![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Watch
![]() Join Date: Nov 2006
Location: Sweden
Posts: 18
Downloads: 107
Uploads: 0
|
![]()
I HATE THIS GAME!!!!!
![]() ![]() ![]() Ex1 , I save in bad weather, just on my way back to base cause the fuel is running low. I got no kill on this mission yet cause the weather has been unusaully bad. So looking forward to the return trip, load the saved game and the boat freefalls to the bottom and all hands r lost. VERY FUNNY ![]() Ex2: saves during a pause in a depthcharge attack. 2 destroyers at med range from the boat. Load the saved game, boat takes multiple hits right away within seconds of launch and is flooded. All hand lost. Ubisoft should be ASHAMED ![]() I dont care how good looking a game is if u cant play it without bugs that spoil the gaming experience. Back to playing Aces of the deep, a TRULY great sub sim. |
![]() |
![]() |
![]() |
#2 |
Ocean Warrior
![]() Join Date: Dec 2005
Location: Norway
Posts: 3,234
Downloads: 11
Uploads: 0
|
![]()
True, the game was rushed and could be twice as good as it is. I still think it's a great title, but it could be oh-so-much-more
![]() There are certain rules to take when saving in the game that alleviates the bugs. As you've realized yourself, saving during combat is a bad idea. Saving while close to port is also not advisable.
__________________
|
![]() |
![]() |
![]() |
#3 |
Lucky Jack
![]() |
![]()
I have read in this forum about not saving while in the presence of destroyers and ships because it could screw up a save. I, for one, have saved in the presence of vessels and enemy without ever having an issue. I agree on the bugs issue but all in all I can overlook these because the game is creative and fun to mess with. Just start fresh and if you have to leave under heavy fire, pause the game and minimize it!!!!
__________________
“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
![]() |
![]() |
![]() |
#4 |
Ace of the Deep
![]() Join Date: Sep 2006
Posts: 1,169
Downloads: 0
Uploads: 0
|
![]()
THAT'S WHY WE USE MODS!!!
And don't whine about the game. Just play it and all will be fine! |
![]() |
![]() |
![]() |
#5 |
Silent Hunter
![]() Join Date: Apr 2005
Location: Herefordshire, England
Posts: 3,562
Downloads: 216
Uploads: 0
|
![]()
Hi there one of the bugs you talk of is a stock bug i think. I think it has been said in other threads that it is not a good idea save your game when you are near other ships or under attack or you are too close to land. As has been said in this thread already you are better off playing with mods. I know that GWX which is due out soon has gone along way to fixing as many bugs as it can. I have been testing hard as for nearly three weeks now and i have not had any of the bugs you talk about above in any of my careers. Remember GWX is not just a eye candy mod as it always gets called oh no it fixes a hell of a lot of the half assed finshed game that UBI gave us.
__________________
![]() |
![]() |
![]() |
![]() |
#6 |
Commander
![]() Join Date: Jun 2005
Location: Saint Lawrence Seaway
Posts: 459
Downloads: 11
Uploads: 0
|
![]()
This game is playable after simply adding about a few dozen mods.
![]()
__________________
![]() Thomas Voltz, U-93 VIIc, Aug 1940, at sea patrol 1 GWX3 Gold, 100% |
![]() |
![]() |
![]() |
#7 |
Ace of the Deep
![]() Join Date: Sep 2006
Location: York. Northern England.
Posts: 1,004
Downloads: 0
Uploads: 0
|
![]()
Had you patched the game with the four patches available from Ubisoft (1.1 to 1.4b), I think those get rid of a lot of the bugs in the stock game. There may be some threads in this forum worth looking at to address any specific issues with your game behaviour. There are also many others here with a great deal of experience with SHIII who may be able to advise you as to any further problems.
![]()
__________________
![]() Fate opposes me in vitality and morality, forced ever onward, burdened, always in shackles. So this very moment, without tarrying, pluck the quivering strings. Because fate punishes the one who plays, all lament with me. (http://hosted.filefront.com/KatherineRowan) |
![]() |
![]() |
![]() |
#8 | |
Commander
![]() Join Date: Jun 2005
Location: Saint Lawrence Seaway
Posts: 459
Downloads: 11
Uploads: 0
|
![]() Quote:
__________________
![]() Thomas Voltz, U-93 VIIc, Aug 1940, at sea patrol 1 GWX3 Gold, 100% |
|
![]() |
![]() |
![]() |
#9 | ||
Ace of the Deep
![]() Join Date: Sep 2006
Location: York. Northern England.
Posts: 1,004
Downloads: 0
Uploads: 0
|
![]() Quote:
![]()
__________________
![]() Fate opposes me in vitality and morality, forced ever onward, burdened, always in shackles. So this very moment, without tarrying, pluck the quivering strings. Because fate punishes the one who plays, all lament with me. (http://hosted.filefront.com/KatherineRowan) |
||
![]() |
![]() |
![]() |
#10 |
Ocean Warrior
![]() Join Date: Jun 2005
Location: Canada, eh?
