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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Machinist's Mate
![]() Join Date: Nov 2006
Location: soon to be perth in AUSSIE yippee
Posts: 121
Downloads: 356
Uploads: 0
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I have just been on GWX to practice my torpedo runs in the academy mode and my subs conning tower sticks out of the water slightly initially my sub is just over 10m submrerged and then creeps up to 10 meters to which then shows the conning tower out of the water. why does it do this ? i also have SH3 commander and all patches to both SH3 and GWX and no other mods.
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#2 |
A-ganger
![]() Join Date: Dec 2006
Location: Zurich, Switzerland
Posts: 79
Downloads: 4
Uploads: 0
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Read the GWX manual
![]() When stationary the sub will rise slightly so either stay at >2 knts or stop at a slightely lower depth than periscope. SW |
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#3 |
The Old Man
![]() Join Date: Apr 2005
Location: Oldham, Lancs,England
Posts: 1,312
Downloads: 82
Uploads: 0
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IVE read it some thing to do with your sub speed if your running @2knt the boat rises if you do a search of the forums am sure it could be expained better than I can.
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#4 |
Machinist's Mate
![]() Join Date: Nov 2006
Location: soon to be perth in AUSSIE yippee
Posts: 121
Downloads: 356
Uploads: 0
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Thanks guys for your help
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#5 |
Chief of the Boat
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Either set speed at 3knots or set depth 2 metres deeper than you want
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#6 |
Eternal Patrol
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Personally I think they should have gone whole hog and have the sub keep rising, just like NYGM has it keep sinking. Even better, a randomized "oh crap" function that will make it rise OR sink. Perfect trim is goal seldom achieved.
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“Never do anything you can't take back.” —Rocky Russo |
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#7 | |
Commander
![]() Join Date: Mar 2006
Location: Netherlands
Posts: 466
Downloads: 54
Uploads: 0
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Quote:
![]() Because I have those moments about every 45 seconds when I have to try and get away from a couple of C&D's (again) after a(nother) sloppy attack ... ![]()
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Regardz, Von Hinten UC3 Nautilus' engineer for 45 minutes! ![]() |
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