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Old 06-14-08, 02:18 PM   #1576
Hylander_1314
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You should only have to patrol within a certain range of the icon for a few days. You don't necessarily have to go pinpoint to it. Use your compass to make a big circle with the icon at the center. Expand it out to area equal to required patrol icon, and just cruise through there for the required time allotted.

Also, if you are playing with limited fuel, watch your speed, as you need to be able to get back to base, as they don't send out ships to tow you into base, or tenders to refuel your sub.
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Old 07-19-08, 01:31 PM   #1577
ddiplock
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Hey guys, I was mooching around the SH4 mods folder and found a load of Trigger Maru stuff I must have downloaded a few months ago, but forgot to install.

Note, I've been running Trigger Maru Overhauled before these new installations. Anyway, the 3 new TM mods I installed were as follows:

REL_ Trigger_Maru 1-6
TMARU-Patch _1.6.3
REL_Trigger_Maru_GFX_PAK_2_1

The game runs, but not without some 200 errors that I have to click to get rid of, then the game will run. But, it leads me to believe there is a conflict somewhere.

Attatched is a small screenie of the mods I have installed on SH4.

Any help is greatly appreciated guys

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Old 07-19-08, 02:26 PM   #1578
thasaint
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this TMO isn't compatible with the newer patches i believe, just stick with overhauled

this is an old thread
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Old 07-19-08, 03:55 PM   #1579
seaniam81
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Quote:
Originally Posted by ddiplock
Hey guys, I was mooching around the SH4 mods folder and found a load of Trigger Maru stuff I must have downloaded a few months ago, but forgot to install.

Note, I've been running Trigger Maru Overhauled before these new installations. Anyway, the 3 new TM mods I installed were as follows:

REL_ Trigger_Maru 1-6
TMARU-Patch _1.6.3
REL_Trigger_Maru_GFX_PAK_2_1

The game runs, but not without some 200 errors that I have to click to get rid of, then the game will run. But, it leads me to believe there is a conflict somewhere.

Attatched is a small screenie of the mods I have installed on SH4.

Any help is greatly appreciated guys

Your problem is running an older version of TM 1.6 over top of TMO. Uninstall TM 1.6, the GFX pak, and TM 1.6.3 patch and see if that clears it up for you
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Old 12-06-08, 07:45 AM   #1580
itman
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Default Trigger Maru: what to install?

Having installed SHIV recently. Now it's time for adding stuff.

TM: on ducimus554 file-front site I found TMO-152. Thread title states that version 1.7.6 is out but nothing about 152. Did I miss something? And what additional files do I nedd?

cheers

itman

edit: just found the corresponding thread, nevermind

Last edited by itman; 12-06-08 at 07:53 AM.
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Old 12-06-08, 05:01 PM   #1581
Sandman_28054
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I'm playing TMO 1.4.

This mod sounds interesting.

The OP siad you need three things.

Give me the links, and I'll give it a whirl, please.
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Old 12-06-08, 07:48 PM   #1582
SteveW1
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TMO 1.7.6 is the version released before TMO 1.52, there are 2 versions of TMO 1.52 one for the U-Boat addon and one for SH4 patched to V1.4 you should be able to find the V1.4 version on Ducimus's filefront page.

Steve
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Old 01-27-09, 10:38 PM   #1583
jazzabilly
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I'm confused! Is this a version previous to 1.62/Overhaul?
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Old 01-27-09, 10:43 PM   #1584
Syxx_Killer
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Quote:
Originally Posted by jazzabilly
I'm confused! Is this a version previous to 1.62/Overhaul?
Yes. This was the final version for version 1.4 of the game.
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Old 01-28-09, 08:26 AM   #1585
AVGWarhawk
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Go here for the current:

http://www.subsim.com/radioroom/showthread.php?t=132330
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