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08-03-10, 03:41 PM | #1 |
sim2reality
Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
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[REL] Ui-Boat V5.xx
Ui-Boat V5.02 Here's a few screenshots of the Included Features in Ui-Boat: Slideout Charts Replica TDC Periscopes come with 2 filters these can also be used together to give 3 filter selections: Scopes now feature Historic FOV's for both Attack and Obs scope. Also proper and Accurate Graticules are now included for both scopes and RAOBF. New Graphics for the Attack Scope, Observation Scope and RAOBF. Recon Manual This in conjunction with the Included fixes to the Recognition Manual Stats (Thank you toniloCoyote) now allow 100% Accurate Manual Targeting . Navigation Map TriRing Compass Stopwatch and Clock Attack Disc Draggable Order Screens I hope you enjoy this replacement UI for Stoch SH5, Included many fixes for a more enjoyable experience. I recommend the use of SteelVikings Interior Mod V1.2 with this UI Mod. For the perfect VII-A/B/C experience. http://www.subsim.com/radioroom/show...t=steelvikings To download this UI Mod, just follow this link: Beta version of my latest UI V5.02 Download: http://www.subsim.com/radioroom/down...o=file&id=3488 Changes From 5.01
Older Versions V3.1 (Ui-Boat) http://www.subsim.com/radioroom/downloads.php?do=file&id=2868 V4.14 (Ui-Boat) (V3.1 Not required to Install V4.0) http://www.subsim.com/radioroom/downloads.php?do=file&id=3171 Credits to all who helped me along the way Including: karamazovnew - For his insperation with his KIUB Mod for SH4 SteelViking - Numerous Graphics Rework Bigreg - Hydrophone fix Capt. Teach's - Color Icons Connus00 - Flag Chart Skasjer - Digital Clock KarlKoch - Soundfiles Mod for the Commands.cfg Capt. Teach - Colour Order Icons Makman94 - Info and Technical Advice on setting up the Scopes toniloCoyote - Corrected Ship Stats RibaR - 1 Degree Bearing dial If I've left anybody out, and I most likely have (Bad housekeeping ) please let me know to give the credit deserved. Thanks everybody. Last edited by reaper7; 02-11-12 at 01:33 AM. Reason: V5.0 Beta Link added: |
08-03-10, 03:41 PM | #2 |
sim2reality
Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
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RAOBF for Ui-Boat by Luken
Hello, I want to present you an alternative RAOBF for fans of that great tool . RAOBF for Ui-Boat by Luken JSGME ready. Just install after Ui-Boat. Licence: You can do everything you want with these graphics, but it would be NICE (not necessary) to give me a credit, and inform me how are you going to use it (eg. by PM - not necessary however - I'm just interested) . Download: http://www.subsim.com/radioroom/downloads.php?do=file&id=3500 Replacement Clock by Mithrandirs Alternative Clock by Mithrandirs. Simply extract using JGSME and select ok to overwrite the existing files. Download: http://www.subsim.com/radioroom/downloads.php?do=file&id=1916 Das Boot Crew Icons Alternative Das Boot Crew Icons by Illyustrator. Simply extract using JGSME and select ok to overwrite the existing files. Download: http://www.subsim.com/radioroom/downloads.php?do=file&id=2772 Last edited by reaper7; 02-20-12 at 03:33 PM. |
08-03-10, 03:42 PM | #3 |
sim2reality
Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
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Reserved for Video's and Tutorials
Last edited by reaper7; 02-17-11 at 06:17 PM. |
08-03-10, 04:21 PM | #4 |
The Old Man
Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
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I must say reaper7, your UI is absolutely stunning, and it brings back a lot if not all of the functionality and immersion that we had with the UIs of SHIII. I can't wait for the redone scopes
Oh, and thanks for the compliment/reference to my interior mod, our two mods do go really well together IMHO.
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He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
09-07-10, 08:56 PM | #5 |
Engineer
Join Date: Dec 2009
Location: Virginia
Posts: 202
Downloads: 572
Uploads: 0
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Sorry you are having so much trouble, but a quick look at these forums should assure you that this game has been "troubled" from the very beginning. The Silent Hunter community (and that includes you) has a right to be pissed off at the quantity of literally game-breaking bugs, errors, and inaccuracies that this game was released with. Most of these have been either corrected or mitigated by mods or the patches. There remain some deficiencies. For instance, although patched to 1.2 with mods (like the U-boat Historical Specifications 1.4 mod which I use) it is possible now to make a Decks Awash attack (crew remains on deck, hatch remains open so you can get below, diesel engines now remain operational) it's not perfect. At decks awash, I cannot use my binoculars, and if I go below, the hatch closes behind me and without teleport (no teleport in Reaper's mod) I cannot get back to the TBT station.
