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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#61 |
Sparky
![]() Join Date: Jun 2006
Location: Blackburn, Lancashire, ENGLAND
Posts: 154
Downloads: 23
Uploads: 0
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"sh4 Exec"
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#62 | |
Navy Dude
![]() Join Date: Sep 2006
Location: Melbourne, Australia
Posts: 173
Downloads: 1
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Want to have multiple installations and keep your careers separate? Download MultiSH4: http://members.iinet.net.au/~potoroo/Downloads/SH4/MultiSH4.zip |
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#63 |
Watch
![]() Join Date: Oct 2005
Posts: 18
Downloads: 0
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or just simply SH4 Enhanced
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#64 |
Seasoned Skipper
![]() Join Date: Dec 2006
Location: Colorado Springs
Posts: 676
Downloads: 11
Uploads: 0
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How about someone collect all the possible names and setup a pole so we can vote on.
It seems everyone is submitting a different name and no one is saying they like a suggested name. we could all go on for weeks if everyone keeps suggesting new names. If a name is going to be picked, we either need to agree on 1 or Potoroo will do it on his own. I for one like SH4 Skipper. The others are good too but they are more of a play on the letters and numbers.
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#65 |
Officer
![]() Join Date: Feb 2005
Location: On patrol...
Posts: 244
Downloads: 113
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I heartily concur with the praise of the fine contributions of JScones with his wonderful mod enabler and SH3 Commander.
I only recently returned to SH3 with the release of GWX and was absolutely stunned at the marked improvements of SH3 Commander 2.7. The last previous version that I had was 1.4 or so. It is a shame that a few rotten apples have to ruin the lot, but I understand and fully respect his decision to remain "ashore" on this one. Best of luck, JScones! And I trust that someone will pick up the ball and carry it forward for us in SH4. As for a name....how about ComSubPac ... to remain with the US Navy theme. ![]()
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"Sink 'Em All!"- Uncle Charlie....."Angriff, Ran, Versenken!"- Onkel Karl |
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#66 | |
Navy Dude
![]() Join Date: Sep 2006
Location: Melbourne, Australia
Posts: 173
Downloads: 1
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![]() One thing I have decided is to make its architecture multi-SH4 installation compatible right from the word go. That way when the supermods and what have you do come out there will be only one installation of SH4 Commander (hi Jaesen!) and it should be easier to accomodate them than was the case with SH3 Commander (I often wonder if Jaesen regretted the '/l' switch). The trick will be to manage this neatly.
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Want to have multiple installations and keep your careers separate? Download MultiSH4: http://members.iinet.net.au/~potoroo/Downloads/SH4/MultiSH4.zip |
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#67 |
Ocean Warrior
![]() Join Date: Apr 2005
Location: Carmel, Indiana
Posts: 3,250
Downloads: 320
Uploads: 11
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The USN had a name for the command in the Pacific. I don't recall what it was, but this would be a good name for the SHIV CMDR.
I wouldn't play SHIII anymore without SH3CMDR. Jaeson, Jaeson, why has thou forsanken me?
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Irish1958 ![]() |
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#68 | |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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Insofar as supporting multiple SH4 installations, I hope you consider two things: 1. each installation of SH4 may require it's own set of "SH4Cmdr" files to run, meaning you will need to maintain duplicate (albeit slightly different) copies of files or settings; 2. players may want different sets of files to be installed depending on SH4 installation, meaning you will need to maintain duplicate copies of "Date" (and similar) based folders and files; These two points were what stopped me from re-engineering SH3Cmdr, because to support multiple installations with maximum user flexibility, I'd need to basically maintain multiple and distinct copies of SH3Cmdr anyway, no different then if the user installed (copied) it multiple times. Essentially a rewrite of SH3Cmdr. But if you are starting from scratch, I'm sure you can "frontend" "SH4Cmdr" to have it maintain multiple copies of itself to support these requirements (always drawing upon a "default clean" set of itself to use with any new installation). You are quite fortunate in that you can start from a clean slate with learnings from SH3Cmdr. I'm sure that after a period of time we will have a similar beast for SH4 but without some of the nuances of SH3Cmdr. Good luck! Last edited by JScones; 03-24-07 at 12:31 AM. |
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#69 | |||||
Navy Dude
![]() Join Date: Sep 2006
Location: Melbourne, Australia
Posts: 173
Downloads: 1
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I'm also curious about the idea of using a database to manage it. I've built enough front-ends to Jet in my time to feel comfortable with the mechanics of it but I wonder if it wouldn't be overkill if the "Cmdr" modded files are automatically restored. (ooh, last minute thought: does Vista support Jet? Or would I have to use something else?). A database could also impose dependency requirements for users they might not be comfortable with (ie, do I really want to be distributing MDACs or SQL Server Express?). Quote:
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One thing I'll say on the question of open source is that I will commit to not using proprietary or payware code. Right now though I want to control the architecture and get that right before thinking about opening it up though.
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Want to have multiple installations and keep your careers separate? Download MultiSH4: http://members.iinet.net.au/~potoroo/Downloads/SH4/MultiSH4.zip |
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#70 |
Grey Wolf
![]() Join Date: Mar 2005
Location: Manchester UK
Posts: 881
Downloads: 4
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Please put a randomiser option in. Please please please.
I was hoping not to need it, but after a few hours play etc, I really do need it. Please please pleasePlease please pleasePlease please pleasePlease please pleasePlease please pleasePlease please pleasePlease please pleasePlease please pleasePlease please pleasePlease please pleasePlease please pleasePlease please pleasePlease please pleasePlease please pleasePlease please pleasePlease please pleasePlease please pleasePlease please pleasePlease please pleasePlease please pleasePlease please pleasePlease please pleasePlease please pleasePlease please pleasePlease please pleasePlease please pleasePlease please pleasePlease please pleasePlease please pleasePlease please pleasePlease please pleasePlease please pleasePlease please pleasePlease please pleasePlease please pleasePlease please pleasePlease please pleasePlease please pleasePlease please please |
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#71 | |
Captain
![]() Join Date: Oct 2003
Location: Columbus, GA, USA
Posts: 525
Downloads: 89
Uploads: 0
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#72 |
Captain
![]() Join Date: Oct 2003
Location: Columbus, GA, USA
Posts: 525
Downloads: 89
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Oh, here's a good name: SH4Kommander. Clever, huh? JScones will be none the wiser.
Seriously, I like the suggestion already made in a previous post: SubComPac. I think Irish1958 was thinking of that as well.
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Asus P8 Z68 Deluxe MoBo Intel Core i7 @ 4.4 GHz 16 GB RAM EVGA GTX Titan Black 1.5 T-byte HDD Antec 1 KW True Power Quattro PS |
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#73 | |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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#74 |
Eternal Patrol
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:rotfl:
That's a good one! But won't it lead people to falsely believe it will work on a Nintendo?
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#75 |
Silent Hunter
![]() Join Date: Jul 2005
Location: Swansea
Posts: 3,903
Downloads: 204
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I'm pretty sure I saw that on a Chinese menu once :hmm:
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Well, here's another nice mess you've gotten me into. |
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