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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1396 |
Ocean Warrior
![]() Join Date: Sep 2008
Location: Notify command we have entered the Grass Sea
Posts: 2,822
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I just activated the aft deck gun mod. How do you man it? I can man the fore deck gun ad all three three AA guns but my aft deck gun does not have a slot on the crew page to insert a gunner.
![]() Also, if a boat is on silent running is there a point where dd's can find you if you increase time compression. If, for example, you are moving at standared and increase time compression, is there a point will dd radar will pick you up? ![]() The mod is kicking my butt --- pretty regularly. ![]() |
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#1397 | |
The Old Man
![]() Join Date: Jan 2007
Posts: 1,441
Downloads: 234
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__________________
Wilcke ![]() For the best in Fleet Boats go to: Submarine Sim Central. http://forum.kickinbak.com/index.php Check out: A Brief Introduction to the Pacific Submarine War by Ducimus http://www.subsim.com/radioroom/showthread.php?t=128185 Operation Monsun plus OMEGU, the #1 ATO Solution for SH4! Signature Art by Gunfighter |
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#1398 | |
Pooped from posting
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you don't go over 1-2 kts when silent running (except when evading depth charges) otherwise they will hear you ![]() |
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#1399 |
Ocean Warrior
![]() Join Date: Sep 2008
Location: Notify command we have entered the Grass Sea
Posts: 2,822
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I accelerate to slow silent running when the dds are about 1,000 yds distant. I use the Nav Map to steer my boat away from their radar signal positions. Later I accelerate to standard silent running. I try to be at a depth around 500 feet. As for TC, I will use a TC of 2, 4, or 8 as the boat gets farther away from the dds. Above that, I an not sure how far you can go with TC and still avoid getting slammed.
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#1400 |
Rear Admiral
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Want to influence the direction of the mod? Here's your chance:
http://forum.kickinbak.com/viewtopic.php?f=36&t=1836 |
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#1401 |
Ocean Warrior
![]() Join Date: Sep 2008
Location: Notify command we have entered the Grass Sea
Posts: 2,822
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I really like the special effect of a crash or deep dive. Everything is at a steep angle. then when you pull out of the dive and the boat rights itself, the angle levels out. Quite cool.
Unaswered. How do I get a man to show up on deck to man the rear deck gun? (p.s. You should give aspirin prescriptions with this mod, as have a running headache from hours of depth charges, although I manage to chuckle when they seem a long ways off.) Last edited by I'm goin' down; 09-30-09 at 04:53 PM. |
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#1402 | ||
Rear Admiral
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As an aside, constant helming seems to work. If im feeling lazy, ill put rudder 8 to 9 degrees to port or starboard and leave it there for awhile. Wave conditions is the great factor here. If the water is moderate to rough, you can get away with alot more RPM then you'd think if your below the layer. If the water is calm, your in for a rough time. |
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#1403 |
Ocean Warrior
![]() Join Date: Sep 2008
Location: Notify command we have entered the Grass Sea
Posts: 2,822
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I think you are saying that you can only man one gun at a time and that you cannot have both guns manned at the same time?
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#1404 |
Captain
![]() Join Date: Jan 2002
Location: Costa Rica
Posts: 527
Downloads: 145
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Ducimus:
tried today TMO 1.8 beta plus all patches, I have a nvidia GeForce 9400GT on a 19" 4:3 LCD monitor., I run the game on the highest 4:3 resolution it accepts (a 26" widescreen Coby monitor from amazon would be lovely but funds are not so high lately) the AA crew slots are mostly hidden by the three order roundels in the lower right corner... will you address this later on? or can the order roundels be made smaller maybe? Got myself a Pete float plane, love to have 5 20 mm barrels up and shooting excelent work, Sir
__________________
Pacific Thunder Campaing VIII-Retired www.subsowespac.org "Left on their own, engineers can be dangerous" |
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#1405 |
Ocean Warrior
![]() Join Date: Sep 2008
Location: Notify command we have entered the Grass Sea
Posts: 2,822
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I had the same problem. I switched the windows XP display resolution to 1280 x 1024. In the options mode for SH4 is says 1280, 5.4, 1024. I do not know what the 5.4 means. All my icons for Windows are smaller, but I can now see the slots for manning the guns, where before they were hidden by the dials.
![]() Last edited by I'm goin' down; 09-30-09 at 11:32 PM. |
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#1406 | |
The Old Man
![]() Join Date: Jan 2007
Posts: 1,441
Downloads: 234
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![]() Quote:
__________________
Wilcke ![]() For the best in Fleet Boats go to: Submarine Sim Central. http://forum.kickinbak.com/index.php Check out: A Brief Introduction to the Pacific Submarine War by Ducimus http://www.subsim.com/radioroom/showthread.php?t=128185 Operation Monsun plus OMEGU, the #1 ATO Solution for SH4! Signature Art by Gunfighter |
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#1407 |
Ocean Warrior
![]() Join Date: Sep 2008
Location: Notify command we have entered the Grass Sea
Posts: 2,822
Downloads: 813
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huh
R-E-A-D? What does that mean? Never heard of that word.
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#1408 |
Captain
![]() Join Date: Jan 2002
Location: Costa Rica
Posts: 527
Downloads: 145
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Noted, guys, lets band together and LEARN ourselves how to do this.
__________________
Pacific Thunder Campaing VIII-Retired www.subsowespac.org "Left on their own, engineers can be dangerous" |
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#1409 | |
Rear Admiral
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edit: If i had the time, i'd gladly teach anyone the who's, why's, whats, and hows of modding the game. The main reason i said in the above linked post that i wont, is because i don't have the time. It's very hard to impart a few years worth of modding experience. Where would i start? Answering specific questions is always easier, but then, i honestly don't have much free time. As an aside, the biggest reason i dont respond to "How do i do this, or why is this so" styled PM's is because i like to explain that sort of stuff once, in an open thread, so its searchable for users later on when the same question invariably comes up. Last edited by Ducimus; 10-01-09 at 06:57 PM. |
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#1410 |
Captain
![]() Join Date: Jan 2002
Location: Costa Rica
Posts: 527
Downloads: 145
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that´s an elegant solution..... thanks!
that was thinking outside the box... maybe it would have ocurred to me sooner or later Maybe we can all learn a bit and begin to see this problems/solutions from outside the box, your sugestion to the AA crews being hidden is simple and elegant, but I guess it was easier for me to ask for a fix from you instead of thinking it all the way thru. fair seas señor muchas gracias
__________________
Pacific Thunder Campaing VIII-Retired www.subsowespac.org "Left on their own, engineers can be dangerous" |
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