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#1 |
Machinist's Mate
![]() Join Date: Nov 2006
Location: soon to be perth in AUSSIE yippee
Posts: 121
Downloads: 356
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Hi i hit a pyro ship with two tim fish both exploded on contact impact. I was expecting ahuge explosion, but didnt get one! Am i not aiming at the right parts of the ship? and how do you find out what parts to hit, i know how to aim. I am running GWX. Maybe the ship was empty but it was on its way to Norway. I guess i am right in saying this is a ammo ship!!!
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#2 |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
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Unless this happens with every Pyro ship you sink, then you don't have a problem. You won't get spectacular fireworks everytime.
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#3 |
Watch Officer
![]() Join Date: Nov 2006
Location: St. John's, Newfoundland, Canada
Posts: 332
Downloads: 6
Uploads: 0
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IIRC GWX has tuned down the number of explosions you can expect.
HB |
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#4 |
Shore leave
![]() Join Date: Jan 2007
Location: Netherlands
Posts: 70
Downloads: 9
Uploads: 0
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Maybe the ship wasn't fully loaded.
Btw, CHECK MY AVATAR! ![]()
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#5 |
Watch Officer
![]() Join Date: Oct 2005
Location: Queensland, Australia
Posts: 339
Downloads: 1
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I've had this happen before but generally they blow up with a single fish. I've found when they don't immediately explode they can be tough nuts to crack.
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#6 |
The Old Man
![]() Join Date: Apr 2005
Location: Oldham, Lancs,England
Posts: 1,312
Downloads: 82
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I don't always get big booms with pyro ships because it's an ammo ship doesn't mean it got to carry ammo,I even hit a depot ship once and thinking it was resupplying all those subs,it would be fully loaded with things that go boom,it didn't.
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#7 |
The Old Man
![]() Join Date: Jan 2007
Location: Warszawa, Polska
Posts: 1,453
Downloads: 46
Uploads: 4
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It happened also to me - 2 hits into Pyro (3 m deep, impact trigger) and it even didn't sink. As it was in a convoy, I didn't manage to get close enough next time to finish the job. In the same time i also hit Whale Company Ship with 1 torpedo and it sunk like ton of steel at once... That was strange, but what to do? He could just carry water as ballast, couldn't he?
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Long, hard, wet and full of seamen. My precious. SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch Links: SH5 mods I use, FileFront, Manual plotting how-to |
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#8 |
Samurai Navy
![]() Join Date: Jul 2006
Location: The Netherlands
Posts: 556
Downloads: 113
Uploads: 1
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Just got one in the Med, and with four deckgun shots, it was over for it. Huge fire!
The rest of the patrol is very boring, no ships.. heading for the choke point around Lampedusa .. they have to pass there, 1941. |
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