SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
04-05-08, 06:04 PM | #301 |
Watch
Join Date: Aug 2006
Location: United Kingdom
Posts: 25
Downloads: 36
Uploads: 0
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Now, This is clever and adds even more immersion to this sim.
Thanks for your hard work and I'm looking forward to seeing the rest of the boats with this. |
04-05-08, 07:17 PM | #302 | ||
Chief
Join Date: Jan 2008
Posts: 328
Downloads: 45
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Yes truly is
Quote:
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04-05-08, 10:54 PM | #303 |
Ocean Warrior
Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
Uploads: 0
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Thanks by the words guys! This really makes me proud and is the best that any modder could want!
I´m a bit quiet just because I´m helping JScones on some new stuff for SH3Cmdr. After i finish my work with him i will come back to the Water Stream mod and will finish the others uboats and also the Tomi_99' one. See you!
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
04-06-08, 12:14 AM | #304 |
Navy Dude
Join Date: Oct 2007
Location: Moskau, Rußland.
Posts: 174
Downloads: 206
Uploads: 0
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I have so far unsuccessfully tried to install this water stream mod. The incorrect sequential installation of associated mods has no doubt been a root cause of my failure so far, as I have only just noticed OLC's comment above concerning this matter. However, in the text.doc that comes with the mod, I have read the following:
"RB's exaust mod also uses .val files. So, just open RB's files with S3D, locate the ShipWake section, Height section, and adjust the MaxHeight from 0,15 to 0,45 to all uboats (save the files obviously) and you now have fixed the wake bug! Then just install RB's exaust over Water Stream mod and you now have both compatible." Could somebody please explain what S3D is?
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"Die Lust der Zerstörung ist gleichzeitig eine schaffende Lust." (The lust for destruction is at the same time a creative lust.- Mikhail Bukhanin.) |
04-06-08, 04:39 AM | #305 |
Navy Dude
Join Date: Oct 2007
Location: Moskau, Rußland.
Posts: 174
Downloads: 206
Uploads: 0
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Water stream up and running!
I missed earlier inquiries similar to mine above concerning S3D and the solving of the dilemma faced by those not adept at S3D usage.
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"Die Lust der Zerstörung ist gleichzeitig eine schaffende Lust." (The lust for destruction is at the same time a creative lust.- Mikhail Bukhanin.) |
04-06-08, 04:44 AM | #306 |
Lieutenant
Join Date: Jan 2008
Location: Netherlands
Posts: 263
Downloads: 68
Uploads: 0
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Beautiful mod! Thanks a lot
The more realism the better.
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Live to fight another day! |
04-06-08, 05:33 AM | #307 |
Navy Dude
Join Date: Oct 2007
Location: Moskau, Rußland.
Posts: 174
Downloads: 206
Uploads: 0
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I agree. A beautiful mod! A wonderful and welcome addition to the ongoing outstanding modifications to this game. Well done to all concerned!
I saw an article on line in a British Sunday newspaper this morning concerning the game "Football Manager" and the huge financial success that this game has become for its creator and how it has already been cited as the cause of several divorces for some of its most devoted fans. I wonder when Silent Hunter III GWX will first appear as grounds for divorce? Quite soon in my case if I don't begin to severely ration the time that I play it.
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"Die Lust der Zerstörung ist gleichzeitig eine schaffende Lust." (The lust for destruction is at the same time a creative lust.- Mikhail Bukhanin.) |
04-06-08, 10:53 AM | #308 | |
Ocean Warrior
Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
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Quote:
Yes, the game time that we spent with our beloved games is a new problem between personal relations and social life. If you becomes a modder this will be yet worst. But we need to learn to limit this virtual life to maintain a healthy relation with our beloved persons. By the way, good to know that you solved your problem with RB's exaust mod.
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
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04-06-08, 11:11 AM | #309 | |
Planesman
Join Date: May 2005
Location: Below . . .
Posts: 186
Downloads: 4
Uploads: 0
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Quote:
Will be looking forward to SH3Commander 3.1 P.S. This ones for you Rubini. Thanks again!
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"You can either watch things happen, make things happen, or wonder what the heck happened." Capt. Phil Harris GWX 2.1 - SH3 Commander 3.2 - OLC Ubermod 2.4.2 - DiD Last edited by Gairith; 04-06-08 at 02:00 PM. |
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04-06-08, 01:23 PM | #310 |
Grey Wolf
Join Date: May 2007
Location: Periscope depth
Posts: 860
Downloads: 119
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Hey Rubini,
Since we are all involved, more or less, in a 16 km environment: It would be nice to refresh your files and explanation on CrewAwarnes modes, or whatever it was called... When you get some free time, of course... Thaks again,
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04-06-08, 02:16 PM | #311 | |
Ocean Warrior
Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
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Quote:
I also like so much the emerging time now. It´s so real! And I already had finish my work with Jaesen. So, expect an update for SH3Cmdr soon. I helped him to make only a small new addtion on gameplay options. I guess that it will be useful for all here sometimes. It´s an option that we have by default on Sh4! Don´t ask me what, the surpirse belongs to Jaesen. I can now return to Water Stream and finish it on the next days.
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
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04-06-08, 02:21 PM | #312 | |
Ocean Warrior
Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
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Quote:
Thanks by the interest on Stay Alert crew mod! I yet run a GWX1.03 self modded with some additions from GWX2.0. When and IF i ported my game to GWx2.1 i you then for sure actualize some of my mods for my own use and then I will also share them with the community. Let´s see!
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
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04-06-08, 03:37 PM | #313 |
Ensign
Join Date: Apr 2005
Location: Poland
Posts: 222
Downloads: 138
Uploads: 0
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Great mod But this mod include RB smoke exhaust mod ?
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04-06-08, 06:10 PM | #314 | |
Ocean Warrior
Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
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Quote:
No, it not have it and also can conflict with...but thanks to PT that have made a compatible version some posts above. Take a look!
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
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04-07-08, 12:46 AM | #315 |
Nub
Join Date: Jan 2005
Location: Cranston R.I. U.S.A.
Posts: 2
Downloads: 561
Uploads: 0
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Looks great but.....
This mod looks great . But on my system, my frame rates dropped while on the NavMap, to the point where I couldn't go faster than 250x as the framerate dropped to 2-5 fps. Normaly my framerate at 1000x = 40 - 50 fps.
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