![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#121 |
Watch
![]() Join Date: Jun 2005
Posts: 16
Downloads: 94
Uploads: 0
|
![]()
Great mod imho...adds great immersion to the whole game.
Have a small issue though...When I try to use the hydrophone I get a CTD. Am I missing something here? Cheers |
![]() |
![]() |
![]() |
#122 |
Serial Port Protector
Join Date: Sep 2002
Posts: 1,424
Downloads: 370
Uploads: 0
|
![]()
there is still (V1.20) a SH5 bug left by trying to use the hydrophone while an ai-sub is in range, which leads to a CTD also... can you check again ?
__________________
Stormy...... |
![]() |
![]() |
![]() |
#123 |
Watch
![]() Join Date: Jun 2005
Posts: 16
Downloads: 94
Uploads: 0
|
![]()
Hello,
First time I tried I had an AI-sub in the vicinity. Second time I tried I made sure I was all alone out there. Still, I got a CTD... Also tried disabling 3d sound acceleration in game...didn't work. |
![]() |
![]() |
![]() |
#124 | |
Serial Port Protector
Join Date: Sep 2002
Posts: 1,424
Downloads: 370
Uploads: 0
|
![]() Quote:
hi, ingame, the ammount of 3D channels in controlable, sound HW acceleration is controlable outside the game using "dxdiag.exe". Try to set it to minimum, but you will loose 3D sound. On my side, I still have the soundblaster bug/problem that leads to a CTD after a while, even without a single mod enabled, using "patch" 1.20 or older patches. So currently iam using my ****ty onboard "realtec" sound system to be able to benefit from full DX hw acceleration to have 3D sound but with reduced sound quality. ![]() ![]() In your case and additional, you can try to delete "amb_Hydrophone.wav" and all "...hyd.wav" files from the mods data/sound folder and re enable the mod.
__________________
Stormy...... |
|
![]() |
![]() |
![]() |
#125 |
Serial Port Protector
Join Date: Sep 2002
Posts: 1,424
Downloads: 370
Uploads: 0
|
![]()
...by the way
some of the new features of upcomming version 1.2: Intended to work with TheDarkWraith`s new UI`s and Mighty fine crew mod. - New sound for incomming radio messages - New sounds for sending radio messages (useable with TheDarkWraith`s new UI`s) - New sound for "Captains log" (useable with TheDarkWraith`s new UI`s) - New sound for crew management - New sounds for handling the deck and aa guns (useable with TheDarkWraith`s new UI`s) - New sound for battlestations via key press (useable with TheDarkWraith`s new UI`s) - New sounds for recharging batterys (useable with TheDarkWraith`s new UI`s) - New sound for starting diesel engine in case of switching to std propulsion (useable with TheDarkWraith`s new UI`s) - New sound for "we are taking damage" - New sound for "enemy ships is ramming us sir" - New sound for "calling the medic" - New sound for "men down on the deck" - New sound for "We're_under_attack_sir" - New long night on surface attack run sample, which allow following the night attack of U96 via keystroke - Added a little dirty "Easter Egg" - Changed forward crash dive rumbling (ctd fix for some systems) - Changed "Surface the sub" (added additional crew rumbling) - Changed sound for "we have not enough water below kiel" - Johann the Phantom is more patient now - Always shouting WO in normal mode is optional now - Shorter hard rudder command confirmings by crew - Some Volume adjustments - deleted the hydrophone wreck bouncing sample (to bad quality and to much stress on the sound system) - Exchanged a stereo sound (have to be mono for 3D) - Removed the breathing from submarine surfacing sound - Removed Semmelrogge`s duck quaking from torp impact pleasure sample - Added sh.sdl compatibility for RDA 1.4 (additional planes in RDA mod) - Added a little dirty "Easter Egg" Altered Sounds for Mighty fine crew mod regarding - Goto periscope dept - Goto snorcel dept - Dive from Surface - Crash dive - Crew steps up ladder with additional water droplets and surface wave sounds - Crew steps down the ladder with additional water droplets and rumbling - Crew falls down the ladder with additional rumbling - Ballast tank flooding and blowing sounds - Engine telegraph volume reduced ...still trying to get the missing sonar guy sounds like "Enemy ship is pinging us" or "Destroyer in attack run" and so on to work... ![]()
__________________
Stormy...... Last edited by Stormfly; 05-30-10 at 11:20 AM. |
![]() |
![]() |
![]() |
#126 |
Helmsman
![]() Join Date: Mar 2010
Location: Finland
Posts: 108
Downloads: 106
Uploads: 0
|
![]() ![]() |
![]() |
![]() |
![]() |
#127 |
Planesman
![]() Join Date: Dec 2009
Posts: 191
Downloads: 172
Uploads: 0
|
![]()
in the new version , have you by any chance removed the voice/ whisper of some crew member repeatedly mumbling " uhh huhh...... uhh huhh.... " ??
