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Old 03-23-08, 02:50 PM   #31
bracer
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Very, very impressing!!!
Looking forward to this!!
Keep it up Rubini!
/Bracer
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Old 03-23-08, 03:57 PM   #32
Philipp_Thomsen
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What's the status, kaleun Rubini?

Those clouds pumping out of the uboat are ready yet?
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Old 03-23-08, 06:11 PM   #33
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Oh man, imagine this with Tomi's Type VIID!!! *drool*
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Old 03-23-08, 06:17 PM   #34
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Quote:
Originally Posted by Philipp_Thomsen
What's the status, kaleun Rubini?

Those clouds pumping out of the uboat are ready yet?
Hi mates,
Hi PT,

I just returned from holidays and noticed that i have a lot of questions to reply here.

The first one: What is the status?
I guess that I will release the first finished type IXd2 (only with the water stream ready for now) in two days. After listen for feedbacks&suggestions I will then start the work for all others uboats.

Another questions: Will be a version for Tomi's type ViiD? I never had the time to look at Tomi's work until now. But I like the idea too and if Tomi's permit and also Privateer really don´t make the water stream for it before me then I will do it for sure.

Dowly question: Is the texture like smoke? no, it isn´t like smoke, it is already a almost flat texture in game as far I have noticed. I´m not an expert on 3D work neither texture. So, after we see and "taste" the first version I will be very happy to have help from anyone more expert on these areas if needed! I just want a more RL feeling uboat to sail on!!
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Last edited by Rubini; 03-23-08 at 06:39 PM.
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Old 03-23-08, 06:32 PM   #35
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Quote:
Originally Posted by Wolfehunter
Great Idea Rubini. I'm going to suggest some things to you so you may use my advice according to your interest should you be interested that is.:hmm:
The exhaust also should spray hot steam after the water level drops. I've seen that in a few photos. I'm hoping you could add that with the smoke exhaust from RB's N-sync with yours.

There are a few mods here that uses Particles too.

examples,

OLC Enviroments mod By Onelifecrisis

Tomi_099 VIIC/41 uses particles with the help of Privateer. There also adding a similar mod idea to a VIIC model. With water draining from the holes.
http://www.subsim.com/radioroom/show...120420&page=37

GWX 2.0 and more.

Are you going to make your mod compatible with those other mods or will yours be standalone mod?

I like to hear your ideas on this great addition to SH3 world.

Thanks

WH
Hi mate,

Thanks to point to me that thread. I never look at Tomi's work before (absolutely lack of free time - these mods eats all my few free time LOL). I´m now also a bit confuse because i noticed in there that Privateer is also working on the same issue. I'm not a hex/3D/Texture expert so will be ok to me if Privateer that have a lot of skills on these areas could go ahead and make this mod. I will be happy to help him with any info, etc. Let´s wait his reply.

For now i will continues to finish my Type IXd2 to, after this, continue to play my career with it.
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Old 03-23-08, 08:33 PM   #36
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Quote:
Originally Posted by Rubini
Quote:
Originally Posted by Wolfehunter
Great Idea Rubini. I'm going to suggest some things to you so you may use my advice according to your interest should you be interested that is.:hmm:
The exhaust also should spray hot steam after the water level drops. I've seen that in a few photos. I'm hoping you could add that with the smoke exhaust from RB's N-sync with yours.

There are a few mods here that uses Particles too.

examples,

OLC Enviroments mod By Onelifecrisis

Tomi_099 VIIC/41 uses particles with the help of Privateer. There also adding a similar mod idea to a VIIC model. With water draining from the holes.
http://www.subsim.com/radioroom/show...120420&page=37

GWX 2.0 and more.

Are you going to make your mod compatible with those other mods or will yours be standalone mod?

I like to hear your ideas on this great addition to SH3 world.

Thanks

WH
Hi mate,

Thanks to point to me that thread. I never look at Tomi's work before (absolutely lack of free time - these mods eats all my few free time LOL). I´m now also a bit confuse because i noticed in there that Privateer is also working on the same issue. I'm not a hex/3D/Texture expert so will be ok to me if Privateer that have a lot of skills on these areas could go ahead and make this mod. I will be happy to help him with any info, etc. Let´s wait his reply.

For now i will continues to finish my Type IXd2 to, after this, continue to play my career with it.
I understand Rubini.

There are a few helping tomi with his project. Privateer is working on the VIIC/41 water drains.

Since your working on IXD2 are you also going to correct and add proper details to the model?

Anyhow if you have questions ask the tomi's team on that link. If you guys share information we all can benefit each others wisdom.

I can't wait to see your finished product Rubini.
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Old 03-24-08, 12:45 AM   #37
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Really good stuff Rubini.
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Old 03-24-08, 08:09 AM   #38
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Old 03-24-08, 10:15 AM   #39
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Nice mod you have in the making, Rubini!

I like these immersion enhancing mods!

Cheers!
Mr.Fleck
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Old 03-24-08, 11:19 AM   #40
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In a single word: ¡¡¡Awesome!!!
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Old 03-24-08, 12:53 PM   #41
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Hey Rubini,

after you release Type IXD2, it would be "reasonable" to make some candy for a classic VIIC...



So we have something for testing till you revert to IX series...

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Old 03-24-08, 12:56 PM   #42
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Quote:
Originally Posted by Adriatico
it would be "reasonable" to make some candy for a classic VIIC...

NO! Me first! Me first! Type II! Type II!:rotfl:

No, I agree; the VII is the next logical choice. Of course the only real next choice is whatever turns Rubini on.
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Old 03-24-08, 12:58 PM   #43
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Quote:
Originally Posted by Sailor Steve
Quote:
Originally Posted by Adriatico
it would be "reasonable" to make some candy for a classic VIIC...

NO! Me first! Me first! Type II! Type II!:rotfl:

No, I agree; the VII is the next logical choice. Of course the only real next choice is whatever turns Rubini on.
I hope Rubini theat u r turning on VIIc and b series of subs. Plz say it is so.
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Old 03-24-08, 01:16 PM   #44
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Hi mates,

Expect the first Type IXd2 beta (only the new water stream) for tomorrow afternoon. I finished all two sides an hour ago (44 holes with water stream - a lot of manual work), all is working as intend. Your feedback will be very important to me, to really continues the mod or not (if we really like it or not). Any comments will be welcome as always.

Now about the next uboat...humm...Sailor Steve is our guru and the most aged here ( ) - or am I wrong? So, the type II will be the next. Sailor Steve, what type II are you running? A or D?
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Old 03-24-08, 01:24 PM   #45
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OK

U lucky Sailor Steve. Well longer u weit the sweetr it gets. So no problem. Its werth the weit. Keep up the good work.
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