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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 |
Planesman
![]() Join Date: Aug 2010
Location: The Mitten
Posts: 184
Downloads: 94
Uploads: 0
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Looks really good. All you need to do now is to find someone to modify the 3d model to fit the i-507. Then you can put it into your "Climb Mount Niitaka" campaign as an Easter Egg.
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#32 |
Bosun
![]() Join Date: Apr 2011
Posts: 62
Downloads: 764
Uploads: 4
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This submarine looks to be very well done keltos01. Would you mind if I used it in a mod I'm planning called Silent Frenchie? The mod is about the (Fictional) exploits of this boat in the pacific.
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#33 |
XO
![]() Join Date: Oct 2006
Posts: 425
Downloads: 52
Uploads: 0
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Hello all
I am running Sillent hunter IV, 1.5, Wolfs version ,. I placed Surcouf 1.7.8 into the mods folder and then I cleared out all mods and added only the Surcouf file via JSGME. I cannot find the Surcouf in game. Please, where is she? |
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#34 |
Engineer
![]() Join Date: Sep 2013
Location: NC USA
Posts: 219
Downloads: 164
Uploads: 0
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Wondering the same myself, Kinda disappointed that there's no how-to on getting it to work
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#35 |
Seasoned Skipper
![]() Join Date: Nov 2008
Location: Colorado and California
Posts: 726
Downloads: 358
Uploads: 0
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Hello i learned you are having problems locating the ship in the sim, once loaded. I will have to review my files and contact the fellow who made her, to see if i can help you, it has been a while since i tested this fine ship. Will try to help out.
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Erlaubnis an Bord zu kommen.
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#36 |
Engineer
![]() Join Date: Sep 2013
Location: NC USA
Posts: 219
Downloads: 164
Uploads: 0
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Good to know, thanks
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#37 |
Seaman
![]() Join Date: Dec 2006
Location: Martha's Vineyard, MA
Posts: 36
Downloads: 409
Uploads: 0
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Really nice ship here Keltos - great job on the mod
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#38 |
Seaman
![]() Join Date: Dec 2006
Location: Martha's Vineyard, MA
Posts: 36
Downloads: 409
Uploads: 0
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Try looking in one of the quick/single missions - i found it in there. Haven't tried to start a career yet but i intend to very soon - like in 10 minutes...
Cheers |
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#39 |
World's best
Join Date: Jun 2011
Location: schierling, germany
Posts: 23
Downloads: 190
Uploads: 0
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Tried this mod. Wonderful!
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There are no pink elephants! |
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#40 |
Seaman
![]() Join Date: Jul 2012
Posts: 40
Downloads: 65
Uploads: 0
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In game the boat's skin is black, and the whole conning tower is missing, I play with trigger maru, but I don't think that would affect it, is this normal, or one-
off? |
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#41 |
Weps
![]() Join Date: Dec 2012
Posts: 357
Downloads: 137
Uploads: 0
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How does it look without TMO?
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#42 |
Seaman
![]() Join Date: Jul 2012
Posts: 40
Downloads: 65
Uploads: 0
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It looks fine without, although "fine" is relative, as in some things still don't work right, but overall works, just wondering, is there a way to fix for TMO, cause I would really rather play with it on, but not essential though. The files that is affecting it would be fine, but the jsgme says that only the torpedoe and campaign files are conflicting so I don't what the problem is.
Last edited by bell117; 03-19-15 at 08:54 AM. |
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#43 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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![]() ![]() Was not designed for tmo... K |
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#44 |
Seaman
![]() Join Date: Jul 2012
Posts: 40
Downloads: 65
Uploads: 0
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oh ok, it's just that TMO isn't really the mod that I thought would conflict with the sub, I mean the only files that conflict are the torpedoes.
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#45 |
Watch
![]() Join Date: Mar 2015
Location: Wisconsin, USA
Posts: 25
Downloads: 10
Uploads: 0
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Thank you for releasing this interesting submarine. Could we possibly get more French subs like the Redoutable or Sirene class please?
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"When in doubt, win the War." |
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