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Old 12-18-06, 05:29 PM   #1
Wonderbread
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Default Snake In The Grass (Scapa)

Hola Amigos,

I'm relatively new to the game and I'm my 5th patrol (Feb 1940) using SHIII commander and Grey Wolves Mod at 57% difficulty...anyway, my assigned patrol area was very close to Scapa. I finished up my 24 hours and decided to go somewhat near the entrance of scapa and see if I could snag me something special before I head back to Kiel.

After laying submerged for a day or two I began to notice the patrol tendencies of the destroyers guarding the entrance so I decided to get bold and make a couple night surface runs when I knew the coast was clear....

...long story short I end up just outside the port, silent running and anxiously raised my periscope to see........a troop carrier and a destroyer. BOO! Not exactly what I was hoping to see after all the trouble.

So I decided to take up a spot near the shore and wait patiently for at least a cruiser to show up. I've been staying there for about 10 days now in silent running. I sit at periscope depth all day and replenish my oxygen at night.

I found somewhere online that says a cruiser will come on March 1st and that the Illustrious will come to dock on March 5th......its now March 11 and not a single ship has entered or left the harbor since Feb 27th.

Is that "Hunting Grounds" schedule that I found online not apply when you are using the greywolves or SHIII Commander mod?

If so, how long should I wait before I make my move....I mean, there cant be THAT many days without any action in Scapa....Patience is not my specialty, as you can probably tell. I need to take out a cruiser at least because I'm pretty sure that after I let the fish fly I probably wont make it out alive.

Thanks so much in advance for any replys!
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Old 12-18-06, 05:36 PM   #2
bigboywooly
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Hi and welcome to Subsim
That Hunting grounds schedule was written for the stock game so it has probably changed in GW
Sink the troop carrier and get out alive
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Old 12-18-06, 05:59 PM   #3
_Seth_
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Quote:
Originally Posted by bigboywooly
Hi and welcome to Subsim
That Hunting grounds schedule was written for the stock game so it has probably changed in GW
Sink the troop carrier and get out alive
Good advice! BdU has spoken!
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Old 12-18-06, 06:21 PM   #4
bookworm_020
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Take down the troopship and get out of there!!! Be a coward, they live longer!!!
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Old 12-18-06, 06:30 PM   #5
Wonderbread
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Quote:
Originally Posted by _Seth_
Good advice! BdU has spoken!
I was thinking that BdU would want me to be more...I dont know....Agressivo?

Its just that I went through so much trouble getting to where I'm at and I've already patiently waited for approx two weeks. A troop ship just doesnt seem worth the trouble....Troopship or Battleship, the response isnt gonna be pretty once that harbor lights up.

Something HAS to come to home to port....jeeez.
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Old 12-18-06, 06:36 PM   #6
_Seth_
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Quote:
Originally Posted by Wonderbread
Quote:
Originally Posted by _Seth_
Good advice! BdU has spoken!
I was thinking that BdU would want me to be more...I dont know....Agressivo?

Its just that I went through so much trouble getting to where I'm at and I've already patiently waited for approx two weeks. A troop ship just doesnt seem worth the trouble....Troopship or Battleship, the response isnt gonna be pretty once that harbor lights up.

Something HAS to come to home to port....jeeez.
I was thinkin of BdU bigboywooly. Its a good advice to do a hit'n run on the troop carrier. Then you will live to fight another day, mate!
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Old 12-18-06, 10:34 PM   #7
mookiemookie
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I'll add my voice to the "sink the troop ship and hope you get out alive" chorus.
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