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View Poll Results: SSN-774 Virginia to replace 688i Improved LA in DW? | |||
Yes | 93 | 61.59% | |
No | 58 | 38.41% | |
Voters: 151. You may not vote on this poll |
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09-10-06, 06:36 AM | #1 |
Navy Seal
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SSN-774 Virginia to replace 668i LA Improved?
I did a quick paint job on my SSN-774 model and chucked it into DW, replacing the 688i model to see how it looks. The good news is that just replacing the 688i model the torp tubes are in the right place and the vls tubes need moving just a little forward.
The masts are in the wrong place though. Using the sacrifice a vessel technique what do you say to having the Virginia class replace the 688i class? I would need to make a whole new object in the database though. I'dd have to pinch a couple fo the Seawolfs station dlls like the sonar and ship control stations though the rest woudl stay the same. Looks pretty good imho if I say so myself. |
09-10-06, 03:15 PM | #2 |
A-ganger
Join Date: Jun 2005
Location: Grove City ,Ohio
Posts: 72
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hell that would be cool Can you post us a pic please? If you want I could mabe do some editing after having it and move the mast to the right space to save you some time. It's all up to you .
Last edited by awood6535; 09-10-06 at 03:18 PM. |
09-11-06, 04:21 AM | #3 |
Planesman
Join Date: May 2005
Location: Naples
Posts: 188
Downloads: 43
Uploads: 1
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I'm all for it.
Would be cool to see a picture or two of your model.
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09-11-06, 06:59 AM | #4 |
Chief
Join Date: Apr 2004
Location: Western NC
Posts: 325
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Let me get this straight........you will swap out the 688i with a Virginia class boat, using the SW stations............Sounds really cool! But don't forget that several parameters would need to be altered as well. NL's, operating depth, etc.
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09-17-06, 02:52 PM | #5 |
Sailor man
Join Date: Jan 2004
Location: Sorento, IL
Posts: 48
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I would have no problems helping with any technical info. I would love to see the 688 go away....
STS1 Michael Granito USS Texas SSN-775 |
09-17-06, 05:29 PM | #6 |
Navy Seal
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Yep and my model at the moment has no moving doors for torp tubes or VLS and I don't know if it is really worth it.
I'll speak to Luftwolf and see if he'd like to do it. It would mean DW would be changed for ever in the Luft mod if he chose to incorporate it. |
12-13-06, 09:48 AM | #7 | |
Swabbie
Join Date: Dec 2006
Location: Iowa
Posts: 10
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Quote:
STG2(SW/SS) Bierly USNR USS Pogy (SSN-647) USS Jefferson City (SSN-759_ USS Momsen (DDG-92) |
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11-18-06, 02:20 PM | #8 |
Ace of the Deep
Join Date: Jan 2006
Posts: 1,140
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While it might be an inferior fit, I'd sacrifice something else than the 688Is, which will still be the American backbone for a good bit yet. Perhaps you can use one of the two Akula II slots for this instead. Or one of the many Kilo slots. It'd be a bit funny looking for an American sub in a nominally Russian/Chinese slot, but...
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11-30-06, 12:54 PM | #9 |
中国水兵
Join Date: Apr 2006
Posts: 271
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Hi Xabbarus,
I read about your SSN Virginia development,and I have to tell that its an important improvement.We all know that Virginia class will replace LA class,but this is going to be made step by step. If you talk with Aaken,I think he has got the trick to make possible both subs to be controlable,at least is what is doing with the upcoming mod Alfa Tau3,so you can implement the Virginia class with no problem at all. By the way,when do you expect to get ready this amazing unit? And what about an Ohio SSBN and the converted ones? Are you going to post it here downloadable? Cheers and good job. |
12-01-06, 08:19 AM | #10 | |
Navy Seal
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Quote:
Yes it was done with SCX, which SCS didn't realise what was going on till it was done. At that time we didn't realise we were doing something we shouldn't have been doing. That is why for DW Jamie expressley forbade us from modding beyond alterations to the database, doctrines and models. You might moan that since SCS haven't released a package with new playables that it is OK and inevitable for other groups to make them. I disagree. SCS's business plan, flawed as it maybe, required them to make an addon pack should sales of DW suffice. That they havn't doesn't make it ok to go off and do it yourself. |
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12-01-06, 08:41 AM | #11 | |
Lieutenant
Join Date: Mar 2005
Location: United Kingdom
Posts: 263
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Quote:
Anyways When you say we have the consent of SCS to mod the database, what exactly are the limits of that modding. I was wondering whether it would be possible to make a playable Polish / Iranian / Algerian Kilo. Its not exactly creating a new playable, but I wonder whether its what SCS had in mind?
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12-01-06, 09:27 AM | #12 |
Navy Seal
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Using just database modding you can make another playable unit, but at the expense of an existing one. That SCS have no problem with. You would still have the sacrificed units weapons loadouts etc...
To change those you have to hack the EXE and DLLs which is a big no no. |
12-08-06, 07:42 PM | #13 |
Subsim Diehard
Join Date: May 2006
Location: Texas!
Posts: 971
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Hey XabbaRus. How goes the conversion?
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"Seek not to offend or annoy... only to speak the truth"-a wise man Last edited by LoBlo; 12-09-06 at 07:25 AM. |
12-09-06, 03:37 AM | #14 |
Navy Seal
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It's not. No time.
Aaken is doing something similar with quite a few subs. He clarified that he is using the sacrifice one playable for another one method. I wish him good luck. I just hope SCS do release an addon pack at some point. |
12-09-06, 09:11 AM | #15 |
Planesman
Join Date: May 2005
Location: Naples
Posts: 188
Downloads: 43
Uploads: 1
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Yes, I have some 9-10 possible packets with swapped units, Type206A, Type209, Type212A, Agosta90B, Sauro, Toti, Victoria, F100, Maestrale, Mimbelli, Victor3, Lada, Typhoon, and a few others that I don't remember now.
The big question is: is SCS ever going to release an add-on packet with new units?
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