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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Helmsman
![]() Join Date: May 2005
Posts: 107
Downloads: 31
Uploads: 0
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Maybe I'm missing the mark, but I haven't been able to adjust crew values correctly yet. My main interest, and yes it is anti-sim, is to eliminate fatigue. I don't know why the crew has 0 and 4 ability when I am sailing easily and not taxing them. It's been a week of easy sailing followed by one half day of combat operations as I took apart a large convoy. Then just two deck gun engagements on the way out. But the crew is hardly staying awake and everything is shutting down as I'm trying to move back to base.
The SH3 values I modified in the SH4 Data folder does not affect the SH4 crew. Anyone figure out where to look for this yet? |
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#2 |
Ace of the Deep
![]() Join Date: Mar 2005
Location: Bucharest, Romania
Posts: 1,058
Downloads: 3
Uploads: 3
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look for .upc files in several places.
the whole sh3 crew data was very badly done and this has been completely rewritten/ BTW, wait for patch, it will change stuff a little bit. |
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#3 |
Helmsman
![]() Join Date: May 2005
Posts: 107
Downloads: 31
Uploads: 0
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What can I use to edit ups files? Notepad or a hex program?
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#4 |
Ace of the Deep
![]() Join Date: Mar 2005
Location: Bucharest, Romania
Posts: 1,058
Downloads: 3
Uploads: 3
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Notepad would be fine. Upc, not ups, though.
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#5 |
Helmsman
![]() Join Date: May 2005
Posts: 107
Downloads: 31
Uploads: 0
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Oh good, so they'll be delivered on time then. :rotfl:
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#6 |
Helmsman
![]() Join Date: May 2005
Posts: 107
Downloads: 31
Uploads: 0
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I went into MyDocs and fiddled around again over lunch with the crew values, renown at beginning, some skill values and ammo amounts for the deck gun to see what would or wouldn't work for values.... but NONE of it translated into the game. Will keep looking to see if I can figure out what I'm missing.
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