The sloppiness of some things is damn near unforgivable. To give a submarine gamer a stadimeter that does not work out of the box is tantamount to ripping him off, taking money for a product that cannot deliver as advertised. Ship recog manual innacuracies--removing neutral countries from having any relevance to gameplay...I could go on. But, for all it's warts, the game has something going for it, or else I wouldn't be playing it. Without the work of people like Darkwraith and Reaper I would long ago have forgotten this game exists. Correction: The actual latest patch version is 1.2, not 2.0. Sorry. |
09-07-10, 09:02 PM | #6 |
中国水兵
Join Date: Mar 2010
Location: 47°46′46″N, 37°14′51″E
Posts: 271
Downloads: 231
Uploads: 0
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09-09-10, 12:08 PM | #7 |
Engineer
Join Date: Dec 2009
Location: Virginia
Posts: 202
Downloads: 572
Uploads: 0
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Obs. Peri. RAOBF Bug?
Reaper...
I noticed last night that I can't turn the middle dial of the RAOBF at the obs. periscope. I have made some changes of my own to the mod, but they should be unrelated. Scripting bug? I want to reiterate my question about the missing geographic coordinates on the Nav Map. I've asked twice, but apparently the request for info has got lost in the shuffle. The question is: Is there any way that I can restore the geographic coordinates (long/lat) to the Nav Map? I play at full realism and there are no updated map contacts for ship/convoy sightings. And now there is no information when I mouse over the contacts on the map regarding time of ship sighting, ship's heading, or speed. Convoys do not appear at all. The only hope I have of intercepting a convoy by radio contact report is to use the geographic coordinates in the report to locate the sighted ship, convoy, and work out an intercept course. I have tried on my own to resolve the issue without success. Reaper7, come in Reaper7, please respond... |
08-03-10, 04:32 PM | #8 |
Grey Wolf
Join Date: Feb 2009
Posts: 995
Downloads: 91
Uploads: 0
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08-03-10, 04:34 PM | #9 |
Ocean Warrior
Join Date: Jan 2008
Posts: 2,909
Downloads: 77
Uploads: 11
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Distance and Time to next waypoint?
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08-03-10, 04:37 PM | #10 |
The Old Man
Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
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No, that means to the end of the currently plotted course.
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He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
08-03-10, 06:31 PM | #11 |
Sea Lord
Join Date: Dec 2009
Location: In my U-552 and Tiger
Posts: 1,732
Downloads: 788
Uploads: 0
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Looks really great! Lovely mod! Is this mod compatible with TDC by The Dark Wraith (currently version 3.9.2) please?
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U-552 Tiger IDF |
08-03-10, 07:06 PM | #12 |
Soundman
Join Date: Sep 2006
Location: Cucamonga
Posts: 142
Downloads: 21
Uploads: 0
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Holy Cow ... stunning work!
You just keep throwing the immersion factor through the roof! Thank you |
08-03-10, 08:52 PM | #13 |
Swabbie
Join Date: Jun 2010
Posts: 6
Downloads: 43
Uploads: 0
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A tip: delete all files "thumbs.db"... 118 files occupying 6.5MB.
Your mod: 20.5 mb --> 14.0 mb The images are very impressive. Good work. |
08-03-10, 08:59 PM | #14 |
Medic
Join Date: Nov 2002
Location: Dutchman living in beautiful Austria
Posts: 169
Downloads: 212
Uploads: 0
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Wow!
Very impressive sir! Thanks for sharing ur work... This is what I was lookin for. All the best, Trebb. Edit: Running in 2560x1600. The scopes get very small/distorted... Any chance for an Hi Res version?
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Flying Dutchman Last edited by trebby; 08-03-10 at 10:15 PM. Reason: Hi Res |
08-03-10, 11:09 PM | #15 |
The Old Man
Join Date: Dec 2007
Location: Stink Drunk in Trinidad
Posts: 1,572
Downloads: 138
Uploads: 0
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Wow! Gonna try this one out.
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"Silence means death. Stand on your feet. Inner fear your worst enemy."- Sepultura. My Silent Hunter 5 mantra is this......"Torpedo missed, sir!" A P-400 is a P-40 with a Zero after it. A proud member of the Wikipedia Haters Club |
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