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Old 01-25-09, 09:20 PM   #61
Torplexed
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Quote:
Originally Posted by Paul Roberts
Holy cow! You're playing the Pacific War at a *maximum* time compression of 32? Doesn't it take you half a day just to reach your first patrol area?

Of course, I'm sure someone out there plays exclusively at 1x time. IMHO, if you want the game in real time you should just play "War in the Pacific."

I know there were a lot of diehard fans who played SH3 at x1. I don't see how that would be possible in SH4. From Pearl, that's an almost three week journey through an oceanic desert. If you see one sampan along the way it's a major event.

WITP=great game. I just wish the AI was up to the task.
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Old 01-26-09, 07:38 AM   #62
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I'd kill for a key that instantly took me to a specific time compression, say 1500x or 2000x - which is the common compression I use while patrolling. Is there a way to modify Time_compr_normal in such a way?

I'm sick of jamming on the '+' key all the time.
You guys use programmable joysticks ??? I have a complete CH setup for Flight Sim - makes it simple... I have one button to advance the "TC" button x 4 times with a single key press... Get's you to 2048 pretty quickly... If you wanted - you could submit any number of key strokes to get you to 2048 with a single press... Then another to return to (x 1) normal time - hits "pause" then advance "TC" x 1... Works really well and coudn't live without it...

Not sure if this has been mentioned in this long thread - but - press <Ctrl> when raising or lowering the scopes ,<Page Up> <Page Down> and the scopes fully raise or fully lower...
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Old 01-26-09, 05:28 PM   #63
Munchausen
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Quote:
Originally Posted by Torplexed
I know there were a lot of diehard fans who played SH3 at x1. I don't see how that would be possible in SH4. From Pearl, that's an almost three week journey through an oceanic desert.
I was one (in SH3) ... and, yes, it takes a long time to get from Pearl to Japan (in SH4) when playing in real time. That's where the radio and phonograph come in handy.

It's also why I gotta keep close watch on mods ... so as to time arrival back in port with release dates of those I've been waiting to download and install.

Quote:
WITP=great game.
From what I've read, it's turn-based. An RPG. Interesting for awhile ... but I prefer simulations. RPGs are more of an intellectual exercise from a god's eye point of view. Sims are more "up close and personal."
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