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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#2776 |
Grey Wolf
![]() Join Date: Sep 2006
Location: NY
Posts: 995
Downloads: 1078
Uploads: 6
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In my case, Uplay has automatically updated since v2.0. Have you gone to the ubisoft uplay site, and updated to the latest version of Uplay now? Version is 4.1+.
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JSGME help links and common error solutions |
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#2777 |
Ace of the deep .
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Nippelspanner is talking about the game updating to version 1.2 . Uplay doesn't update automatically . You have to go to the game file Silent Hunter 5\Support\GameUpdater
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#2778 |
Swabbie
![]() Join Date: Dec 2012
Posts: 5
Downloads: 71
Uploads: 0
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#2779 |
Stowaway
Posts: n/a
Downloads:
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#2780 |
Engineer
![]() Join Date: Jul 2006
Location: By the Nordsee
Posts: 200
Downloads: 374
Uploads: 0
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my Mods list.....
sobers game loading tips V8 SH5 Das Boot Departure Theme SteelViking's Interior Mod V1.2 SteelViking's Interior Mod V1.2.2 Patch sobers multi color mod V5 DynEnv v2.9 - 1. Main Mod DynEnv v2.9 - 5.c Ambient Settings - Darker Nights-No Murky Waters Moon_light_mod sobers base sky mechanics V1 Water reflections intensity varied by available sunlight by TheDarkWraith Small_trees_SH5_V1 sobers smoke screen V1 SH5 (DynEnv compatible) sobers best ever fog V22 SH5 sobers better terrain v4 SH5 sobers waves mod V16 01112013 SH5 sobers more trees SH5 sobers storm Clouds v1 SH5 SH5_7A_Conning_Fix Fuel Gauge WoGaDi_SteelViking's Interior Equipment_Upgrades_Fix_v1_4_byTheBeast Equipment_Upgrades_Fix_v1_4_Patch_1 #Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober EUF_UBoat_FX_v0_0_3_ byTheBeast FX_Update_0_0_22_ByTheDarkWraith FX_Update_0_0_22_Torpedoes (modified for torpedoes failure patches) AI_sub_crew_1_0_2_TheDarkWraith NewUIs_TDC_7_4_2_ByTheDarkWraith NewUIs_TDC_7_4_2_alt_officer_wounded_by_Torpedo NewUIs_TDC_7_4_2_Real_Navigation NewUIs_TDC_7_4_2_RadCapTools_0_2_alpha NewUIs_TDC_7_4_2_WWIIInterface_by_naights Large Optics for TDW UI Large Optics for TDW UI 16 by 9 Disabled Sonar Ping-TDW NewUIs _7_4_2_ compatibile HydrophoneFollowNearestContactFix_For_NewUIs_TDC_7 _1_0_To_7_5_0 sobers New UI addons for mega mod list SH5 V4 Sjizzle's - Charts for NewUIs part1_07.06.2013 Sjizzle's - Charts for NewUIs part 4_20.07.2013 IRAI_0_0_39_ByTheDarkWraith IRAI_0_0_39_ByTheDarkWraith_Patch_1 silentmichal's interior mod 1.2.4 R.E.M_by_Xrundel_TheBeast_1.2 Cerberus62 Corrected Depth Charge Projector 1.0 Reworked Morale and Abilities v.1.1 MFCMCCDLite Speech fixes and additions (english version) sobers green crew training V4 SH5 TDW FX Fix for Sobers chimney smoke Church's Compass Dials Mod v2.2 - Option Two OPEN HORIZONS II_full v2.2 R.S.D. - Reworked Submarine Damage v5.5 by vdr1981 RPM Hydrophone v2.2.1 Realistic_Hydrophone_1_1 Expanded Navies by Cybermat47 v.1.0.01 smaller flags for Warships 1_0b sobers Lights Cfg V6 SH5 Trevally Tutorial - All v0.2(for OHIIv1.3) Trevally Automated Scripts v0.6 Trevally Harbour & Kiel Canal Pilot v3.1 Trevally TDC Help v2 Patrolsearch autoscriptsV04 MadMaxs_SH5_Subdiesel (mono) v2 sobers hud sounds V1 SH5 sobers no footstep sound mod SH5 V2 sobers Realistic contrast V8 SH5 sobers realistic underwater FX6 SH5 DynEnv v2.9 - 2. Main Mod Low Resolution Patch EQuaTool 01.01 by AvM - Large Style AOB slide ruller for TDW UIs and MO by stoianm Warfox deck crew always whispering SH5 German Version gap - HD 1 deg Scope Bearing v 1.0 Shadow Improvement ModLR sobers bad weather deck gun V5 SH5 sobers map colors SH5 V1 sobers campaign start mod for OH2 SH5 V1 http://imageshack.us/photo/my-images/834/kiol.png/ My sub seems to be a little darkened Rick |
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#2781 |
Ace of the deep .
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Computer specs
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#2782 |
Engineer
![]() Join Date: Jul 2006
Location: By the Nordsee
Posts: 200
Downloads: 374
Uploads: 0
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Intel(R) Core(TM)2 Extreme CPU X9770 @ 3.20GHz (4 CPUs), ~3.2GHz
Windows 8 Pro 64-bit (6.2, Build 9200) (9200.win8_gdr.130531-1504) 6GB RAM NVIDIA GeForce GTX 285 Display Memory: 3810 MB Dedicated Memory: 995 MB Shared Memory: 2815 MB |
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#2783 |
Ace of the deep .
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Must be a nvidia thing . Unenable the mod sobers Realistic contrast V9 SH5 . Maybe the graphics card isn't good enough , I dunno .
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#2784 |
Ace of the deep .
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We have glowing light bulbs again . They are still white at night , dunno how to apply red mask to light bulbs at night .
![]() ![]() Last edited by THE_MASK; 12-09-13 at 08:18 PM. |
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#2785 | |
Engineer
![]() Join Date: Jul 2006
Location: By the Nordsee
Posts: 200
Downloads: 374
Uploads: 0
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Well I've tried disabling Realistic Contrast. To no avail, even tried lowering graphics settings shadows etc. still the same getting 58 FPS though! ![]() gonna have to try different graphics drivers, but it's getting late! It used to work! I will post my findings! Rick |
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#2786 |
Engineer
![]() Join Date: Jul 2006
Location: By the Nordsee
Posts: 200
Downloads: 374
Uploads: 0
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All mods above OHII are working without fault......it appears to be a file in OHII that's causing my problem!
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#2787 | |
Ace of the deep .
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Check out this explanation by a Dev . ''If you have windows vista/7, the more video RAM you have, the more your harbors will disappear ! (as paradoxical as it can be....) That's because the video card memory uses the same 2GB of virtual memory as the game uses, so you will have less memory for the game. '' Maybe disappearing harbors/shaders etc . Now how to actually fix the problem ? Cut down pc resources . Right click the desk top and disable the aero theme in windows , it uses lots of memory imo . Enable the latest MEP file . See how that goes . |
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#2788 | ||
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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I would try dimming the 'Self Illumination' property and dimming/turning 'Color' properties to a warmer tone. If you eventually find a good balance, you should repeat the above steps for all the u-boat rooms. Summing up: the reduction of glowing light should be feasible, though the effect of various settings might vary with gfx hardware used. On the contrary, there is not obvious way to switch between 'white' and red bulb color, but by choosing a compromise color (and, perhaps, by making bulbs slightly transparent), you can partly obviate the problem ![]() |
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#2789 | |
Engineer
![]() Join Date: Jul 2006
Location: By the Nordsee
Posts: 200
Downloads: 374
Uploads: 0
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#2790 |
Ace of the deep .
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