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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seaman
![]() Join Date: Feb 2007
Posts: 42
Downloads: 19
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I had a torpedoe get it's rudder jammed full left straight out of tube and run in circles. It was a damn good thing I dove deep after that last shot.
When I saw this happen I smiled. I never had this happen in SH3. Rocco |
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#2 |
Chief
![]() Join Date: Mar 2004
Location: Peoples Republic of West Yorkshire
Posts: 326
Downloads: 70
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hopefully this is NOT a bug and is part of the dud-trops as this can and did happon to a good number of subs (sank a fuw as well)
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Running subs aground since SH1 and Silent Service Running SH5 @ 100% difficulty + TWoS 2.2.19(RealNav + BDU + port smoke + food) + Carotio_IntercontinentalRadioPack tweaked + The Little Ships of SH5 - Coaster Pack |
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#3 |
Seaman
![]() Join Date: Nov 2006
Posts: 33
Downloads: 0
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Very cool, another great improvement added in SH4. I was just reading last night about how this type of malfunction sank Richard O'Kane's "Tang" in Oct. 1944.
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"What the world needs is less love and more common decency" - Kurt Vonnegut |
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#4 |
Stowaway
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ive had it happen to it almost hit me, but who knows it might have been a dud
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#5 |
Samurai Navy
![]() Join Date: Mar 2005
Location: Fort Worth, Texas
Posts: 597
Downloads: 0
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Yes. During a training mission. Came around and hit me in the conning tower. What happened to those training torpedoes that were in Neal's preview?
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-AKD |
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#6 |
Silent Hunter
![]() Join Date: Jun 2006
Location: Norway
Posts: 4,224
Downloads: 14
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Yes, five minuyes ago USS Trout had to crashdive when the fish came back in circle.
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#7 |
Samurai Navy
![]() Join Date: Dec 2006
Location: Munich
Posts: 562
Downloads: 71
Uploads: 0
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Wow, circular running torpedoes! This is awesome.
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