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Old 11-02-06, 11:23 PM   #1
JScones
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Default SH3 Commander R2.7?

I know I mentioned the possibility of an SH3Cmdr R2.7 a while ago, but I've been caught up with other projects so it has taken a bit of a back seat.

However, the constant problems caused by players forgetting to roll back SH3Cmdr has prompted me into action to do another release.

So far, SH3Cmdr R2.7 includes two major changes:

1. The creation of a very small, self-unloading Terminate and Stay Resident programme (for wont of a better description) which will handle the interaction between SH3Cmdr and SH3. This 18kb TSR will load just prior to SH3 and will sit idly by waiting for SH3 to exit (there's no impact on game performance btw). Once the player has exited SH3 the TSR will automatically display a reminder to rollback SH3Cmdr and will give the player the option of re-loading SH3Cmdr for this purpose. The player can comply or they can close or even ignore this message (perhaps until "later").

2. An overhaul of the crew fatigue model function. Currently, you are limited to setting only CREW_x or FATIGUE_COEF settings in "Crew fatigue models.cfg". With R2.7, you'll be able to include any valid Basic.cfg values that relate to your fatigue model.

There will be another major change relating to running SH3Cmdr with multiple SH3 installations, but more on that later.

There's also a number of minor changes, including the removal of the simulated fuel resupply mod, which is pretty much obsolete now considering the popularity of the Milk Cow mod. I will include other minor changes as I go and post them here.
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Old 11-02-06, 11:48 PM   #2
kapitanfred
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Awesome JScones. Good to see another great Aussie hard at work
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Old 11-03-06, 05:00 AM   #3
danlisa
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Anything to increase the longevity of this excellent program is a must in my book.

The additional 'extra' program for auto-rollback is a winner. How many threads have you seen with "did you roll back Sh3 Commander"?
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Old 11-03-06, 05:10 AM   #4
_Seth_
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Excellent, JScones!!
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Old 11-04-06, 01:22 AM   #5
JScones
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Quote:
Originally Posted by danlisa
The additional 'extra' program for auto-rollback is a winner. How many threads have you seen with "did you roll back Sh3 Commander"?
True. But just to clarify, what happens is that SH3Cmdr will load a very small TSR which will handle all the communication with SH3.

To keep this TSR to the barest of sizes (now a mere 17kb), it will not undertake any rolling back itself - as soon as SH3 has exited, the TSR will pop up and provide you with the option of re-loading SH3Cmdr where you can press the Rollback SH3 button yourself (and do anything else you want).

I actually like this, because I have always reloaded SH3Cmdr after exiting SH3 simply so I can generate an updated Personnel File. Now, all I need do is click the "Yes" button on the displayed reminder message, and the correct copy of SH3Cmdr is reloaded for me.

Of course, I can click "No" if I intend reloading SH3 without making any changes in between.

Yes, there are ways that I could do an auto-rollback, but I think they are overkill. Plus, for general players that don't tinker with files in between patrols, the need to rollback is unnecessary.

If only SH3 didn't load all the key cfg files at startup - then we could have had some fun using the TSR to randomise settings while the player was at sea. Alas, not to be (otherwise the TSR would have been built about a year ago - I assure you!)...
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Old 11-04-06, 03:48 AM   #6
U-snafu
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Thank you to a man who has given more and longer customer support to users of his program than most developers would do for a commercial release.

"I've raised your comments with BBW - when he gets back on-line we'll get all the latest stuff added to the file."

I was wondering where he went--I now have a picture of him "bob cratchet(sp) style" sitting next to an oil lamp with a long list of paper (w/computer nearby of course)
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Old 11-04-06, 05:58 PM   #7
AG124
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Default More Names

BTW, I was looking through your list of names and I have the names of some more generic merchants for you to add to the list. Some of these were lost through natural causes during WWII (such as grounding), and some survived the war. Also, many of these will one day be ships of classes I haven't released yet.

[GenericMerchantsAndTankers]
Meigle
Kyle
Lintrose
Amberton
Empire Activity
Neptune
Nereus
Proteus
Empire Mallard
Nordhavat
Delisle
Langleecraig

These are only a few I can think of right now - I know there are places to find many others.

EDIT - Also, more Whale Factory Ships:

Suderoy
Jan Wellem
Frango
Kosmos
Pelagos
Solglimt
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Last edited by AG124; 11-04-06 at 06:14 PM.
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Old 11-03-06, 05:45 AM   #8
Samwolf
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SH3 Commander only gets better and better with each release. Go for it.
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Old 11-03-06, 06:01 AM   #9
Venatore
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Aussie up boys
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Old 11-03-06, 06:21 AM   #10
melnibonian
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That's fantastic news. Thank you very much. Do we have an ETA or it's still early days????
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Old 11-04-06, 01:08 AM   #11
JScones
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Quote:
Originally Posted by melnibonian
That's fantastic news. Thank you very much. Do we have an ETA or it's still early days????
Still early days - I need to coordinate some inclusions with the different mod teams.
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Old 11-03-06, 06:23 AM   #12
P_Funk
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I can't wait. GWX and a new SH3 Commander. Brilliant. Gents this is the golden age of SH3.
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Old 11-03-06, 06:27 AM   #13
THE_MASK
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Thanks Scones.
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Old 11-03-06, 06:56 AM   #14
P_Funk
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Check this out.
http://www.subsim.com/radioroom/showthread.php?t=87145

So funny in the context of this thread.

Last release my bilge tank.:rotfl:
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Old 11-03-06, 01:35 PM   #15
Respenus
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Quote:
Originally Posted by P_Funk
I can't wait. GWX and a new SH3 Commander. Brilliant. Gents this is the golden age of SH3.
So true!

Quote:
Originally Posted by jaxa
I hope we will get it before or with GWX.
I hope their coordinate their effords and release on the same day!
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