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Old 04-19-13, 06:46 PM   #1
Fifi
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Default Water transparency?

Hi all modders,

Could someone tell me what is the exact file to adjust in scene dat, using S3D, to make the water more or less transparent as to be able to see submerged sub parts?
(without messing other stuff!)

Thanks in advance!
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Old 04-19-13, 07:07 PM   #2
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Several adjust the overall look, but if you want to see your sub underwater, look at the first Envsim file/underwater/fog/ zmin/zmax.
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Old 04-19-13, 08:25 PM   #3
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Hi Armistead, was talking about seeing underwater sub parts from above sea level...
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Old 04-19-13, 10:28 PM   #4
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Mostly a function of shaders. If you look in shaders/water, you see several trans. files.

Real Env shaders are very transparent, you could try the replacing the water trans. files to see if you like it. Been awhile since I looked and messed with them.

Make yourself a mod with the trans shaders only from RE and give it a try or just mod the entire shaders water file.
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Last edited by Armistead; 04-19-13 at 10:52 PM.
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Old 04-19-13, 11:32 PM   #5
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Thanks mate, will look into it, and try what you said
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Old 04-20-13, 12:55 AM   #6
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Well, no significant results...
Got more sub reflections on sea, but noway to get more water transparency...
Tried dozens of settings loading game after each tweeking without success.
Tried others env dat folders, others scene dat files, but still the 1.9 scene dat the best!...
Tried to adjust my 1.9 scene dat, but hundreds of settings mixing with each others, it's way too complicated/difficult for a noob like me to get very satisfying result!
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