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Old 02-16-07, 04:29 PM   #1
bb-subs
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GWX

Is Renow earned form high values ships or the number and hardness of sinking conditions. I got 11 ships from a 8 ton sailing ship to some small cargo vessels. 11 ships in total. Total tonnage sunk was 18 000!

But this patrol brought me almost 400 hundred points. I really want my Type IX but it is along way off at 9000 Renown.

One last question getting rid of crew member do you lose member and gain no points? If I could I would get another officer last patrol I had a promotion to hand out no one had the points to get it.




Overall it is a blast the flak gun I haved used on ships to knock off search lights, the thing I dont like is I cannot get rid of the french titles of the ships I come across someone said disable this mod but all I have is
GWX - 16km Atmosphere
GWX - Dec 23rd Corrections
GWX - English Nav Map and Grid Refs
GWX - Integrated Orders
GWX - Late War Sensors Snorkel Antennas
GWX - Lite Harbor Traffic
GWX - No Medals on Crew

Thanks all Grant
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Old 02-16-07, 05:02 PM   #2
Jimbuna
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You get renown based on both the type of ship you sink plus the realism level you play at
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Old 02-16-07, 06:44 PM   #3
stabiz
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Yes, and dont forget the renown for patrolling your grid for 24 hours, and actually sailing back. Dont use the teleport-thingy!
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Old 02-16-07, 06:52 PM   #4
STEED
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Quote:
Originally Posted by stabiz
Dont use the teleport-thingy!
Why Not?

Scotty beam the U-Boat to Grid CA22

Can not do it Captain, someone has pinched the d..........

Captain breaks in, BERNARD YOUR A DEAD MAN.
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Old 02-16-07, 07:05 PM   #5
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In GWX you get Renown for:
200 points for reaching your assigned grid
200 points for patrolling your assigned grid for 24 hours
100 points for docking at your home base (being within about 25km of port and selecting "Dock at" option, as opposed to using the "Return to base" option, which teleports you to base from anywhere).

The following link has a chart listing the Renown you get for sinking different types of ships in GWX:
http://files.filefront.com/GWX_renow.../fileinfo.html

The Renown points you ACTUALLY get are modified by the Multiplier in this formula:
Multiplier = 0.25 + 0.75 x [your percent of realism setting]
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Old 02-17-07, 03:21 PM   #6
bb-subs
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Default renown

Ok I got it now.
The patrol off I just did resulted in experiance. I got two dd's and one transport.
The renown makes sense.
Is there a way to modify the renown?

Grant
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Old 02-21-07, 06:14 PM   #7
Sailor Steve
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Quote:
Originally Posted by STEED
Quote:
Originally Posted by stabiz
Dont use the teleport-thingy!
Why Not?

Scotty beam the U-Boat to Grid CA22

Can not do it Captain, someone has pinched the d..........

Captain breaks in, BERNARD YOUR A DEAD MAN.
Let's get the personalities right:

Kirk: Scotty, beam us home!

Scotty: We canna do that, Captain!

Kirk: Why the devil not?

Scotty: Because it will cost you some of your fame!

Kirk: What?! We can't have that! Everyone has to know how wonderful I am! Will impulse speed give me even more?
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Old 02-22-07, 12:14 PM   #8
garferi
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Hi All!
I would like to replace all smoke files in the simple SH3 game with cool black GWX smokes. Where located the smoke files in GWX? I can"t found it...
THX
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Old 02-22-07, 12:19 PM   #9
melnibonian
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If I remember correctly you need to look at C\Program Files\Ubisoft\SH3\Data\Textures\TNormal\Tex and the files you need are the ones called smoke-something (I think it's moke-volum but I can't remember now and I'm at work so I don't have my installation with me)
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Old 02-22-07, 12:41 PM   #10
garferi
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Quote:
Originally Posted by melnibonian
If I remember correctly you need to look at C\Program Files\Ubisoft\SH3\Data\Textures\TNormal\Tex and the files you need are the ones called smoke-something (I think it's moke-volum but I can't remember now and I'm at work so I don't have my installation with me)
The folder is empty. I know, the "Improved Smoke Mod for SH3, V 1.1 (85KB) By iambecomelife" located here, but GWX Mod owerrited the default smoke files somewhere in data folder, bur I don't know where.
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Old 02-23-07, 06:58 AM   #11
melnibonian
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Quote:
Originally Posted by garferi
Quote:
Originally Posted by melnibonian
If I remember correctly you need to look at C\Program Files\Ubisoft\SH3\Data\Textures\TNormal\Tex and the files you need are the ones called smoke-something (I think it's moke-volum but I can't remember now and I'm at work so I don't have my installation with me)
The folder is empty. I know, the "Improved Smoke Mod for SH3, V 1.1 (85KB) By iambecomelife" located here, but GWX Mod owerrited the default smoke files somewhere in data folder, bur I don't know where.
Sorry about that. I'm at work right now but I will try to have a look at in once I'll be at home tonight.
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