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#3946 |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
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![]() I'm guessing that they are related to crew animations, and whether you are attacking something, or something is attacking you. |
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#3947 | |
Sonar Guy
![]() Join Date: Jul 2007
Location: Oregon, USA
Posts: 384
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#3948 |
Watch
![]() Join Date: Aug 2011
Location: Canada
Posts: 19
Downloads: 94
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Hello all.
I am re-installing SH4; I have the Steam version 1.4. Everyone seems to feel Trigger Maru is THE mod for this game, but I see TMO 2.5 requires SH4 1.5. My question is this... is there a version of Trigger Maru for SH4 1.4? Could someone please post a link? Thank you in advance. |
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#3949 | |
Planesman
![]() Join Date: Sep 2008
Posts: 195
Downloads: 19
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#3950 | |
Watch
![]() Join Date: Aug 2011
Location: Canada
Posts: 19
Downloads: 94
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#3951 | |
Planesman
![]() Join Date: Sep 2008
Posts: 195
Downloads: 19
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#3952 |
Sea Lord
![]() Join Date: May 2006
Location: 5 Miles Inland West Of Lake Huron
Posts: 1,936
Downloads: 139
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There is a link for an older version of TMO over at filefront, but the last person I directed there, said that it was chopped up, in that it wasn't complete.
I think version 1.7.6 was the last version compatable with SH4 v1.4
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#3953 |
Seaman
![]() Join Date: May 2005
Location: Atlanta, GA
Posts: 38
Downloads: 97
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Finally got the time tonight to start copying stuff over from my old laptop to my shiny new sports car-type laptop.
![]() And...of course....the first things I copied were my SH4 mods with TMO 2.5 leading the way. Loaded SH4 1.5 Gold, downloaded JSGME, copied everything over and once again it is time to prowl the Pacific. Thanks again to all who made TMO possible for SH4. ![]() |
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#3954 | |
Argentinian Skipper
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Regards. Fitzcarraldo ![]()
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My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
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#3955 |
Sea Lord
![]() Join Date: May 2006
Location: 5 Miles Inland West Of Lake Huron
Posts: 1,936
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Good suggestion Fitz! That is true.
Although, I think there may a a copy of 1.7.6 in the download section too. Maybe Sailor Steve or someone uploaded it here. Can't remember right off.
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A legislative act contrary to the Constitution is not law. -John Marshall Chief Justice of the Supreme Court --------------------- |
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#3956 |
Stowaway
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if you guys find working links let me know and i'll put the v1.4 mega mods in the popular mods sticky thread
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#3957 |
Sea Lord
![]() Join Date: May 2006
Location: 5 Miles Inland West Of Lake Huron
Posts: 1,936
Downloads: 139
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Webster, I think v1.9 was the first one to support SH4 1.5 only, but I did run it successfully with SH4 1.4 for some time. I just couldn't use the Uboat stuff, which I don't mess with much anyways, so it was no great loss.
So if anyone wants to try it, they can, but it's no guarantee that it will work, or work flawlessly.
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A legislative act contrary to the Constitution is not law. -John Marshall Chief Justice of the Supreme Court --------------------- |
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#3958 |
Medic
![]() Join Date: Jun 2009
Location: Blue Coral Sea
Posts: 168
Downloads: 305
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Sorry to ask some questions about battle experiences.
I was always detected by IJN DD easily when I was closed to the convey. And I couldn't escape if IJN DD began to drop depth charges. The Mod Version is TMO2.2 without AI easy MOD. Is there some seasoned captain can share your precious experiences in detail to help me make a progress? You can introduce your tactics, for example: how far will you began to attack? and how to escape and so on. Thanks in advance. ![]() ![]() ![]() ![]() ![]() |
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#3959 |
Stowaway
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[QUOTE=seaplate hitman;1904350]Sorry to ask some questions about battle experiences.
[FONT=Book Antiqua]I was always detected by IJN DD easily when I was closed to the convey.[/ You can introduce your tactics, for example: how far will you began to attack? and how to escape and so on.[/ oh, but where to begin!!! First off, you want to set up your attack without "them" knowing you are there. So I've learned to stay out of visual range which is at least 7 nm in clear daylight. Plan your attacks with the environment to your advantage, e.g., night, bad weather, rough seas, etc. Shoot and get away on the surface if at night or poor weather (fog, rain, etc.). If submerged, shoot and go deep and be silent and pick a path to escape. There isn't a fool proof tactic. Save before you attack and replay to learn. |
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#3960 | |
Engineer
![]() Join Date: Apr 2012
Location: Poland
Posts: 200
Downloads: 84
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