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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sea Lord
![]() Join Date: Jun 2006
Location: Somewhere else now
Posts: 1,736
Downloads: 825
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Theeeese is soo goood. The SH3 map is nicely scaled and very editable.. here we are.
Mission editor with a position of West15, North10. Sextant(V1.0) is on the button ![]() and so are the map longitudes and latitudes.. ![]() ![]() I just have to put the scale indicators on the map, maybe draw a nice sextant graphic.. and we're off to sea for testing ![]() ![]() ![]() |
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#2 |
Commodore
![]() Join Date: Jan 2002
Location: Munich, Germany, Home of U-96
Posts: 633
Downloads: 9
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Very nice. Now I only have to learn how to use a sextant and off I go
![]() Very good idea though. I really like the idea with the latitudes/longitudes in the map. Especially for the Pacific scenarios in GWX it could come in useful. Thanks |
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#3 |
Ocean Warrior
![]() Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
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Sweet.
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Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. |
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#4 |
Ace of the Deep
![]() Join Date: Feb 2003
Location: Northern Illinois
Posts: 1,052
Downloads: 135
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WOW, this really does look good. Since I'm pretty verklempt at all this I hope there's gonna be a really good tutorial.
Outstanding so far ![]() ![]() ![]()
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Nuke 'em till they glow! |
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#5 | |
Sea Lord
![]() Join Date: Jun 2006
Location: Somewhere else now
Posts: 1,736
Downloads: 825
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#6 |
Weps
![]() Join Date: Nov 2006
Location: London, England (Usually in a pub...)
Posts: 358
Downloads: 49
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That is excellent work!
![]() I'm certainly looking forward to using this - it will add that extra touch of realism to a fantastic sim! Px3000 ----- Forgot to add. I'm using SH3 1.4b, GWX + 23rd Dec updates and SH3 Commander 2.7 - will this be compatible? Thanks Last edited by Phoenix3000; 01-04-07 at 04:53 PM. |
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#7 | |
Sea Lord
![]() Join Date: Jun 2006
Location: Somewhere else now
Posts: 1,736
Downloads: 825
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#8 |
Sea Lord
![]() Join Date: Jun 2006
Location: Somewhere else now
Posts: 1,736
Downloads: 825
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Almost forgot.. I think the developers might have put in a 'fish-eye' type of visual effect as the sextant scaling had to be adjusted. If you look carefully at the Sextant pic above you'll notice that the 0-10 degree range is larger than the 20-40 degree range then increases again up to 60 degrees. I made some quick missions with all the latitude positions and found the final (v1) sextant to be fairly accurate, considering the amount of sub roll that the game has on a flat sea. I think that one will have to average out the reading to get a decent reading... which is probably the way it was The Sextant (screen view on 1024x768) has a 60 degree range with the following conditions. 1) The conning tower (F4) view has to have the sea level on the very bottom pixel of your screen. If not the scale changes and readings will be inaccurate. 2) If viewing above 60 Degrees adjust your view to max vertical and Zero now becomes 60 Degs. It's a condition that I cannot change, and found to be the simplest/effective for implementing the mod... but at sea, you have all the time in the world to take a reading...
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#9 |
Sea Lord
![]() Join Date: Jun 2006
Location: Somewhere else now
Posts: 1,736
Downloads: 825
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Is it just me or has this server missed the 'line-feeds' in the text ??
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#10 |
Sea Lord
![]() Join Date: Jun 2006
Location: Somewhere else now
Posts: 1,736
Downloads: 825
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Testing title change ??
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#11 |
Officer
![]() Join Date: Mar 2006
Location: Helsinki, Finland
Posts: 247
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WOOOOT
![]() Awesome just awesome |
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#12 |
Lieutenant
![]() Join Date: Apr 2005
Location: Antwerp Belgium
Posts: 259
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Superb stuff, keep it coming !!!
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If you have an apple and I have an apple and we exchange apples then you and I will still each have one apple. But if you have an idea, and I have an idea and we exchange ideas each of us will have two ideas. G.B.Shaw ![]() |
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#13 |
Admiral
![]() Join Date: Feb 2006
Location: PQ AN 25
Posts: 2,178
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![]() ![]() ![]() This is almost unreal! ![]()
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SH3+GWX SH5+WoS Still Sailing....still Deep ![]() |
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#14 |
Grey Wolf
![]() Join Date: Aug 2006
Location: Augusta, Maine USA
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@ KaleunFreddie
Did you see this Converter RJ posted last week : http://www.ubootwaffe.net/quadrant.cgi |
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