It was the only reason I couldnt cope with the mod before and therefore didnt use it. lol ![]() It drove me mad / nuts! |
![]() |
![]() |
![]() |
#128 | |
Serial Port Protector
Join Date: Sep 2002
Posts: 1,424
Downloads: 370
Uploads: 0
|
![]() Quote:
uhh huhh...... uhh huhh.... i realy dont know what you mean, i mean there are so many voices and mumbling in the background, you know the best immersion is to hear and feal a real crew, and iam sorry they are allive and do mumbling and so on... ...uhh uhh at what moment do you hear it... is there a special event connected with it ?
__________________
Stormy...... |
|
![]() |
![]() |
![]() |
#129 |
Watch
![]() Join Date: Aug 2007
Posts: 25
Downloads: 627
Uploads: 0
|
![]()
Really looking forward to this upgrade. Enjoying V1.2. Keep up the good work
![]() |
![]() |
![]() |
![]() |
#130 | |
Planesman
![]() Join Date: Dec 2009
Posts: 191
Downloads: 172
Uploads: 0
|
![]() Quote:
To me , It sounds like a sample of someone looking over a map and confirming ideas with a murmer.... as you would in a conversation while listening to someone else ... when I played with your mod it was happening every 20 or 30 seconds. Sorry its hard to describe lol . |
|
![]() |
![]() |
![]() |
#131 | |
Serial Port Protector
Join Date: Sep 2002
Posts: 1,424
Downloads: 370
Uploads: 0
|
![]() Quote:
__________________
Stormy...... |
|
![]() |
![]() |
![]() |
#132 |
The Old Man
![]() Join Date: Aug 2006
Location: Mountain Ash, Wales, U.K.
Posts: 1,548
Downloads: 179
Uploads: 3
|
![]()
Fantastic Mod, can't wait for your update
![]()
__________________
***THE GENERAL*** |
![]() |
![]() |
![]() |
#133 |
Machinist's Mate
![]() Join Date: Mar 2008
Posts: 125
Downloads: 60
Uploads: 0
|
![]()
yep...cant wait!
|
![]() |
![]() |
![]() |
#134 |
Helmsman
![]() Join Date: Mar 2010
Location: Finland
Posts: 108
Downloads: 106
Uploads: 0
|
![]()
I also recall that "huh... uhhuh" mumbling, it doesn't bother me too much, but could live without it! Still for me this is the best sound mod there is.
|
![]() |
![]() |
![]() |
#135 |
Medic
![]() Join Date: May 2006
Location: Near Lake Leman and Geneva, FRANCE
Posts: 162
Downloads: 150
Uploads: 0
|
![]()
Great improvement !!!!
![]() ![]() I can't wait... I hope that you will succed to restore message and voice "wasserbomb". Best Regard and many thanks for this update, Jean |
![]() |
![]() |
![]() |
Tags |
favorite |
|
|