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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Oct 2003
Posts: 12
Downloads: 25
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Does anyone know if we will have the ability to cruise with decks awash, or will this have to be modded?
PJ |
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#2 |
Eternal Patrol
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Since there is at least one screenshot of a sub cruising with only the conning tower above water, I would think so.
I hope so, since the SHIII mod is totally unrealistic compared to what they actually had to do; but it's the only way, so we're stuck with it.
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“Never do anything you can't take back.” —Rocky Russo |
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#3 |
Torpedoman
![]() Join Date: Feb 2004
Location: Here, sometimes there
Posts: 113
Downloads: 0
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Given how clear the water is, theres not really much point.
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It all started with a goat, a golf club and a pack of Marlboro Red's... |
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#4 | |
Mate
![]() Join Date: Jul 2005
Posts: 52
Downloads: 27
Uploads: 0
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#5 | ||
Planesman
![]() Join Date: Mar 2007
Posts: 182
Downloads: 53
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![]() Quote:
there is a " no go zone" on the depth meter. whilst once in a while you will go decks wet. its rare. basically, you set depth to 4 metres, you surface, you set it to 8 and you submerge to about 12 or so. you cannot hold the sub at the require depth for that. it will not allow you to, instead it jumps from surfaced to submerged. with the area between for wet decks, being overuled by the computer. EDIT: well..... seems 7 is the magic number. in this pick im decks awash, and able to use the UZO. binocs. this is tested on a 8 minute run, i didnt take a pic just as the waves came over the bow ![]() ![]() i achieved this with some luck im pretty sure 7 was the depth i ordered, and it seems to obey that command |
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#6 | |||
Sonar Guy
![]() Join Date: Feb 2005
Posts: 377
Downloads: 20
Uploads: 0
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#7 | |||
Grey Wolf
![]() Join Date: Mar 2005
Location: St. Louis, MO, USA
Posts: 772
Downloads: 13
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![]() Quote:
![]() ![]() Q: LI Fritz (9te Flottille): Will we be able to ?pre?-flood the submarine so that the crew can remain on deck? The crew on the deck options won't be as restrictive as in SH3. That answer provides just enough info to make you think it will be possible, but yet just evasive enough to say we never promised that feature ![]() EDIT: YEAH!!! for the new info from 9th_cow |
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