SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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05-01-23, 05:49 AM | #1 |
Captain
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A annoyance that REALLY needs solving
A couple of times recently I've been on a good boat, with another player acting as host on a different uboat. When, for whatever reason, he logs, everyone else gets suddenly dumped out of the game. The more uboats there are in operation, the more likely this is to occur.
What really needs to happen is for all players to receive a pop-up that the host is about to log, and then for a player to accept being the new host, after which the old host is able to log out. If no-one takes on the hosting, then a count-down should start, after which everyone is dumped out of the game in the usual fashion. It's profoundly irritating when this occurs, and really needs a work-around or better code so it doesn't occur. Much more importantly than new bells and whistles in the u-boat I would suggest.. |
05-03-23, 09:01 PM | #2 |
Swabbie
Join Date: Apr 2023
Location: Montana
Posts: 12
Downloads: 0
Uploads: 0
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I have only had 5 players in total playing as I host and have 59 hours of play with no issues at all.
I wish I could tell you the difference between your play and mine, but overall it seems pretty stable. |
05-03-23, 11:25 PM | #3 |
Captain
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It's obviously fine when you're the host and have a stable connection. The problem arises when there's several u-boats operating on the same server. What's required is a means of transferring "hosting" so that all the other players don't get dumped when for whatever reason the host cancels out of game, be it caused by him being sunk and no other u-boat being available, him needing to log, or simply his connection failing. Two of those usual causes could be prevented by the host being able to transfer his hosting to another player?
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