Posts: 2,537
Downloads: 129
Uploads: 0
|
![]()
Certainly this game came out of the box incomplete. However it cetainly isn't a piece of "SH*T". dudtorpedo, I would suggest patching and using strict saving rules to avoid issues. One of the benefits of SubSim is that we've wrestled with the bugs and limitations of SH3 since release and its much easier for newbies to the game to get under way. Though if you've played AoD I'm sure you're no noob.
Just patch, be careful where you save and explore modding options. By many people's estimation even stock patched this game is nearly unplayable after they've tried The Grey Wolves Mod, or NYGM. Both major mods not only add content that is otherwise absent but also bring a new level of realism to the game and fix a few other bugs along the way. |
![]() |
![]() |
![]() |
#11 |
Eternal Patrol
![]() Join Date: May 2004
Location: Aeoteroa
Posts: 7,382
Downloads: 223
Uploads: 1
|
![]()
The game is playable without mods i never got that bug 'dudtorpedo' spoke of, only real trouble i always use to have apart from a few minor bugs was updating to the 1.4 patch but once thats installed, the game was okay - now after playing GW the stock game is very noobish. One bug i'll never forget is if a destroyer ran over me while at periscope depth it would sink. And i would survive! :rotfl: :rotfl:
dudtopedo start up a new campaign in another port and see how you go, once you got the hang of the game then try out Greywolves 1.1a and then your know what its like to be hunted ![]() |
![]() |
![]() |
![]() |
#12 |
Bosun
![]() Join Date: Jun 2006
Location: Kentucky, USA
Posts: 62
Downloads: 0
Uploads: 0
|
![]()
I seriously doubt that a community of over 8000 people would have formed around a simulation that was "garbage".
True SH3 wasn't complete out of the box, but the guys who have taken the framework that UBI created and then expanded on it, tweaked, (in some cases totally rebuilt it), have made an awesome subsim experience. If you focus on crap, more often than not crap is what you'll get! I suggest you learn to patch, follow a few simple rules, and enjoy the sim... And BTW, AoD was an awesome game in its day...but it too required patches to fix bugs after release.
__________________
Only two types of ships in my Navy, submarines and targets! |
![]() |
![]() |
![]() |
#13 |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
Uploads: 1
|
![]()
To echo the sentiments above, ranting like a petulant child is considered bad form here in these forums. Sorry to sound condescending, but thems the haps.
Also as above, chances are someone has already run into the same issues that you have and has come up with a fix or at least a workaround. I'd advise you to poke around a bit and see what you come up with.
__________________
They don’t think it be like it is, but it do. Want more U-boat Kaleun portraits for your SH3 Commander Profiles? Download the SH3 Commander Portrait Pack here. |
![]() |
![]() |
![]() |
#14 |
Silent Hunter
![]() Join Date: Jun 2006
Location: Norway
Posts: 4,224
Downloads: 14
Uploads: 0
|
![]()
Actually, SH3 is a GREAT game once you patch it with 1.4b. I loved it at first sight.
But once you unleash all the crazy scientists here at subsim... Man, it becomes larger than any game I have ever played. And I have played many! Once in a while a new games comes out, and my gaze is diverted for a few weeks, but soon I am back with my beloved SH3.
__________________
![]() |
![]() |
![]() |
![]() |
#15 |
Captain
![]() Join Date: May 2006
Location: Niskayuna, NY
Posts: 482
Downloads: 103
Uploads: 0
|
![]()
Oddly enough, I ran across the same exact bug tonight. I've already ran across the same bug, several times. Like the original poster, I'm getting very frustrated. Enough to set the game/sim aside, come up here, search a bit to see if someone has more information on it (or post on this thread, as it turns out), then go do something else until my SH3 itch overcomes the frustration I have.
I started out being very careful about my saves... not saving while submerged, near other ships, near port, etc. It didn't help. Every now and then, the bug strikes, and I go back a save or two, hoping to get a clean save game that's intact. Or restarting the career. Same thing, tonight. I sailed out to the middle of the Atlantic, nowhere near land, or other ships. I can't remember what the weather's like. Open the save game, and the uboat tilts like mad, and heads to the bottom at +100 knots. Hits bottom at 503m, where my crew refuses to do anything but declare that "We're taking damage" intermittently. Rebooting makes no difference. Closing and reopening makes no difference. Haven't tried saving it yet, and reopening (hmmm...) There's nothing obviously wrong about the number of saved files in the appropriate saved game directory, nor the size. I don't know enough about the structure of the saved games to play around further, unless I just start poking. I know SH3 will suck me back in, but this is getting really irritating. Ranting and raving won't help, that's for sure, but I understand the frustration behind it. |
![]() |
![]() |
![]() |
|
|