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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Stowaway
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Modding SH4 might be easier than some people think. Modders have learned a lot from modding SH3. If SH4 uses the same type of files and they are also accessible, then SH3 modders can use their experience and should be able to mod SH4 quite easily. Hopefully some of the hard-coded files from SH3 will be more accessible in SH4.
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#2 |
Silent Hunter
![]() Join Date: Jul 2005
Location: Swansea
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That would be nice. It'd be even more open if they release the SDK, which basically lets you do what the devs do. Fingers crossed!
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Well, here's another nice mess you've gotten me into. |
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#3 |
Admiral
![]() Join Date: May 2005
Location: Berlin
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It might be harder as well
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#4 |
Chief of the Boat
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Fingers crossed everyone
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#5 | |
Silent Hunter
![]() Join Date: Jul 2005
Location: Swansea
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Well, here's another nice mess you've gotten me into. |
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#6 |
Ace of the deep .
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If things need modding at the release do we ask for hard coded things to be patched and do we have a thread asking for things that are hard coded to be fixed . What i mean is do we concentrate on hard coded things that need to be fixed in a patch once people figure out what cannot be easily modded . Could a group of modders from this site get together and officially request hard coded things to be included in a patch . We need a plan and tactics . What do you think ?
Its too late shuting the gate when the horse has bolted, |
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#7 | |
Stowaway
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I found this quote from one of the SH4 developers on Ubisoft's website. It looks like SH4 will overall be more open for modding than SH3 was. ![]() |
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