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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Commodore
![]() Join Date: Sep 2005
Location: Portugal
Posts: 639
Downloads: 283
Uploads: 0
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Hi guys, how can i make radio contact reports that show on the map drop my tc to 1? In Sh3 commander there is no such option, only radio mesage recieved, because this is annoying by the time i drop the tc manually severeal minutes have passed
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#2 |
Commodore
![]() Join Date: Sep 2005
Location: Portugal
Posts: 639
Downloads: 283
Uploads: 0
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Anyone?
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#3 |
The Old Man
![]() Join Date: Jan 2007
Location: Warszawa, Polska
Posts: 1,453
Downloads: 46
Uploads: 4
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Would like to know too, but have no idea. :|
__________________
Long, hard, wet and full of seamen. My precious. SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch Links: SH5 mods I use, FileFront, Manual plotting how-to |
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#4 |
Chief of the Boat
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Not sure that's possible Kumando :hmm:
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#5 |
Sailor man
![]() Join Date: Dec 2006
Posts: 50
Downloads: 0
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Yeah, I'd love this too. There's been times when I've not been paying enough attention and by the time I see the map marker and slow the TC down (my PC isn't exactly the newest!) the contact is over an hour old.
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#6 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
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2 things spring to mind
1, Dont use such high TC 2, Pay more attention to the messages at the bottom of the screen :rotfl: |
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#7 | |
Grey Wolf
![]() Join Date: May 2006
Location: BA8758, or FN33eh for my fellow hams.
Posts: 833
Downloads: 0
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![]() Quote:
For instance, if 2 hours and 30 minutes of game time have elapsed since the first report of a slow convoy (or single ship contact), make the line (7 knots * 2.5 hours) 17.5 nautical miles long. Then plot the intercept as you normally would, working from that point 17.5 miles ahead of where the contact was reported.
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The U-Boat Commander of Love |
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