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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#121 | ||
Stowaway
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It appears to be based on angle of impact? If I come cross anymore info, I'll let you know. To assign a texture to a ship, you need only change the TGA reference in the ships .val file. Hex Edit it or I can upload the same rule for TimeTravellers SH3 File Analyzer that I wrote for Vikinger. |
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#122 | |
Loader
![]() Join Date: Jun 2006
Posts: 86
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But I think that it is a design and composition that is the most important. I want say make a the best shows it even if it changes in any kind of state. For example top and bottom / right and left / diagonally directions. Thanks bye !
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![]() Latest mod : Torpedo damage Final ver2.0 Download Link : http://www.subsim.com/radioroom/down...do=file&id=962
Last edited by Ocean Blue; 02-18-07 at 02:16 AM. |
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#123 | ||
Dominant Wolf
![]() Join Date: Nov 2006
Posts: 2,143
Downloads: 30
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#124 | |||
Stowaway
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It seems to just take someone willing to experiment out side of the norms, so to speak. If I ever find the area I got the info on the damage textures from, I'll give it a closer look. I may have missed a bit of info on first glance. |
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#125 | ||
Stowaway
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for someone. |
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#126 |
Loader
![]() Join Date: Jun 2006
Posts: 86
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Hi doing all
![]() Tight its hold on a feeling ! I express Some damage effects. (As a sample) At first as a Sample 01 ![]() Be conscious of SH4 Sample 02 ![]() Thanks All again.
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![]() Latest mod : Torpedo damage Final ver2.0 Download Link : http://www.subsim.com/radioroom/down...do=file&id=962
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#127 |
Grey Wolf
![]() Join Date: Apr 2005
Posts: 950
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Droooooooooolin for more better torp damage mods thats very nice pics.
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#128 |
Lucky Jack
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Looks great OC. Bumping up thread so others can see you great mod
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#129 | ||
Loader
![]() Join Date: Jun 2006
Posts: 86
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Quote:
Because everybody supports me I can do my best. Thanks once again ! ![]()
__________________
![]() Latest mod : Torpedo damage Final ver2.0 Download Link : http://www.subsim.com/radioroom/down...do=file&id=962
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#130 |
A-ganger
![]() Join Date: Oct 2006
Posts: 71
Downloads: 5
Uploads: 0
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I can't get the links to work?
And the guy who put it on his server, has v2.0. Where can I find the final version? Thanks in advance Kanolsen |
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#131 | |
Lucky Jack
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#132 | ||
中国水兵
![]() Join Date: Jul 2005
Posts: 278
Downloads: 0
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http://hosted.filefront.com/OceanBlue |
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#133 |
Admiral
![]() Join Date: Apr 2005
Location: Australia:- Sydney
Posts: 2,049
Downloads: 68
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Comming along nicely.
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#134 |
Chief of the Boat
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FF has been a bit 'hitty missy' the last couple of days but the link is working fine now
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#135 |
Torpedoman
![]() Join Date: Aug 2003
Location: Denmark (Falster)
Posts: 114
Downloads: 54
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Is this mod GWX1.02 compatibel ?
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