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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Silent Hunter
![]() Join Date: Nov 2006
Location: Jakarta
Posts: 4,794
Downloads: 89
Uploads: 6
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The stock Seawolf model is just too long imo. It looks more like Virginia instead of Seawolf. While i'm happy with the updated Los Angeles class in 1.04 but i just can't play the stock Seawolf because it's just too long
![]() Can i install a modded Seawolf model from LWAMI? just the models? I don't want to install LWAMI 3.06 until the database is built upon the official 1.04.
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#2 | |
Ocean Warrior
![]() Join Date: May 2005
Location: Free New York
Posts: 3,167
Downloads: 2
Uploads: 0
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![]() Quote:
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#3 |
Ace of the Deep
![]() Join Date: Jan 2006
Posts: 1,140
Downloads: 5
Uploads: 0
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I think he just wants to be sure your mod is compatible with the new stuff they added onto v1.04. From what I heard, it is, so there's nothing he has to worry about, right?
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#4 |
Ocean Warrior
![]() Join Date: May 2005
Location: Free New York
Posts: 3,167
Downloads: 2
Uploads: 0
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Oh, yeah, I'm done fixing things I messed up importing LWAMI into 1.04.
![]() ![]() ![]() (maybe...) Cheers, David
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#5 |
Commander
![]() Join Date: Jun 2004
Location: Switzerland
Posts: 469
Downloads: 2
Uploads: 0
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What's your problem with a long submarine ?
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#6 |
Silent Hunter
![]() Join Date: Nov 2006
Location: Jakarta
Posts: 4,794
Downloads: 89
Uploads: 6
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Well it bothers me because the stock Seawolf in DW doesn't represent the real Seawolf shape(SC is better in capturing the Seawolf model) . Now the current shape is soo very long it looks more like SSBN rather than attack SSN.
Yea i just want to make sure LWAMI has got all the corrections/fixes in 1.04. I'm still downloading it. Very poor connection from here. EDIT: I just found out about JSGME. Very nice.
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Last edited by Castout; 02-10-07 at 01:08 AM. |
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