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Old 11-18-06, 11:23 AM   #1
IceGrog
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Default Q-Ships?

On my way back to base on more than one occasion I’ve run into a single ship just sitting in the ocean not moving at all and with no apparent damage. (GW) why are these there, just curious? Now I just had the same thing happen but this time there were two ships sitting, the smaller (medium size) one was smoking, a larger cargo it’s friend was maybe a 100 yards away also just sitting there. I was surfaced because from my past experience these sitting ducks don’t fight back, I sent two torpedoes away, one for each. Two hits, but both stayed afloat, my crew had to load from externals so I decided to man the deck gun while I waited, I got a couple of shots off, (I was slowly getting closer) when the larger ship opened fire on me. I had to dive because the shots were getting really heavy. I told my boat out beyond their range and surfaced while I finished loading. I went back and sunk them both; these two ships were in the same location?
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Old 11-18-06, 01:55 PM   #2
thegroo
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That's happening too in a vanilla installation, not specific to GW.

I have encountered a lot of them in BF13, most in a storm.

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Old 11-18-06, 08:48 PM   #3
Hartmann
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In the vanilla game there are a small trap cargo ship.
it has a container in the deck that open the doors , but it not has any gun inside.

another unfinished feature in the game
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Old 11-18-06, 09:40 PM   #4
spork542
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There is? Show me, please. Where? How? When?
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Old 11-18-06, 10:44 PM   #5
d@rk51d3
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I thought they were just storm damaged ships, myself. Quite often found 1 or 2 together riding out a storm.
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Old 11-19-06, 09:37 AM   #6
con20or
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They had originally planned it? Thats a shame. I would have loved to see that.

Reading this I just had an idea for a stopgap Q ship, this might not be possible but how about a merchant with the capability of shooting but delete the gun/ guns off the actual model?? Although maybe the program needs the gun there to actually fire, but I wouldnt think the two are linked.

Ugly yes, but workable. So you would approach thinking the ship wasnt armed and suddenly be fired upon from a "concealed" gun, just like a real Q-ship. Downside would be you couldnt destroy the gun if you wanted to.

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Old 11-19-06, 11:11 AM   #7
bigboywooly
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Without a gun the ship cant fire :rotfl:
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Old 11-19-06, 11:14 AM   #8
Warmonger
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Aahhh, there's just so much one could add to make this game even better...*sigh*

*sigh*Wolfpacks*big sigh*
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Old 11-19-06, 12:08 PM   #9
con20or
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Quote:
Originally Posted by bigboywooly
Without a gun the ship cant fire :rotfl:
Whatever code is used for firing shells is linked to the groups of triangles and polygons that make up the graphical representation of the gun?
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