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08-05-22, 08:26 AM | #1 |
Bilge Rat
Join Date: Apr 2021
Posts: 1
Downloads: 9
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SH4 crashing on start with dark waters?
hey! so i wanna play sh4 with the dark waters mod but it crashes of start when its done loading
does anyone know why or could help me? Good hunting! |
08-05-22, 08:43 AM | #2 | |
Admiral
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Quote:
Ahoy, BuffyOwO... Ok, how about some basic info, to begin with... like... 1. Where, do you have your copy of SH4 installed...? 2. What Silent Hunter IV, is it... exactly, as there is like... 2, 3 different versions of it... Silent Hunter IV: Wolves of the Pacific v1.3/v.4, then there is Silent Hunter IV: Wolves of the Pacific: Uboat Missions v1.5, of it. This is very... VERY important, as Operation Monsun: Dark Waters, calls for v1.5, it will NOT work with v1.3/v1.4 of SH IV. 3. Are you using JSGME, to run the mod mix, with... so... an inclusion of what mods you have activated, would be a very BIG piece of info, to include here... as it could be 1 of them out of place... or the inclusion of a mod, NOT designed to be used with OM: DW's... or a mod that is only meant to be used with v1.3/v1.4 SH IV, & will bollux up things with being ran with OM: DW's. 4. Are you running the set up with either... a 4GB patch, or using Large Address Aware. These are means to have SH IV, be assigned by Window's, to have access to 4 gigs of RAM... & needs that to run properly. NOT that it will entirely stop all CTD's from occurring... but, will significantly help in reducing the causes for it. You do, realize that there is a main thread , specifically for the mod set, found here, I trust... : https://www.subsim.com/radioroom/sho...43322&page=104 At any rate... the more info you provide, helps to see of narrowing down what could be causing you issues with your mod mix set up, &... this, of course,.. is just the tip of that iceberg... M. M.
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08-05-22, 05:33 PM | #3 |
The Old Man
Join Date: May 2004
Location: Sutton Coldfield England
Posts: 1,525
Downloads: 258
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I had been having problems with SH4 since Win 11 and slightly before. I couldn't figure it out. And JSGME refuses to work at all and will not accept any mods. Today, after much thinking (thats good for me!) and a decision. I ripped it all out of the desktop. And ran a cleaner to remove anything in registry relating to SH4.
I install SH4 from disc, then loaded the 4.1.4 upgrade. Then I found my maps and loaded the colour FJB map by hand installing each piece separately into the relevant folders, then di the same with the torpedoes mod that makes them 25% more powerful. Then I loaded in the CSL deck gun optics. Rebooted to make sure everything was loaded and began a new career. Brilliant, everything is as it should be, even the office scenario is perfect, gone is the two tone cursor driven desk sub colours and other anomolies. Set sail from Manila to meet the invasion fleet and got three Mogami's and 4 or 5 troop carriers!! Oh a life on the ocean wave! Back to sea with a grin on my face ...................................
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> > Captain!, there's a destroyer on the por........ periscope is flooded Sir! > Darkness is only the absence of Light; Ignorance is only the absence of knowledge © www.worldwartwo.uk www.captainwalker.uk Last edited by Red Devil; 08-05-22 at 05:54 PM. |
08-05-22, 05:49 PM | #4 |
Gefallen Engel U-666
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Welcome aboard!
Buffy0w0!
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"Only two things are infinite; The Universe and human squirrelyness; and I'm not too sure about the Universe" |
08-05-22, 05:53 PM | #5 |
Admiral
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Re: Welcome aboard...
Buffy0w0! Welcome aboard...
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08-06-22, 02:13 AM | #6 |
Captain
Join Date: Jul 2017
Posts: 490
Downloads: 101
Uploads: 0
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You are going to love OM darkwaters V6 in the Atlantic if you get JSGME going. I haven't tried the med version or the pacific version yet. Always use a clean install of SH4 1.5 in a different folder than the C: program files, always install the LAA patch for 1.5, JSGME and last but not least MULTI SH4 for 1.5 so you're not mixing different mod saves together. Mad Martigan made me a special mod version for OM Darkwaters to prevent orders going to the pacific. I use separate folder installs with a pristine install of 1.5 for every mod, rather than rely on switching JSGME mods.
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