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Old 12-10-06, 03:58 PM   #1
Hueywolf123
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Default Full or partial sub walkthrough?

It would be nice to hope they'll give us more than three compartments. I'm not complaining, but it's something I see asked for on a regular basis. If not a full walkthrough sub, then at least the engineroom or the wardroom or somewhere else besides the same three rooms
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Old 12-10-06, 04:09 PM   #2
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I agree! It's a dream of mine and would definitely add greater immersion if not function.

That said - NOT at the cost of more important features like AI, ship damage, systems simulation and so on.
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Old 12-10-06, 06:13 PM   #3
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Quote:
Originally Posted by CCIP
I agree! It's a dream of mine and would definitely add greater immersion if not function.

That said - NOT at the cost of more important features like AI, ship damage, systems simulation and so on.
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Old 12-10-06, 06:31 PM   #4
AS
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From what we´ve seen so far it looks like they only implement the conning tower and the control room... It would have been my biggest "immersion" wish for SH3 to have a fully accessable U-Boat... maybe SH5 will bring it about???

Cheers, AS
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Old 12-10-06, 07:47 PM   #5
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Combined with the different station buttons (the slide out bar) there should be the possibility to move between and man stations in free mode. (walking up to the conning ladder, and actually climb up to get to the lookout view).
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Old 01-05-07, 10:50 PM   #6
AS
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Oh yeah!
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Old 01-07-07, 10:02 AM   #7
Oesten
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Quote:
Originally Posted by AS
From what we´ve seen so far it looks like they only implement the conning tower and the control room... It would have been my biggest "immersion" wish for SH3 to have a fully accessable U-Boat... maybe SH5 will bring it about???

Cheers, AS
No, SH5 will not bring it about.

No commercial subsim will EVER bring it about, in my opinion. It's not cost-effective, it's not profitable for any game company to do it. It's a waste of money, because the majority of game players aren't interested in such high attention to detail, only in graphics and gameplay. If it adds little or nothing to the gameplay, then it's not worth doing because it costs money and time better spent elsewhere.

Think of it like a movie scene that is good, and interesting, and fleshes out the characters or the movie setting, but doesn't add very much or anything at all to the main plot - so it gets cut from the movie to save costs.

Only an indie subsim can do a fully accessible boat, because then attention to detail can be the highest priority, and indie subsims don't need to be commercially successful or released in time for Christmas.

You need to wait for something like IUF (Deamon's 'Imperial U-boat Flotilla' project) to be released before you'll ever have a fully accessible 3-D U-boat, complete with engines, bunks and WC.
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Old 01-07-07, 11:47 AM   #8
Iron Budokan
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I agree I would like to see this, too, but I doubt it will happen. The more I hear about this sim the more it looks like SH3 re-textured to reflect a Pacific campaign. Hey, I'm not knocking that, I love SH3 and yes I know there will be newer things in SHIV that we don't have (and had no hope of ever getting) in SH3.

But it seems to me a lot of the physics and stuff has just been transplanted from SH3 with new eye candy like different sailor faces and body types. Please, don't get me wrong, I want this sim in the worst way. I just doubt it's going to set a bar for subsims like SH3 did.

Eh, I could be wrong. It's been known to happen before....! :rotfl:
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Old 01-09-07, 08:22 AM   #9
ReallyDedPoet
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Eventually a full sub walkthrough will come. The game I think will evolve in that manner. Many games now offer a fully interactive enviroment, this one should be no different. I like what Seth posted, being able to walk up ladders, stuff like that, along with great gameplay and graphics.
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Old 01-09-07, 09:22 AM   #10
elanaiba
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Yeah, me too, I'd love to see that.
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