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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#11 | ||
Stowaway
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It appears to be based on angle of impact? If I come cross anymore info, I'll let you know. To assign a texture to a ship, you need only change the TGA reference in the ships .val file. Hex Edit it or I can upload the same rule for TimeTravellers SH3 File Analyzer that I wrote for Vikinger. |
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