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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#61 |
Planesman
![]() Join Date: Jul 2008
Posts: 181
Downloads: 476
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here is my list let me know what's wrong or more mod for batter game
thanks Generic Mod Enabler - v2.4.0.145 [F:\Ubisoft\Silent Hunter 5\MODS] AilBubbles 1.0 Micro AilClimateZones 1.0 AilClouds 3.0 AilDeckwave 1.0 AilRain 1.0 AilSmoke 1.7 AilWhiteInterior 1.0 Critical hits 1.1 Torpedos Dooms Decks for VIIABC 1.3 Gouldjg's Crew Management v1.2 Grossdeutscher Rundfunk Lite Campaign LC 1.2 Enhanced FunelSmoke_by HanSolo78 No Damn Bubbles, No Damn Halo Mod NDB,NDH OM#1 - No Dialog Indicator Radio Paris French Music Full Version 1.2 Old Style Explosions V1.1 Sh5EnvModGold sobers base wave mechanics for SH5 v3 BRF 1.3 full MightyFine Crew Mod 1.2.1 Stock w beards MFCM 1.2.1 OPTIONAL crash_dive workaround The Elite Campaign 1.1 AlternateEndingScreen Hans_Hansens_Loading_Screen_V1.0-ENG Menu - Das Boot Alarm Theme Nauticalwolf's_Damage_and_Torpedo_UI(b)_Mod_v1.1 Sub_Exhaust_1_0_4_byTheDarkWraith SubFlags_0_0_5_byTheDarkWraith IRAI_0_0_14_ByTheDarkWraith WoGaDi Mod BetaSix TDC Tutorial Mission By EMTGUF NewUIs_TDC_3_9_2_ByTheDarkWraith NewUIs_TDC_3_9_2_ColoredShippingChart_by_reaper7 NewUIs_TDC_3_9_2_Sub_Warship_Merchant_Same_Shape NewUIs_TDC_3_9_2_6x_6x_7x_RAOBF_patch MRP 1.3+OPCF MRP 5x4 patch |
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#62 | ||
Ocean Warrior
![]() Join Date: Aug 2007
Location: Montreal, Canada
Posts: 2,983
Downloads: 102
Uploads: 1
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Also, SteelVikings Underwater Community mod combines a lot of nice features and goes well with the Environment Mod. Also, with the environment mod, consider getting rid of (or installing after Env. Mod) Ail Rain, Smoke, Clouds and Climate Zones Also, Capthelms' sound mod is a very nice addition to the game. Ddrgns Uboat Historical Specs 1.4 is nice also,
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#63 | |
Planesman
![]() Join Date: Jul 2008
Posts: 181
Downloads: 476
Uploads: 0
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will give it a go. Are you taking about w clear Env or the one i have instell |
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#64 |
Mate
![]() Join Date: Nov 2009
Location: Scotland
Posts: 57
Downloads: 627
Uploads: 0
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i think ive got a bit of mod soup
![]() A Fistful of Emblems v1.51 Accurate German Flags Critical hits 1.1 Torpedos Damage assessment Danevangs PS 1.0 Common VIIC Shadow Maps Dooms Decks for VIIC (modified) Enhanced FunelSmoke_by HanSolo78 DBSM_Music_1_0_4 Fix for bearing sound (german speechpack) Fix for digits (german speechpack) Icebergs v1.3 - Vikingers Lite Campaign Compatible Lite_Campaign_LC_1.21_-_GER Loading Screens Mod Nauticalwolf's_Damage_and_Torpedo_UI(b)_Mod_v1.1 Player Guidance Icons Removed v1.0 Nauticalwolf's_Poster_Mod_v1.0 Nauticalwolf's_Torpedo_Textures_v1.2 Reboot's Hot Soup 1.1 Sh5EnvModGold DBSM_Speech_1_0_4 sobers base wave mechanics for SH5 v3 MightyFine Crew Mod 1.2.1 Stock faces SV&Com Underwater Mod NewUIs_TDC_3_9_2_ByTheDarkWraith NewUIs_TDC_3_9_2_ColoredShippingChart_by_reaper7 NewUIs_TDC_3_9_2_emtguf_rework_scopes NewUIs_TDC_3_9_2_jimimadrids_map_tools NewUIs_TDC_3_9_2_WWIIInterface_by_naights U-boat Historical Specifications 1.4 Das Boot Crew Mod For SH5 IRAI_0_0_12_ByTheDarkWraith Old Style Explosions V1.1 A Fistful of Emblems v1.51 (Weathered) new_KM_binos
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#65 | |
Ocean Warrior
![]() Join Date: Aug 2007
Location: Montreal, Canada
Posts: 2,983
Downloads: 102
Uploads: 1
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W_clear's Env 3.1 Mod.. However, as I haven't tried this EnvGold I cannot say which is better. I merely suggest Env. 3.1 by W_clear as it is compatible with a host of other graphical fixes
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#66 | |
Planesman
![]() Join Date: Jul 2008
Posts: 181
Downloads: 476
Uploads: 0
