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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#271 |
Old Gang
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I'm making you life easier here, Rubini!
![]() Guys, there's a complete pack in my FF account of RB's Exhaust Smoke (all subs) compatible with Rubini's Water Stream Mod. ![]()
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#272 | |||
Old Gang
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To each his own |
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#273 | |||
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
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HanSolo, You are trying in the opposite and more difficult way. What you need to make (and is what Philip Thomsen already made I think) is to adjust only one setting on RB's exaust .val. It's a one minute task. ![]()
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
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#274 | |
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
Posts: 2,728
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![]() (In some day in the future I will add my tweaked RB's exaust mod...it's very, very smooth in the same way that I made the water stream and have not all that smoke each time that you stop from a TC.)
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
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#275 | ||
Old Gang
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#276 |
Admiral
![]() Join Date: Feb 2006
Location: PQ AN 25
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It overwrits the Material dat from OLC's Envoirment mod...should i proceed anyway?
Sorry if I'm such a tech-noob!:hmm:
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SH3+GWX SH5+WoS Still Sailing....still Deep ![]() |
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#277 | |
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
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Anyhow I read here that some ppl are getting little glitches even with this compatible file. I guess that OLC needs to make a quick look at it to they really becomes 100% compatible. (read in some posts above):hmm:
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve |
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#278 | |
Ocean Warrior
![]() Join Date: May 2005
Location: São Paulo Brazil
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![]() I just come back here to say that until Water Stream gets ready for all playable uboats my main intention is to release it in parts because we need to make deep tests (just playing your regular game with it is enough) to we have 100% sure that it is totally safe and bug free. After all that I will (if yet needed) organize the mod and also put more help effort to others modders to make it compatible with everything! ![]()
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One gamer's must-have mod is another gamer's waste of time. -Sailor Steve Last edited by Rubini; 04-05-08 at 01:17 AM. |
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#279 | |
Sea Lord
![]() Join Date: Feb 2007
Location: Northampton,UK
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Downloads: 86
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'It is not surely known when the grey wolf shall come upon the seat of the gods' Ericksmal. |
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#280 | ||
Old Gang
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To each his own Last edited by Philipp_Thomsen; 04-04-08 at 11:06 PM. |
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#281 | ||
Grey Wolf
![]() Join Date: Jun 2006
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Ithink your right just fiddled with my screen settings and all seems fine
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#282 |
Grey Wolf
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#283 | |||
Seasoned Skipper
![]() Join Date: Aug 2006
Location: Germany
Posts: 663
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Hi Thomsen, your are right!! I am not familar with S3D. It is very kind of you to upload the corrected files for people like me. Thank you very much!!! ![]() ![]() ![]() ![]() Kind regards Last edited by A6Intruder; 04-05-08 at 05:53 AM. |
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#284 |
Sea Lord
![]() Join Date: Feb 2007
Location: Northampton,UK
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Yes,thank you very much Thomsen,much appreciated
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'It is not surely known when the grey wolf shall come upon the seat of the gods' Ericksmal. |
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#285 |
Helmsman
![]() Join Date: Jan 2008
Posts: 101
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Hi m8,
Damn ! does not work for me at all. Running GWX2.0 with a few mods. I have tried it in an ongoing patrol (saved patrol) but nothing. Then started a new carrer with a VIIC but nothing, then with a VIIB still nothing, then started a mission and finally nothing. Guess there is some kind of strong incompatiblity with one or several of my mods ... It is a shame ![]() Any help will be much appreciated guys Thx Barbac |
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