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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#2851 |
Chief
![]() Join Date: Mar 2010
Location: Drowning in mods soup
Posts: 327
Downloads: 466
Uploads: 0
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h.sie,
I have a problem with the "Bad_Weather Fix v1.1 BETA. I used the Mod Validator to check whether it was well installed: It says: "data doesn't exist!" ![]() I use JSGME to enable the mod. The folders are set up this way: "Bad_Weather Fix v1.1 BETA" (folder)/"EnvSim.act"(144KB) Is this correct? ![]() |
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#2852 |
sim2reality
![]() Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
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Thank you h.sie for 2 more wonderful fixes for Sh3, it just keeps getting better.
Who needs Santa this Christmas with these excellent presents ![]() And Merry Christmas ![]() |
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#2853 |
Admiral
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@Victor_S: "data" folder is not required for hardcode fixes, thus you can ignore the warning
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#2854 |
Silent Hunter
![]() Join Date: Nov 2002
Location: London. UK
Posts: 4,180
Downloads: 279
Uploads: 0
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@h.sie
Merry Christmas mate. Any insights as to the prob I'm having in my post above. post #2851 ? Best regards. Fubar2Niner |
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#2855 |
Admiral
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@Fubar: Because of christmas activities (and low time), let's try the following solution:
Plan A) Try again from the very beginning to create the Supplement mod. Doing this, read carefully the Readme.doc step by step. You surely missed something. After that, first try without Sh3Cmdr. If that works, try with Sh3Cmdr. Plan B) If Plan A still isn't successful: Send me your current
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#2856 |
Sea Lord
![]() Join Date: May 2006
Location: U-73
Posts: 1,638
Downloads: 632
Uploads: 0
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#2857 | ||
Silent Hunter
![]() Join Date: Nov 2002
Location: London. UK
Posts: 4,180
Downloads: 279
Uploads: 0
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![]() Quote:
Quote:
Best regards. Fubar2Niner |
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#2858 |
Chief
![]() Join Date: Mar 2010
Location: Drowning in mods soup
Posts: 327
Downloads: 466
Uploads: 0
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#2859 |
Silent Hunter
![]() Join Date: Nov 2002
Location: London. UK
Posts: 4,180
Downloads: 279
Uploads: 0
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@h.sie
Hi mate, try as I might I cannot get this to work ![]() I get this error when trying to launch from commander ![]() And a CTD when launching from the main sh3.exe, crash log as follows; Problem signature: Problem Event Name: APPCRASH Application Name: sh3.exe Application Version: 1.4.0.1 Application Timestamp: 42ae9b3e Fault Module Name: MSVCR71.dll Fault Module Version: 7.10.3052.4 Fault Module Timestamp: 3e561eac Exception Code: c0000005 Exception Offset: 00002777 OS Version: 6.1.7601.2.1.0.256.1 Locale ID: 2057 Additional Information 1: cda8 Additional Information 2: cda8483c32154a9f3a892cb29fc2293d Additional Information 3: 7e37 Additional Information 4: 7e37e074d90e8533915c18ce725512e6 I'm going to send my en_menu.txt Campaign_SRC.mis as an attachment via PM if thats ok mate, I'll also send my de_menu.txt just in case. Really appreciate the help with this kaleun. EDIT, PM doesn't seem to support attachments, can you pm an email or should I send via ftp or place on my gamefront acct? Sorry for any inconveniance kaleun ![]() Best regards. Fubar2Niner |
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#2860 |
Admiral
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@Fubar:
Maybe easier to compress your 2 or 3 files into an archive (7z or rar) and then upload the file to somewhere and send me the link. h.sie |
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#2861 |
Silent Hunter
![]() Join Date: Nov 2002
Location: London. UK
Posts: 4,180
Downloads: 279
Uploads: 0
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Will do, thanks very much h.sie
![]() Best regards. Fubar2Niner |
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#2862 |
Admiral
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IMPORTANT: send me the most current versions of those files after having enabled all your desired JSGME mods......
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#2863 | |
Silent Hunter
![]() Join Date: Nov 2002
Location: London. UK
Posts: 4,180
Downloads: 279
Uploads: 0
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Files on my ftp: I have enabled perms for you to upload the new files there. If you have problems mate I can place on gamefront. Really appreciate this, many, many thanks ![]() Best regards. Fubar2Niner Last edited by Fubar2Niner; 12-27-11 at 11:17 AM. Reason: privacy |
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#2864 |
Chief
![]() Join Date: Aug 2010
Location: Rivoli (Italy)
Posts: 310
Downloads: 162
Uploads: 0
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I noticed that after a successful wolfpack attack the convoy loses all its escorts (3 events out of 3)
Is it realistic? |
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#2865 |
Admiral
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@Fubar: Ok. I'll loook into it. Will take some time.
@Robin: No, surely not realistic. The Ai-subs tend to first attack the escorts, because they have lower distance. I could reduce this behaviour a little bit (sensor tweak - making subs blind for the leading escorts) but could not completely change it. The AI-subs are not very intelligent. Until now I found no better way. But according to my observations it happens not every time, only sometimes. 3 trials isn't representative. We have to live with that until I find a way to directly change the AI. This is one of the weak points I talked about. Last edited by h.sie; 12-27-11 at 10:50 AM. |
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