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Old 02-14-07, 02:14 PM   #1
Alan
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Wake homing torpedeos

Is there a problem with these T XI (g7es) zaunkonig II torpedoes,3 times out of 4 the dam things circle around the target,then attack and sink my SUb instead.This happens while silent running to..These things DON'T LIKE me...
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Old 02-14-07, 02:24 PM   #2
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I read from somewhere that the target should be going over 12KTS for the homing torpedos to pick it up. But in SHIII, they home in to the nearest moving target, I´ve seen them home in on merchants going 5KTS or slower.

The best hint for your situation I can give is diving. Dive deeper. 30m should be enough.
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Old 02-14-07, 03:54 PM   #3
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They take 400 metres to arm themselves....that gives you time to crash dive if needed and cut the engines at a reasonable depth....the downside is the noise you'll generate to the DD's :hmm:
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Old 02-14-07, 06:23 PM   #4
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I've used them and usually have good success. When you fire one order engines "Stop" before they reach 400 meters. Sit and wait if you can for them to reach a target. If you can't... good luck.
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Old 02-14-07, 06:41 PM   #5
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Go all stop silent running and they cant see you and will just straightline.

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Old 02-15-07, 12:21 AM   #6
zaunkonigII
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400 meters? SH3Inspector says the ZaunkonigII has a 300m straight run. Anyways, theyr'e right. Dive.
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Old 02-16-07, 02:50 PM   #7
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Quote:
Originally Posted by Alan
3 times out of 4 the dam things circle around the target,then attack and sink my SUb instead.This happens while silent running to..These things DON'T LIKE me...
Huh - i've tried to get my wakehomers to turn back to my sub by lauching them and then going flank. I could never seem to get it to happen....

On the other hand, in multiplayer, i've used them a bunch of times against the other player. i guess it depends on the search cone - when the torp turns around to reacquire the DD it acquires you instead. I dont' think it matters how fast you're going...
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Old 02-16-07, 03:34 PM   #8
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Quote:
Originally Posted by Keelbuster
Quote:
Originally Posted by Alan
3 times out of 4 the dam things circle around the target,then attack and sink my SUb instead.This happens while silent running to..These things DON'T LIKE me...
Huh - i've tried to get my wakehomers to turn back to my sub by lauching them and then going flank. I could never seem to get it to happen....

On the other hand, in multiplayer, i've used them a bunch of times against the other player. i guess it depends on the search cone - when the torp turns around to reacquire the DD it acquires you instead. I dont' think it matters how fast you're going...
It's probably more a case of the faster/noisier your going...the more chance there is of it locking onto you
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Old 02-16-07, 06:04 PM   #9
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I`ve been using TV and TXI torpedoes and never been hit by one. Keep in mind though, I use it ONLY against escorts and only if the situation turns bad and they start hunting me or at least searching.
So, I fire against targets from at least 500m distance while runnign slowly. The targets usually make at least 10 knots - perhaps that`s why these torpedoes almost never miss.
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