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#61 |
Grey Wolf
![]() Join Date: Mar 2008
Location: Stavanger,Norway
Posts: 895
Downloads: 78
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Sun halo problem
Hi there Rubini & Reece
![]() As you all saw in my last screenshot , this problem always showing up when I finish taking screenshot , not in the game . But I have the sun halo problem ![]() But i don't know how to get into those dat.files. ![]() How do I do that ![]()
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GWX 3.0 . GOLD . SH3 CMDR 3.2 JSGME ![]() ![]() |
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#62 |
Silent Hunter
![]() Join Date: Nov 2002
Location: London. UK
Posts: 4,175
Downloads: 279
Uploads: 0
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Rubini
This latest shot taken using 16km as you can see, still no sun halo ![]() ![]() I can wait tho shipmate, I'm sure one of you guys will figure a way round it ![]() Best regards. Fubar2Niner |
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#63 |
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
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Thanks Fubar2nine,
Like I guessed it work the same in 8km/16km environment, WScreen ok, but no sun halo. Perhaps someone could find a solution...I really tried everything that I could thought until now without luck. ![]()
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
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#64 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,696
Downloads: 171
Uploads: 0
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Well now, I'd say that it was a fault on the ENV Skycolor files, may be able to adjust the Sky_atl1.tga, I'm no expert but what ever the difference is between the 8 & 16k Envskycolor files may hold the key.
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Sub captains go down with their ship! |
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#65 |
Weps
![]() Join Date: Feb 2004
Posts: 353
Downloads: 121
Uploads: 4
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Thank you so much for working on this issue - I stopped playing SHIII (which is hard esp since GWX 3.0 is now out) because of this widescreen issue.
I have a Samsung 245BW 24" (16:10 @1900x1200, 60h). I will test it out and get back to you. Thanks again! |
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#66 | |
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
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#67 |
Grey Wolf
![]() Join Date: Mar 2008
Location: Stavanger,Norway
Posts: 895
Downloads: 78
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Important
![]() ![]() I was looking through the " Unofficial Screenshot Thread " , and get surprised ![]() Jimbuna have the sun halo on his screenshot ![]() Look here : ![]()
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GWX 3.0 . GOLD . SH3 CMDR 3.2 JSGME ![]() ![]() |
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#68 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,696
Downloads: 171
Uploads: 0
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That image is not wide though, he was probably showing that fixed scaling works ok on a wide monitor, just a guess.
![]() @ Rubini, I could see the sun disc but didnt notice the halo to the left (bright clouds) till I took a closer look!! certainly is wierd! ![]() ARE YOU READING THIS PRIVATEER!! Do you have any ideas? ![]()
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Sub captains go down with their ship! |
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#69 |
Silent Hunter
![]() Join Date: Nov 2006
Location: Jakarta
Posts: 4,794
Downloads: 89
Uploads: 6
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Thanks Rubini for this widescreen fix. This should be stickied don't you all think so?
My only gripe is that this fix is not compatible with OLC GUI mod. The periscope view is somehow wrong. Could anyone make this fix to be compatible with OLC GUI mod please? ![]()
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#70 |
Silent Hunter
![]() Join Date: Nov 2002
Location: London. UK
Posts: 4,175
Downloads: 279
Uploads: 0
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@Rubini how goes it with this mod ? Is there any progression, beta showed great promise.
![]() Best regards. Fubar2niner |
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#71 | |
Hellas
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#72 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,696
Downloads: 171
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Anyone wanting S3D see here: http://www.subsim.com/radioroom/showthread.php?t=119571
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Sub captains go down with their ship! |
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#73 | ||
Lieutenant
![]() Join Date: Apr 2005
Location: Japan
Posts: 259
Downloads: 0
Uploads: 0
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#74 | |||
Hellas
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open rubini's camera.dat AND yours camera.dat (with s3d). replace ALL the rubini's values at 1. dummy cam uzo 2. dummy cam obs periscope 3. dummy cam periscope 4. dummy cam binocular with the values that you get from yours camera.dat it is working( i use olc gui 127) so take care.. bye |
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#75 | ||||
Lieutenant
![]() Join Date: Apr 2005
Location: Japan
Posts: 259
Downloads: 0
Uploads: 0
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The thing is, I tried to modify over Hitman's optics which tweaks FOV, and the magnification is also different, and this moves the center of stock scope view horizontally. It's not as simple as I first hoped to. |
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