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Old 04-02-08, 10:59 AM   #211
Einsman
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Hi!

Have you incorporated into this release, the on / off trigger mentioned by you?

Very good job.

Thanks.
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Old 04-02-08, 12:06 PM   #212
Adriatico
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With a full respect to all the gorgeous mods that we have seen in a last few months (correct me if I'm wrong...) I am deeply convinced that water stream for VIIc is the most important single mod that has been reached.

Two things, that we considered impossible, in a hunt for SH4 visuals;
surface transparecy and water stream from sub... 50% seems to be busted soon, due to your brain Rubini...

Five stars, Mate

( just don't name it "final", please... )

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Please, don't write poems on your devotion to IX series, simply... VIIc was spine of Kriegsmarine...
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Old 04-02-08, 12:28 PM   #213
ichso
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I think it's at least arguable. But that alone is a geat compliment for Rubini, I think.

But in the end it comes down to one player's preferences.

If you are more into realism and gameplay then you would probably like something like OLC's Gui better.
If you get most out of the game by great emersion through fancy graphics and atmospheric sound effects then this is now one of the greatest improvements, that's true.

Since Racerboy did his exhaust mod by using hardcoded particle generating functions it was clear that something like this can be achieved. But it is still a *lot* of hard work to find out where the to trigger everything, how to set the parameters of the particle generators and so on.

So it's a really impressive work, Rubini is doing here. And I'm glad that he puts so much time and effort into it to share his results with the community.
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Old 04-02-08, 02:40 PM   #214
sh3rules
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Agreed, this is a very nice mod. I can't wait for 2.1 and RB's effects.
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Old 04-02-08, 10:52 PM   #215
Rubini
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Quote:
Originally Posted by ichso
I think it's at least arguable. But that alone is a geat compliment for Rubini, I think.

But in the end it comes down to one player's preferences.

If you are more into realism and gameplay then you would probably like something like OLC's Gui better.
If you get most out of the game by great emersion through fancy graphics and atmospheric sound effects then this is now one of the greatest improvements, that's true.

Since Racerboy did his exhaust mod by using hardcoded particle generating functions it was clear that something like this can be achieved. But it is still a *lot* of hard work to find out where the to trigger everything, how to set the parameters of the particle generators and so on.

So it's a really impressive work, Rubini is doing here. And I'm glad that he puts so much time and effort into it to share his results with the community.
I agree. Mods are a taste matter. The important is to have choices and always a better game for us. This water stream mod for example, is really good, better than SH4 water stream implementation in the end, but really, far from perfect, mainly due SH3 engine limitations.

By the way the type VIIC is ready. I will release a new version of the entire mod with the Type IXd2 reworked now with "over water" controller and the type VIIC. This new version will also contain the wake bug fix for all playable uboats. Here a pic with 9m/s wind:


Now I need to go to bed.

See you tomorrow guys.
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Old 04-02-08, 11:53 PM   #216
Reece
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WoW! that's awsome Rubini, & the release just around the corner!
Many thanks again for all the time & effort you put into this GREAT mod!
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Old 04-03-08, 12:28 AM   #217
vivieehk
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Excellent work my friend!
it is even better than the effect in SH4!
let's come back to SH3!

btw, can the ixd2 mod can use in ixb?
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Old 04-03-08, 01:03 AM   #218
Adriatico
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Wow, if it looks in game half as good as in screen - I'll hit divorce till Monady !!!
:rotfl:
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Old 04-03-08, 04:03 AM   #219
pierreandre
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That is one of the greatest work ever !!!
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Old 04-03-08, 12:05 PM   #220
chris
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Absolute fantastic, Rubini. Thank you very much. Can`t wait for this one.
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Old 04-03-08, 12:18 PM   #221
oscar19681
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Is the VIIC version also for the VIIB version? And is it compatible with gwx 1.3?
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Old 04-03-08, 01:54 PM   #222
Sailor Steve
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Just looking at a screenshot I'm amazed at how much that adds.
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Old 04-03-08, 02:52 PM   #223
Rubini
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I finished also the type VIIb. Will be in the next package in some hours.
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Old 04-03-08, 02:57 PM   #224
bert8for3
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Quote:
Originally Posted by Rubini
I finished also the type VIIb. Will be in the next package in some hours.
Awesome, been looking forward to this. Tks Rubini

edit: I know I should check back through the thread , 'cause the answer is bound to be in there somewhere, but can this be installed mid-patrol?
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Old 04-03-08, 03:07 PM   #225
oscar19681
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Quote:
Originally Posted by Rubini
I finished also the type VIIb. Will be in the next package in some hours.
Great but is the mod also compatible with gwx 1.3?
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