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This is what i have now looks great Generic Mod Enabler - v2.4.0.145 [F:\Ubisoft\Silent Hunter 5\MODS] Capthelms_SH5_Audio_Mod Radio Paris French Music Full Version 1.2 Grossdeutscher Rundfunk Menu - Das Boot Alarm Theme Old Style Explosions V1.1 The Elite Campaign 1.1 Lite Campaign LC 1.2 TDC Tutorial Mission By EMTGUF BRF 1.3 full MightyFine Crew Mod 1.2.1 Stock w beards Gouldjg's Crew Management v1.2 Enhanced FunelSmoke_by HanSolo78 Critical hits 1.1 Torpedos Dooms Decks for VIIABC 1.3 SubFlags_0_0_5_byTheDarkWraith U-boat Historical Specifications 1.4 Shadow Improvement Mod Conus' Graphic Mod 1.1 SV&Com Underwater Mod sobers talking conning crew mod Environment 3.1 MOD AilClouds 3.0 sobers base wave mechanics for SH5 v3 AilSmoke 1.7 NewUIs_TDC_3_9_3_ByTheDarkWraith IRAI_0_0_15_1_ByTheDarkWraith SteelViking's Interior Mod V1.1 |
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#67 | |
Helmsman
![]() Join Date: Jan 2009
Location: Area 7
Posts: 110
Downloads: 86
Uploads: 0
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#68 |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
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Also dem, things will look a little bit better with SV&Com installed after Env3.1.
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![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
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#69 |
Planesman
![]() Join Date: Jul 2008
Posts: 181
Downloads: 476
Uploads: 0
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#70 |
Planesman
![]() Join Date: Jul 2008
Posts: 181
Downloads: 476
Uploads: 0
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#71 |
Planesman
![]() Join Date: Jul 2008
Posts: 181
Downloads: 476
Uploads: 0
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Help
thanks for the help with the mods the game is looking great the best i have it looking Now Obseration scope will NOT go above o meters at perscope depth ![]() Generic Mod Enabler - v2.4.0.145 [F:\Ubisoft\Silent Hunter 5\MODS] Capthelms_SH5_Audio_Mod Radio Paris French Music Full Version 1.2 Grossdeutscher Rundfunk Menu - Das Boot Alarm Theme Old Style Explosions V1.1 The Elite Campaign 1.1 Lite Campaign LC 1.2 TDC Tutorial Mission By EMTGUF BRF 1.3 full MightyFine Crew Mod 1.2.1 Stock w beards Gouldjg's Crew Management v1.2 Enhanced FunelSmoke_by HanSolo78 Critical hits 1.1 Torpedos Dooms Decks for VIIABC 1.3 SubFlags_0_0_5_byTheDarkWraith U-boat Historical Specifications 1.4 Shadow Improvement Mod Conus' Graphic Mod 1.1 sobers talking conning crew mod Environment 3.1 MOD AilClouds 3.0 sobers base wave mechanics for SH5 v3 AilSmoke 1.7 NewUIs_TDC_3_9_3_ByTheDarkWraith IRAI_0_0_15_1_ByTheDarkWraith SteelViking's Interior Mod V1.1 SteelViking's Interior Mod V1.1 patch V1.1.1 SV&Com Underwater Mod |
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#72 |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
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I am not sure what would be causing that dem. None of my mods touch the observation scope. It might be TDW's UI Mod? I am not sure if he modifies the hight the periscopes raise or not. TDW what's the word on that?
You could try BIGREG's historical periscope hight mod just to see if that solves the problem for you.
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![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
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#73 |
Mate
![]() Join Date: Nov 2009
Location: Scotland
Posts: 57
Downloads: 627
Uploads: 0
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[QUOTE=dem;1463504]Help
thanks for the help with the mods the game is looking great the best i have it looking Now Obseration scope will NOT go above o meters at perscope depth ![]() Click on snorkel button that does the trick ![]()
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#74 |
Planesman
![]() Join Date: Jul 2008
Posts: 181
Downloads: 476
Uploads: 0
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#75 |
Mate
![]() Join Date: Nov 2009
Location: Scotland
Posts: 57
Downloads: 627
Uploads: 0
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Welcome:
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