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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Oct 2006
Posts: 9
Downloads: 0
Uploads: 0
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Seawolves:Submarines on the Hunt, a ?
First let me say i bought this before i was aware of the great contriversery here at SubSim. Please No rants about how its a ripoff etc. thats water under the bridge. If you can answer my ? please do. Other than that dont bother flaming me or Seawolves, thank you.
The manual states that camo for the VII and XI boats are now default. They give a way to turn this off. I started a career in 1939 in VIIB and no camo, Im now in July 1940 in a VIIC and no Camo. I just found out about the first patch and dl loaded it and added it. In the update notes there it states you have to Excute the camo_VII and XI bat batch file in options directory of SH3 file. I found them and tried to open them, all that happens is you get a quick flash and view of a small black menu with white letters. Can anyone tell me how to excute them to activate the camo ? Thanks for your help. ![]() |
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#2 | |
Grey Wolf
![]() Join Date: Mar 2005
Location: United States
Posts: 777
Downloads: 28
Uploads: 0
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![]() Quote:
![]() standing by... Last edited by Tikigod; 10-30-06 at 06:44 PM. |
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#3 |
Swabbie
![]() Join Date: Oct 2006
Posts: 9
Downloads: 0
Uploads: 0
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Thanks that really answered my question.:hmm:
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#4 |
Grey Wolf
![]() Join Date: Mar 2005
Location: United States
Posts: 777
Downloads: 28
Uploads: 0
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yeah, but, it was funny....
I recommend using jsgme to swap your uboat skins. Its faster, easier, and you know what is happenening to your files. I'm not sure what exact skins they are using but, most likely you will find them on the forums under someone elses name...like the person that originally made the skin..... But, if they gave you batch files....they are probably swapping the textures for you. Usually when someone asks you to use a batch file.... it is a script that executes (the little black dos window) that replaces the files for you (its all automatic once you double click on the .bat). So, if you ran the batch it should be enabled already. So, I would check in game again to see if the textures were replaced with camo. The window you saw was the textures being replaced by the batch program.....the camo_VII.bat should replace the VII skin and the camo_XI.bat should replace the XI skin to cammo.... But, that is the problem with batch programs you never know exactly what they are doing or if they did what they were supposed to.....and is why I suggest sticking with jsgme for your texture replacements.... Last edited by Tikigod; 10-30-06 at 07:24 PM. |
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#5 |
Ocean Warrior
![]() Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
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1st off you need to get patch 1.4b. That is the last patch and makes SHIII fully playable. It includes the previous patches, so it's all you need. You can get it there... http://patches.ubi.com/silent_hunter_3/. US 1.4b is tha last one at the bottom of the page.
As for camo being turned on, I've never heard of that...maybe someone else knows more about it.
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Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. |
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#6 |
Grey Wolf
![]() Join Date: Mar 2005
Location: United States
Posts: 777
Downloads: 28
Uploads: 0
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He is talking about the patch he applied for http://www.gmxmedia.net/seawolves/ not for sh3 vanilla. Ubisoft never added camo textures or batch programs with their patches.
Last edited by Tikigod; 10-30-06 at 07:37 PM. |
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#7 |
Swabbie
![]() Join Date: Oct 2006
Posts: 9
Downloads: 0
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yes its the Seawolves patch that i mentioned. I also patced 1.4 to SHIII before adding Seawolves per the instructions. Thanks for the tips.
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Treat the ladies with respect. |
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#8 |
Grey Wolf
![]() Join Date: Aug 2006
Location: Augusta, Maine USA
Posts: 905
Downloads: 170
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Do the Sea Wolves Patches come complete with Spyware also, new and improved :rotfl:
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