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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,715
Downloads: 171
Uploads: 0
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Thomson Mod - Too many in GWX!
Hi all, I do like having the Thomson (or Thompson), mod but in GWX there are about a half dozen of em waving goodbye at the start of a campaign!!:rotfl: Let's face it one Thomson is enough!!
![]() The Stock or HT147 only has one, does anyone know the file that would cause this? ![]() Or better still, have a fix? ![]() Thanks.
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Sub captains go down with their ship! |
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#2 |
Grey Wolf
![]() Join Date: Apr 2005
Posts: 950
Downloads: 0
Uploads: 0
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Maybe clones of Thomson?
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#3 |
XO
![]() Join Date: May 2006
Location: Serbia
Posts: 420
Downloads: 15
Uploads: 0
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I like the idea of that mod, but I don't use It from the same reason. Too many Thomsen's
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#4 |
Rear Admiral
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Id be lying if i said i didnt sneak him into the tex directory of my modpack and deliberatly not document it
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#5 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,715
Downloads: 171
Uploads: 0
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Hi again Ducimus, I know where the fanfara_boy.tga file is but what file uses it on the docks, there is nothing in the mis files, I think it's tied in with the Harbours that are placed within the maps, I went through the Library files but found nothing, if I remove the following files:
4_of_ap_N.dat cuib_mitraliera.dat fanfara.dat there is no change, the answer is close! ![]() By the way thanks, the sub problem is fixed. ![]()
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Sub captains go down with their ship! |
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#6 |
Rear Admiral
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I honestly have no idea. I never experiemnted with placing or removing objects in the game world.
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