![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#11 |
Engineer
![]() Join Date: Aug 2007
Posts: 205
Downloads: 7
Uploads: 0
|
![]()
I've been waiting to get back into port to try this fabulous mod. I d/l'ed it and placed it into my GWX 2.0 Mods folder. When I went to enable it in JSGME, I got the following message:
"NSS_Uboat7c.dat" has already been altered by the "GWX - VIIC41 Player Sub" mod. Folder "data\Textures\TNormal\tex" has already been added by the "GWX - VIIC41 Player Sub" mod." I understand the beauty of JSGME compatibility is being able to enable/disable mods, but will enabling the waterstream mod overwrite the other affected mods in such a way as to make them not work correctly if I have to disable waterstream?
__________________
Spectre |
![]() |
![]() |
|
|