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Old 03-15-24, 08:48 PM   #1
boonie
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Default problem with manual TDC in FOTRSU

hi,
i got the itch for some ship violencing recently and so i installed sh4+fotrsu from fresh. i was doing the tutorial for the 'manual tdc 90degree EZ' and discovered that no matter how carefully i do the manual data input, the stadimeter will always give me a wrong result, typically the main problem is it always give me a range that is like at least 1-2km further that where the actual ship is. and this always leads to the system getting the estimated speed at least 1-2 knot higher making it fail unless u are in extreme close range like less than 1.5km.


is this working as intended? or did i miss sumthing during installation? its a fresh sh4 install. i installed just the fotrsu without the additional stuff provided in the download page, did the LAA and even got the museum running.


oh and also ship id manual does not give the length of the ship.. so i cant use the 'time it took for ship crossing the hairline in periscope' method to estimate the speed so it kinda make the whole thing a bit too frustrating to aim properly..

Last edited by boonie; 03-15-24 at 09:13 PM.
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Old 03-16-24, 11:00 PM   #2
boonie
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hmm i am seeing this mistake in stadimeter across the whole fleet, all ship that i tried to manual tdc all give the same 1-2km extra range.


i am thinking it might be the periscope zoom problem. by increasing the zoom slightly i think it will make the ship bigger so when i do the stadimeter i will land the image at a higher place so it will give an accurate range when done accurately.


does anyone know where to adjust this?
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Old 03-17-24, 07:57 PM   #3
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For the "zoom", use the <Tab> key to go between the two possible zooms. The "zoom" in FotRSU was meticulously set by CapnScurvy after quite a bit of testing and adjusting and testing some more. You field of view and the zoom are as close to "real" as the game allows. That particular mission starts the player too close to the ship and does not give you sufficient time to do more than maybe two attempts at ranging and speed calculation. You do want to find the ship's course, and then get as close as you can to minimize any inherent errors. The stadimeter is only as accurate as your screen display, and as steady as your hand is... I usually just get within 1000 yards on the 90 and shoot at the 12-20 degree angle, depending upon the target's speed (Fast 90). Also, the SH4 owner's manual actually doesn't do too bad with the functionality of manual targeting (SilentHunter4 Manual.pdf)
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Old 03-19-24, 08:21 AM   #4
boonie
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hmm please dont ban me for stating this:


using stock sh4+ubm (steam) : got the range bang on the dot accurate on first try.


using fotrs v1.3 with steam sh4 : bang on the dot range accurate on first try.




not trying to belittle the hardwork of anyone but there's something seriously wrong with the stadimeter on fotrsu.
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Old 03-19-24, 10:58 AM   #5
KaleunMarco
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Quote:
Originally Posted by boonie View Post
hmm please dont ban me for stating this:


using stock sh4+ubm (steam) : got the range bang on the dot accurate on first try.


using fotrs v1.3 with steam sh4 : bang on the dot range accurate on first try.




not trying to belittle the hardwork of anyone but there's something seriously wrong with the stadimeter on fotrsu.
ban you...no.
take the mickey out on you....possibly.

de-install fotrs 1.3 and download and install FOTRSU 1.8.
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Old 03-19-24, 11:02 PM   #6
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nah.. i thought of going for v1.3. but that's too 2012..



finally figured how to get a sh4 patch 1.4 going after 1 night of trying. now i am running fotrs v2.0. although i only know 2 words in german 'panzerkampfwagen' and 'flammenwerf'... but they have working stadimeter. lol.
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Old 03-22-24, 05:23 AM   #7
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Fresh / clean install - same issue. See image I attach below for further details

I'm new here, so do check over my image for obvious mistake. Joining only the other day, so I could just be screwing things up. I follow the instructions, including deleting the documents / savegames folder, and on the face of it, have a somehwat fully working SH4 v1.5 + FotRSU v1.8 install. I done the 2GB memory hack thing, and installed the game outside programfiles.


My modded game works fine EXCEPT when I turn the difficulty settings up (ie manual targeting). When it comes to tracking the enemy ship, the speed does not translate onto the TDC and update, my torpedoes constantly fire at where the target was when I fire them (ie speed = 0). The only way round this is to guestimate where the target will be, and point the periscope in that direction.

I tried the same career on easy, and the thing just automatically lines up and hits the target with zero effort, which I find removes all challenge.

Note that when I user the sonar/hydro operator, he will give me accurate target range also, but it does also not track/update with the speed, so either way of doing this doesn't work for me.

Otherwise everything (in so far as I can tell) appears to work. The radar seems a little bit dodgy, but I've found just turn it off and on again, then force a sweep fixes the issue.

Any help regarding the TDC really appreciated (I am new to this game, only bought it last week and installed FotRSU based on friendly community advice)



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