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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#4306 |
Swabbie
![]() Join Date: Jul 2012
Posts: 5
Downloads: 48
Uploads: 0
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Hello guys.
I have a problem which i couldn't resolve with google or forum search. I have 1.5 sh4 version with u-boat addon. Made fresh install of the game, installed and activated tmo 2.5. No more mods. On patrol i'found that my hydrophone specialist is totally deaf. dd is about 1 km, my sub sitting at depth about 70 meters, i can hear him via hydrophone post loud and clear, but my crewman telling me "no contact sir". weather is fine, calm sea. crewman spotted dd only when dd came at 300 meters. after that he start to provide me with coordinates. lost contact later, again at range 300-350 meters. later i found a small merchant. again i can hear it loud and clear, but crewman ai is deaf or totally dumb. reinstalled game and mod again - still have the problem. Last edited by Bigfoot Sev; 04-08-15 at 03:09 AM. |
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#4307 |
Engineer
![]() Join Date: Mar 2007
Location: UK
Posts: 219
Downloads: 308
Uploads: 0
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Have you got the TMO 2.5 small patch addon?
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#4308 |
Swabbie
![]() Join Date: Jul 2012
Posts: 5
Downloads: 48
Uploads: 0
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this one http://www.subsim.com/radioroom/down...o=file&id=3506 ?
nope. it's about upgrade to a new sub. |
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#4309 |
Gefallen Engel U-666
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Bigfoot Sev!
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"Only two things are infinite; The Universe and human squirrelyness?!! |
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#4310 |
Watch
![]() Join Date: Mar 2014
Location: New Jersey
Posts: 25
Downloads: 76
Uploads: 0
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Bigfoot,
Did you ever watch "effing controller" on youtube? He had an SH4 series that he discontinued because of the same problem. Listen to the first 2 minutes of this video Like you, I am also curious if there might be a work around for this bug.
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#4311 |
Swabbie
![]() Join Date: Jul 2012
Posts: 5
Downloads: 48
Uploads: 0
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i think that my previous run (maybe two years ago) with TMO was less buggy/ at least i don't remember such problems with contacts.
at single missions everything seems ok. upd: started a new game this morning. well... contacts are fine. this game is a random rubik's cube... and no new subsims on the horizon. :-( Last edited by Bigfoot Sev; 04-09-15 at 02:12 AM. |
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#4312 |
Engineer
![]() Join Date: Mar 2007
Location: UK
Posts: 219
Downloads: 308
Uploads: 0
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I've read somewhere here that if the target is travelling less than half it's max speed, the sound guy will not report the contact. It's a bug present even in stock game I believe.
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"Huntin', hidin' & killin' since Silent Service '83" Click here to view my MS Flight Simulator X, Silent Hunter, Space Shuttle Mission Simulator, X Plane 11 & Train Simulator 2020 screenshots!! http://www.flickr.com/photos/adrians69/ |
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#4313 |
Argentinian Skipper
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Try this mod:
http://www.subsim.com/radioroom/down...o=file&id=1127 I don´t have the problem in my TMO/RSRDC/OTC and in my GFO/RSRDC/OTC installations. I use the sonartargetfix. Regards. Fitzcarraldo ![]()
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#4314 |
Nub
![]() Join Date: May 2015
Posts: 3
Downloads: 3
Uploads: 0
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Did a fresh install, started the software up once to ensure it loaded, then activated the mod, which appears to have worked fine, when it loaded it stopped at around 90% and error messages about missing data files black80.tga, There is a new (not implemented) page:Page<choose, paper.dds, radio messages and a bunch of others.
I'm using the steam version. Any idea what could be wrong? |
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#4315 | |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
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I think you misstated the problem. It actually is that the crew will report the contact normally, but you can't hear it. |
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#4316 | ||
Ocean Warrior
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#4317 |
Nub
![]() Join Date: May 2015
Posts: 3
Downloads: 3
Uploads: 0
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Thank you so much! I would have thought the Steam version was the latest version.
Edit: Yep I never bought the Uboat add on. Well I can solve that easy enough. Thanks everyone! |
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#4318 |
Gefallen Engel U-666
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gfanikf!
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"Only two things are infinite; The Universe and human squirrelyness?!! |
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#4319 |
Nub
![]() Join Date: May 2015
Posts: 3
Downloads: 3
Uploads: 0
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#4320 | |
Chief of the Boat
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