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Old 02-17-07, 09:04 PM   #11
Madox58
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Quote:
Originally Posted by Alex
Quote:
Originally Posted by Ocean Blue
I suggest You had better make top and bottom / right and left / the damage picture which you may become diagonally.
What a good idea !
Thank you ! I'll make them soon !
(I still have to learn HOW to assign a damage texture to one and only ship.... Privateer told us how to do that, it seems not to be easy .... let's hope that it's going to be possible to assign right/left/bottom textures to a ship in their right place :hmm:)
I have not seen a way to coordinate a left/right up/down texture.
It appears to be based on angle of impact?
If I come cross anymore info, I'll let you know.

To assign a texture to a ship, you need only change the TGA reference in the ships
.val file.
Hex Edit it or I can upload the same rule for TimeTravellers SH3 File Analyzer
that I wrote for Vikinger.
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