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#1 |
Soundman
![]() Join Date: Jun 2005
Location: Pisa, Italy
Posts: 142
Downloads: 27
Uploads: 0
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Playing the last GWX patched version on clean SHIII, mediterranean campaign, late sensor snorkel actived: when I'm between close to Lampedusa or Pantelleria and get "radar signal detected", usually a lot of Italian and English ships sink. Maybe a bug or wrong gwx installation? Except this problem, gwx works good for me.
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#2 |
GWX Project Director
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Honestly, what it may be...
In SH3, harbor traffic can do odd things... Docked ships drift even though they are "at anchor" and sometimes sink. Can you describe the problem more? Are all ships that you see sinking... or just a few of them? It may not be a sensor problem at all... but just another SH3 problem. ![]() Just a note to all... If you intend to use the late war snorkel sensors in GWX... READ THE MANUAL CAREFULLY!!! ![]() |
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#3 |
Soundman
![]() Join Date: Jun 2005
Location: Pisa, Italy
Posts: 142
Downloads: 27
Uploads: 0
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thank you for your answer, Kpt Lehmann, the problem is mainly in Pantelleria Harbor where all the Italian fleet is completely sink without a reason. Sometimes in the middle of the Mediterranean between Sicily and North Africa when the radar signal detection seems to destroy isolated English DD. I'll try to deactivate the late snorkel mod.
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#4 |
Ace of the Deep
![]() Join Date: Aug 2005
Location: Athens, Greece
Posts: 1,025
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The Late War Sensors mod has nothing to do with sunken ships in harbours. A save very close to the harbour *can* do that.
The Late War Sensors additional (not optional) mod should be activated after October 1944, in order for your VII or IX boats to get a roundipol "Bali" Radar Warning Receiver Antenna on top of their snorkel. You can activate it as soon as a snorkel is available, but it will not be historically accurate to do, before say late summer 1944, where a large namber of "Bali" antennas were installed. If you activate it before a snorkel is available, nothing will happen. With this mod you can have a very basic radar warning receiver capability while snorkelling. Very useful, late in the war. Read the GWX manual for installation procedures, and historical references too. Von |
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#5 | |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
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Seriously, I doubt that the late war sensors mod is causing this. The problem must lie elsewhere. The sunk ships in harbour has been explained. The forces in the Med may have been attacked and sunk by either aircraft or subs.:hmm:
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#6 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
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#7 | |
Soundman
![]() Join Date: Jun 2005
Location: Pisa, Italy
Posts: 142
Downloads: 27
Uploads: 0
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I'll try another mission tonight. Really, I like GWX because the Mediterranean campaign is very interesting and seems historically correct. Late snorkel deactivated, I'm in the middle of the year 1943. |
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