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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1531 | |
Beach Leaf
![]() Join Date: Apr 2007
Location: Seattle, WA
Posts: 287
Downloads: 11
Uploads: 0
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#1532 |
Ensign
![]() Join Date: Mar 2007
Posts: 228
Downloads: 3
Uploads: 0
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Yep resolution issue. It's still a great tool just have to keep it in mind.
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#1533 |
Loader
![]() Join Date: Feb 2007
Posts: 83
Downloads: 41
Uploads: 0
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do i have to download and install the sound pack to get the missing sound fixes?
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#1534 | |
The Old Man
![]() Join Date: Oct 2007
Location: Somewhere Out In Space
Posts: 1,408
Downloads: 36
Uploads: 0
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__________________
![]() ![]() ![]() Let the Beast inside you free! |
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#1535 |
Nub
![]() Join Date: Feb 2008
Location: Madison Alabama
Posts: 3
Downloads: 1
Uploads: 0
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I love this mod!
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#1536 |
Ace of the Deep
![]() Join Date: Dec 2004
Location: Valhalla: Silent Generation
Posts: 1,149
Downloads: 910
Uploads: 0
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Welcome aboard, Monster Magnet Jr.
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__________________
[SIGPIC][/SIGPIC] During times of universal deceit, telling the truth becomes a revolutionary act. ~ George Orwell |
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#1537 |
Watch Officer
![]() Join Date: Mar 2005
Location: In the North Carolina Sticks
Posts: 335
Downloads: 0
Uploads: 0
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So if I just install file number 1, I presume I'll be getting the "guts" of TM with file number 3 being the graphic enhancements.
In other words, if I just install file number 1, I'll have TM sensor (etc) enhancements with stock 1.4 graphics? Thanks! |
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#1538 | |
The Old Man
![]() Join Date: Jan 2007
Posts: 1,441
Downloads: 234
Uploads: 0
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__________________
Wilcke ![]() For the best in Fleet Boats go to: Submarine Sim Central. http://forum.kickinbak.com/index.php Check out: A Brief Introduction to the Pacific Submarine War by Ducimus http://www.subsim.com/radioroom/showthread.php?t=128185 Operation Monsun plus OMEGU, the #1 ATO Solution for SH4! Signature Art by Gunfighter |
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#1539 |
Watch Officer
![]() Join Date: Mar 2005
Location: In the North Carolina Sticks
Posts: 335
Downloads: 0
Uploads: 0
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Thanks for the quick reply!
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#1540 |
Bilge Rat
![]() Join Date: Jul 2007
Posts: 1
Downloads: 0
Uploads: 0
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I play the campaign with this MOD but I have a question.A name when I pointed the displayed details, cursor is different from a picture of the commendation.
Is it a bug? Thanks. |
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#1541 |
Captain
![]() Join Date: Nov 2004
Location: trailing 1400 yards behind an Oscar-II with my outer doors open
Posts: 488
Downloads: 54
Uploads: 0
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How can I reenable external view?
__________________
-- "There's little room in Tupolev's heart for anyone but Tupolev." ![]() |
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#1542 | |
Bosun
![]() Join Date: Feb 2007
Location: Tennessee, USA
Posts: 67
Downloads: 149
Uploads: 0
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Try this edit. I found it in the FAQ section on page 1 of this thread. ------- 11.) How do i get the next/ previous camera back? The easiest way is to open the /data/cfg/commands.cfg in tmaru. Search for " [Cmd50] " Your looking for these two blocks: [Cmd50] Name=Camera_on_next_unit Ctxt=1 ;Key0=0xBE,,">" Page=0x34000000,3714 [Cmd51] Name=Camera_on_prev_unit Ctxt=1 ;Key0=0xBC,,"<" Page=0x34000000,3714 Simply remove the semicolon placed in front of the key assignment, and you have the next/previous cameras back. ------- Since it talks about cameras, perhaps the external view is one of these! Good Luck! |
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#1543 |
Captain
![]() Join Date: Nov 2004
Location: trailing 1400 yards behind an Oscar-II with my outer doors open
Posts: 488
Downloads: 54
Uploads: 0
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tried it. No effect. Do I have to be in port?
__________________
-- "There's little room in Tupolev's heart for anyone but Tupolev." ![]() |
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#1544 |
Bosun
![]() Join Date: Apr 2007
Posts: 61
Downloads: 24
Uploads: 0
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I also tried with no success......... strange
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#1545 |
Captain
![]() Join Date: Nov 2004
Location: trailing 1400 yards behind an Oscar-II with my outer doors open
Posts: 488
Downloads: 54
Uploads: 0
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Anyone have any ideas?
__________________
-- "There's little room in Tupolev's heart for anyone but Tupolev." ![]() |
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