![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 | ||
Seaman
![]() Join Date: May 2004
Location: Finland
Posts: 35
Downloads: 4
Uploads: 0
|
![]() Quote:
![]() My old card was a PNY, and, judging from the price of it, the components are/were probably not of the highest quality. (I now have an MSI card. What is it about the three-letter acronyms, anyway?!) I looked around on a couple of hardware-related forums. This is what I found at [H]ard|OCP: Weird noise from my 7800 GTX 512MB. Quoting one of the replys: Quote:
|
||
![]() |
![]() |
![]() |
#2 |
Samurai Navy
![]() Join Date: Jun 2003
Location: Portland, OR
Posts: 554
Downloads: 14
Uploads: 0
|
![]()
That doesn't really explain why SC wouldn't have that problem, while DW does, though.
|
![]() |
![]() |
![]() |
#3 |
Ocean Warrior
![]() Join Date: May 2005
Location: Free New York
Posts: 3,167
Downloads: 2
Uploads: 0
|
![]()
Sub Command is actually so different than DW, its not the best comparison to make.
![]()
__________________
LW ![]() ![]() |
![]() |
![]() |
![]() |
#4 |
Sonar Guy
![]() Join Date: Jan 2002
Location: 59.96156N 11.02255E
Posts: 385
Downloads: 3
Uploads: 0
|
![]()
In my experience there isn't all that much "2d" about the DW interfaces. At least for the "map" screens, (plenty of them on the ffg, fire control, astac, etc etc) the map itself seems to be drawn using 3d functions.
That's my experience from trying to make XFire ingame chat work in DW. (3d views and such map areas are the areas on top of which the in-game is visible. Otherwise it "falls behind" the interface. The window edges on the bridge is an example. I have a screenshot of it somewhere, looks a bit like someone slapped a window sticker (sticky and printed side the same) on the outside of the windows...) My conclusions may be wrong, but this would plenty explain difference from SC. Also, I suspect "when there are massive amounts of IO on the card. Such as loading texture data at the beginning of a level." might be a good hint - as an example, if DW creates textures to draw on areas on screen, and then transfers these textures to the card.
__________________
![]() Teaching DW newbies how to climb the food chain. |
![]() |
![]() |
![]() |
#5 | |
Samurai Navy
![]() Join Date: Jun 2003
Location: Portland, OR
Posts: 554
Downloads: 14
Uploads: 0
|
![]()
Possibly a workable theory, but my card is PCI-Express, which should not have anything *like* data transfer problems. Indeed, the bus to a PCI-E 16x card is SO wide, that it can actually be used for a video card's access to system ram instead of needing onboard ram (in the case of ATI's Hypermemory and nVidia's Turbocache technology).
You are probably close on this, though - but if it's not the bus....what could it be? And this is especially odd on the X800XL, as it squeals by default, but turning ON 4xFSAA and 4xAniso fixes the problem. Which *surely* would INCREASE whatever data transfer load there is? Quote:
|
|
![]() |
![]() |
![]() |
#6 |
Seaman
![]() Join Date: May 2004
Location: Finland
Posts: 35
Downloads: 4
Uploads: 0
|
![]()
I poked every condensator and inductor I could reach on the video card and motherboard with a q-tip. No results.
Now that I listened carefully, I could also hear the squeal in 3DMark, but only when a new test was being loaded. I'm starting to lean towards the "massive IO" as a cause, as well. I also detected a similar and constant noise in GTR, but it was on a lower frequency, and a little quieter. I tried forcing FSAA and AF, but the squeal remained. Next I'm going to install v101 and see if the noise goes away, as cyberslicer reported it did. |
![]() |
![]() |
![]() |
#7 |
Seaman
![]() Join Date: May 2004
Location: Finland
Posts: 35
Downloads: 4
Uploads: 0
|
![]()
No luck with v101, either. The GPU core temperature was a bit lower than in v103beta, but the squeal was the same.
|
![]() |
![]() |
![]() |
#8 | |
Ocean Warrior
![]() Join Date: May 2005
Location: Free New York
Posts: 3,167
Downloads: 2
Uploads: 0
|
![]() Quote:
My point is that it's not a useful way of approaching problems. If anything its a distraction. ![]()
__________________
LW ![]() ![]() |
|
![]() |
![]() |
![]() |
#9 | |
Samurai Navy
![]() Join Date: Jun 2003
Location: Portland, OR
Posts: 554
Downloads: 14
Uploads: 0
|
![]() Quote:
Perhaps the game is doing rapid flipping between render targets? Or rendering to the back buffer in an unusual way? |
|
![]() |
![]() |
![]() |
#10 |
Ensign
![]() Join Date: Jan 2006
Location: Belgrade,Serbia
Posts: 222
Downloads: 6
Uploads: 0
|
![]()
LOL...i have 9800XT..and it is quiet as Kilo...LOL :rotfl:
BUT my old 4400Ti Nvidia did make noise but only in 1 game:Silent Storm.
__________________
Any ship can submerge.. Only submarine can surface! |
![]() |
![]() |
![]() |
#11 |
Admiral
![]() Join Date: Aug 2003
Location: Michigan, USA
Posts: 2,387
Downloads: 21
Uploads: 0
|
![]()
When cards make this "squeal", does it hurt the card? Is the life shortened? My card seems fine, but if it ever does do it in a game, I want to know if it will blow up.
![]() |
![]() |
![]() |
![]() |
#12 |
Navy Dude
![]() Join Date: Feb 2005
Location: Germany
Posts: 176
Downloads: 0
Uploads: 0
|
![]()
I believe its not hurting your card. Mine is doing it for over a year now and its still working
![]() I guess they are emitting frequencies all the time anyway. The difference is just, that in this special case the frequency is audible. |
![]() |
![]() |
![]() |
#13 |
Planesman
![]() Join Date: Sep 2004
Location: Olympus Mons, Mars
Posts: 184
Downloads: 115
Uploads: 0
|
![]()
this is so wierd, now you got me all freaked out. I just bought a new card, Radeon X700 Pro and im afraid to try DW now.
My old Geforce Ti4200 was silent. This may be a dumb question, but are you making sure your fan is clean? so, whats the current theory? 1. Electromechanical. The sound is produced by friction/vibration of a moving part. or 2. Electromagnetic. The sound is produced by the emmited radiation of an electronic device. (like the way a transformer hums without moving parts) |
![]() |
![]() |
![]() |
#14 | |
Samurai Navy
![]() Join Date: Sep 2001
Location: Flanders
Posts: 569
Downloads: 4
Uploads: 0
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#15 |
Ensign
![]() Join Date: Jan 2006
Location: Belgrade,Serbia
Posts: 222
Downloads: 6
Uploads: 0
|
![]()
I agree,completly with the transformator theory(it is fact,not theory) but do u think that thay r so bad and strong on video cards that they can make actualy so strong noise that u can hear that even if your hd is working,and coolers,and fans.....?
![]() I say we need an exsorcist here,now!...LOL ![]()
__________________
Any ship can submerge.. Only submarine can surface! |
![]() |
![]() |
![]() |
|
|