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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#406 |
Ace of the Deep
![]() Join Date: Jul 2005
Location: Germany's oldest city alive
Posts: 1,066
Downloads: 57
Uploads: 0
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:rotfl:
I think someone in the GWX 2.1 thread posted that the Waterstream mod is working fine for him with GWX 2.1 - so far. It is not sure whether it might cause any problems I think. And the avatar gets replaced by post #180 IRC ![]() ![]() |
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#407 |
Engineer
![]() Join Date: Aug 2007
Posts: 205
Downloads: 7
Uploads: 0
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I'll enable it with JSGME and see how it goes with 2.1 (this may be a veiled cover-up to see if post #180 gets rid of that horrid avatar).
Edit - whew, thank goodness!
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#408 | |
Helmsman
![]() Join Date: Jan 2008
Posts: 101
Downloads: 21
Uploads: 0
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Since I have been unable to make this great mod work previously with SHIII/GWX2.0, I thought I could finally enjoy it with GWX2.1 after a fresh new and cleaned install (SH3 patched 1.4b + GWX2.0 and GWX2.1) but in vain. I do think I am really damned with this particular mod so I give up ![]() Hope it will work for you guys Barbac |
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#409 |
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
Uploads: 0
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It works correctly with GWX2.1 without any problem. Note that the TypeIID and AI typeVII/c have new .dat on gwx2.1. They will work normally but a future upgrade could be done for those two uboats to not lose any GWX 2.1 adjust for then.
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
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#410 |
Ace of the Deep
![]() Join Date: Sep 2006
Location: York. Northern England.
Posts: 1,004
Downloads: 0
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Works with my VIIB in 2.1
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![]() Fate opposes me in vitality and morality, forced ever onward, burdened, always in shackles. So this very moment, without tarrying, pluck the quivering strings. Because fate punishes the one who plays, all lament with me. (http://hosted.filefront.com/KatherineRowan) |
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#411 |
Sparky
![]() Join Date: Mar 2007
Posts: 158
Downloads: 0
Uploads: 0
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And with my IXD2!
![]() @Rubini: thanks for the help! It was indeed a missing Materials.dat that caused the strange looking stream! All is fine now! Very, very fine actually! ![]()
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#412 |
Admiral
![]() Join Date: Feb 2006
Location: PQ AN 25
Posts: 2,178
Downloads: 70
Uploads: 0
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Rubini...mate did you inclued the Water-Stream Effect for the GWX VIIC/41 PlayerSub too in the V4. of your REL!:hmm:
I kinda like the Sub that Cobalt mad and I'm wondering!
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SH3+GWX SH5+WoS Still Sailing....still Deep ![]() |
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#413 | |
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
Uploads: 0
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
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#414 |
Seaman
![]() Join Date: Aug 2007
Location: Cornwall UK
Posts: 38
Downloads: 70
Uploads: 0
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The mod works fine with my install. I didn't do a fresh install either. All I did was take out my mods, deleted my careers and made sure sh3 commander had been rolled back. I love this mod
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#415 |
Maverick Modder
![]() Join Date: Aug 2007
Location: England
Posts: 3,895
Downloads: 65
Uploads: 3
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Rubini, I just checked post #1 to see whether you've added streams to more U-boats, and I see that now all of them have streams! Great work, and I just wanted to say thanks very much. Downloading now, cheers.
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Freedom of speech - priceless. For everything else there's Mastercard. |
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#416 | |
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
Uploads: 0
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In truth some few yet don´t have but the main used ones (95%) are done. ![]()
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
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#417 |
Lieutenant
![]() Join Date: Apr 2005
Posts: 256
Downloads: 0
Uploads: 0
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Hi Mr. Rubini.
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#418 |
Seaman
![]() Join Date: Mar 2008
Posts: 41
Downloads: 45
Uploads: 0
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Rubini,
Version-5??? |
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#419 |
Seasoned Skipper
![]() Join Date: Jan 2006
Location: South Carolina, CSA
Posts: 684
Downloads: 37
Uploads: 0
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RUBINI,
Noticed some strange behavior with my submarine wakes and since OLC's OLCE2 and your waterstream mods are the only ones I'm using that change the submarine .val files. I'd thought I'd ask here. I noticed that the U-boat doesn't leave a wake unless there's another ship also visible. If I go to external view while cruising around alone I only get the bow spray and a short propeller wake. If there's another ship around like in a harbor or a target, I get the normal wake along side the U-boat and behind it. Any ideas?
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![]() GWX 3, JSGME 2.3, Sh3 Commander 3.2 SH3 Gen 8.1, Water Stream for U-boats, LRT LITE 2.0, Lifeboats for SH3 |
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#420 | |
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
Downloads: 132
Uploads: 0
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__________________
One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
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