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Old 04-05-08, 07:25 AM   #11
i_b_spectre
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Join Date: Aug 2007
Posts: 205
Downloads: 7
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I've been waiting to get back into port to try this fabulous mod. I d/l'ed it and placed it into my GWX 2.0 Mods folder. When I went to enable it in JSGME, I got the following message:

"NSS_Uboat7c.dat" has already been altered by the "GWX - VIIC41 Player Sub" mod.
Folder "data\Textures\TNormal\tex" has already been added by the "GWX - VIIC41 Player Sub" mod."

I understand the beauty of JSGME compatibility is being able to enable/disable mods, but will enabling the waterstream mod overwrite the other affected mods in such a way as to make them not work correctly if I have to disable waterstream?
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