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Old 03-06-08, 03:26 PM   #1
Paajtor
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seperate sticky for Uboat-mods?

I know this forum-section is for general SH4Uboat-addon stuff.
But having mods listed in the "stock" SH4 section - a different forum-section - is a bit awkward, isn't it?

Can we have a sticky here, which lists all the addon-compatible mods (released mods, and WIP ones)?
The relevant mods may still be elsewhere on these boards, but at least the addon-info is all gathered here, and linked to.
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Old 03-06-08, 03:51 PM   #2
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Hmmmm now theres the thing
Addon compatable mods for US play
Or Ge play ???

Perhaps tis better to leave 1.5 compatable mods in the SH4 mods workshop and add addon ( uboat ) mods in here

Or



Now tis confusing
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Old 03-06-08, 03:55 PM   #3
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We had a brief discussion of this a few days ago. As you know, our great modders are very vigilant in advising what their mods are compatible with and what will not work. The decision was to keep all the modding work in the SH4 modding section. We only ask that the user read the thread and find out what the mod is compatible with. The feeling here eventually is all the mods will be compatible with the addon.
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Old 03-06-08, 04:00 PM   #4
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To a certain extent yes
If someone starts adding mods just for the uboat they may not be compatable with the US career
Not delved into the game too much but as adding Ge voices means no US ones until Ge ones removed am guessing the addon shares a lot of files

What I am unelegantly trying to say
lol
Is mods that are added just for the uboat side - even though will work with 1.5 which the addon is - may not run ok for a US career

Does that make sense
lol
Does in my head
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Old 03-06-08, 04:10 PM   #5
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Quote:
Originally Posted by bigboywooly
To a certain extent yes
If someone starts adding mods just for the uboat they may not be compatable with the US career
Not delved into the game too much but as adding Ge voices means no US ones until Ge ones removed am guessing the addon shares a lot of files
I agree with him.

You can keep the SH4 mods forum as is, just create a UBOAT specific mods subforum; just like you have an add-on subforum right now under SH4.

The German voices is a perfect example.

But other things will come, like interfaces specifically for the uboats that will have nothing to do with the US side of things.

There are so many mods right now, it's already a bit daunting. I think somehow organizing "UBOAT specific" mods into a seperate category is a good idea.


Logistically, SH4 really is two games in one now. Two seperate mod sections would be appropriate, and less confusing.
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Old 03-06-08, 04:17 PM   #6
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Yes, it makes sense BBW but, thread titles should be specific to what it is. For example: New Orders Bar/German Uboats or Campaign Layers SH4UBM. Besides, just how many forums do you guys need me to moderate What we might be able to do is sticky in the SH4 mod forums much like Neal did. One sticky, within that post contains all the links to the mods for uboat only. How is that idea?
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Old 03-06-08, 04:26 PM   #7
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Something like:

Title: [REL][1.5 UBoat] Name of the mod
Title: [REL][1.5 US] Name of the mod
Title: [REL][1.5 US/Uboat] Name of the mod


...would be easy on noobs like me...
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Old 03-06-08, 08:12 PM   #8
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Quote:
Originally Posted by SuperCavitation
Something like:

Title: [REL][1.5 UBoat] Name of the mod
Title: [REL][1.5 US] Name of the mod
Title: [REL][1.5 US/Uboat] Name of the mod


...would be easy on noobs like me...
Ok, I see the logic in this. But beyond saying [REL] the author has got all the leeway he needs to define it with the name he gives it.

For example.

[REL]IXD Prop Fix.

Well, that clearly has to be 1.5 u-boat add-on.

As opposed to.

[REL]Sargo Prop Fix.

Sure, not as clear. But it certainly is not for the U-boat. Although MAY be for 1.5.

The only way to clear that up is to go to the authors page. My bet is, if you are looking for a Sargo Prop fix, you will click on that link even if it is not for 1.5.

I can still see positive repercussions of that initiatve SuperCavitation. After all, these are primarily search parameters. Not advertising headers. But keep debating it... be interesting to see other peoples logic on this.

EDIT:

Quote:
Originally Posted by sober
I think some people want a mod section for 1.4 mods and a different section for 1.5 .This is because they dont want to buy the addon for whatever reason
This should not be indulged, nor should it be encouraged. Buying the add-on supports all theatres of SH4 regardless of affiliation. Well said Sober (The anti-handle ^^)
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Old 03-06-08, 08:29 PM   #9
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Quote:
Originally Posted by AkbarGulag
Ok, I see the logic in this. But beyond saying [REL] the author has got all the leeway he needs to define it with the name he gives it.
Totally. I'm not saying my idea should be implemented, but I do feel the concept should. And I also believe it should start asap to avoid any further insanity already generated by the addition. I don't think I have to point to any threads for you to get what I'm saying. :p

I'm still trying to figure out how to set the depth of my mk14s on another thread, fer chrissakes.

I'm also hoping this particular thread doesn't degenerate. There needs to be a smiley for me chewing my nails. It's what I do anyways when the DD are stalking... :p
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Old 03-06-08, 08:13 PM   #10
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I think some people want a mod section for 1.4 mods and a different section for 1.5 . This is because they dont want to buy the addon for whatever reason . I dont think it would be fair to ubisoft , and the devs and the future of silent hunter to support both 1.4 and 1.5 patches at the same time just because some people dont want to buy the addon for whatever reason . cheers sober out .
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Old 03-06-08, 09:44 PM   #11
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Quote:
Originally Posted by sober
I think some people want a mod section for 1.4 mods and a different section for 1.5 . This is because they dont want to buy the addon for whatever reason . I dont think it would be fair to ubisoft , and the devs and the future of silent hunter to support both 1.4 and 1.5 patches at the same time just because some people dont want to buy the addon for whatever reason . cheers sober out .
The addon contains new things for the fleet boats. Also, better running game. It would not make sense not to purchase the addon for that reason alone. My game has never been more stable. I like all the new texures and screens for crew, etc. For $10.00 it was well worth it for me and I suspect others.
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Old 03-06-08, 09:48 PM   #12
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Quote:
Originally Posted by AVGWarhawk
Quote:
Originally Posted by sober
I think some people want a mod section for 1.4 mods and a different section for 1.5 . This is because they dont want to buy the addon for whatever reason . I dont think it would be fair to ubisoft , and the devs and the future of silent hunter to support both 1.4 and 1.5 patches at the same time just because some people dont want to buy the addon for whatever reason . cheers sober out .
The addon contains new things for the fleet boats. Also, better running game. It would not make sense not to purchase the addon for that reason alone. My game has never been more stable. I like all the new texures and screens for crew, etc. For $10.00 it was well worth it for me and I suspect others.
My point exactly , thats why i bought it and lets support the franchise by supporting the 1.5 patch .
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