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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#2506 |
Lucky Jack
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I do not believe so. This happened in the open ocean. Basically you are surrounded and your sub just implodes. This has happened since release. Not often though.
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#2507 |
Ocean Warrior
![]() Join Date: Mar 2007
Location: Houston, TX
Posts: 2,731
Downloads: 393
Uploads: 12
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Tang and Tullibee were lost to their own torpedoes. There may have been more, but those are the two that were confirmed by survivors.
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"Never ask a World War II history buff for a 'final solution' to your problem!" |
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#2508 |
Watch
![]() Join Date: Apr 2010
Posts: 15
Downloads: 55
Uploads: 0
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Hi, using TMO2 + RSRD during campain at Fremantle after upgrade Sargo with conning tower ver. 2 (at the end of august '42) i can't use surface radar it is present in uboat slot but the buttons a greyed out and is not working at all (can't turn on/off)
Anyone come across such thing? Cheers |
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#2509 |
Argentinian Skipper
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1 - I want to change the name of my sub (for example: "barracuda"). Is there some way to make that?
2 - I want to select the sub for my campaign (the name of the sub, for example "Tang"). I know the PTC, but it isn´t compatible with TMO 2.0 (or yes???). Is there some way to make this change of sub for the campaign?) I use SH4 1.5 plus TMO 2.0 plus RSRD campaign mod. Many thanks! Fitzcarraldo ![]() |
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#2510 | |
Navy Seal
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#2511 | |
Sonar Guy
![]() Join Date: Jul 2007
Location: Oregon, USA
Posts: 384
Downloads: 74
Uploads: 0
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You want to get the USS TANG (SS 306), which is a Balao Class sub. Normally you will get assigned to the USS BALAO (SS 285) - Unit 1 on the list. GOTO the folder Data\Roster\American\Submarine and locate the cfg files for all the sub classes. Double-click on SSBalao.cfg file to get it into a text processor (like notepad). look down and find a list of units. You should see: [Unit 1] Name=USS Balao (SS-285) DOC=19430101 DOD=19460820 and [Unit 16] Name=USS Tang (SS-306) DOC=19431015 DOD=19441024 Just swap the names and numbers (cut and paste), and save the file. Don't mess with the Date of Commissioning (DOC) or Date of Decommissioning (DOD) - that might confuse the program. NOTE: This method isn't Fail-Safe, but it gives you a better chance of getting the name you want. Again, this must be done BEFORE you are assigned your new sub. Hope this was helpful. God Bless Electric Boat!
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#2512 |
Swabbie
![]() Join Date: Jun 2009
Posts: 13
Downloads: 25
Uploads: 0
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Hmm. So, I've been playing it some more since my last post. Started playing a new career out of Manila in an S boat. No problems at all for the first patrol and most of the second. I'm really liking many of the subtle changes since TMO 1.9.
In the middle of the second patrol I got the radio message stating that the Asiatic Fleet was relocating to Fremantle as usual. Continuing the patrol, two weeks later in game time I noticed that the home port icon on the nav map still was at Surabaya. No biggie, it takes a while to update normally. However by the time I was heading home in February 1942, the home port icon was still there. Fearing that I'd run into a bunch of angry Japanese at Surabaya, but not wanting to go all the way to Fremantle for no reason, I saved before heading in to the port. It gave me the option to refit/end patrol. Huh. When I started the next patrol it gave me the initial objective of "Photo recon of Surabaya harbor" (!) Again fearing I'd spawn in the middle of bunch of enemy ships, I started outside the harbor... but when I headed back in it was full of friendly ships, with no apparent way to complete the objective. The "take photo" icon was greyed out no matter what (probably because they were friendly). Something's not right here - even if the port was supposed to be friendly still (Feb '42...), that objective wouldn't make sense. Image 1 Image 2 (note the Omaha Light Cruiser in the background) Running the same mods as last time, minus the "alt engine sounds". Starting to seem to me like something is wrong with my campaign, but I don't really want to reinstall if it isn't going to change anything. Is this normal? ![]() |
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#2513 |
Seasoned Skipper
![]() Join Date: Feb 2008
Location: Good old Germany
Posts: 739
Downloads: 80
Uploads: 0
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Why do I loose my Surface Search Radar if I get an new conning tower ?
![]() I´ve bought it in the port with renown, but it isn´t there .
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#2514 | |
Rear Admiral
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A minor annoyance in my book, but if your telling me that said items don't work even after "repurchasing" them, , then i'll have to look into that. If this is the case, i need to know: - Calender date in game? - What boat? - What tower did you have? What tower did the game give? - What equipment did you have? - Is the equipment being placed on the boat? or is it just simply gone? |
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#2515 |
Seasoned Skipper
![]() Join Date: Feb 2008
Location: Good old Germany
Posts: 739
Downloads: 80
Uploads: 0
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03 November 1942
USS Skipjack (SS184) Salmon Class Version 1 ---> Version 2 Improved SD Radar; SJ-Radar (missing); twin Oerlikon The equipment was REPLACED ´cause I´ve had to purchase it again as you said. But that doesn´t matter : new tower-->new equipment--->make sense. And I have something to do with my earned renown. ![]() But if I´m leaving the base, only the sj-radar is missing. Screens are black and the equipment is also not rendered in 3d-view Sabotage eh ? ![]() Edit: Mods in use : TMO 2.0 NavMapMakeOver My own soundmod TMO sample emblem
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![]() ![]() Last edited by McHibbins; 07-09-10 at 04:41 PM. |
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#2516 |
Rear Admiral
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Ok, added it to my list of things to look at later.
I can't say this will be anytime soon. I've got a full plate currently. |
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#2517 |
Seasoned Skipper
![]() Join Date: Feb 2008
Location: Good old Germany
Posts: 739
Downloads: 80
Uploads: 0
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Doesn´t matter mate.
This mod is coming up with so many nice stuff, that this is a minor issue for me. Makes a hard game (with your mod) even harder....which is nice for me ![]()
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#2518 |
Stowaway
Posts: n/a
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Playing TMO 2.0. using F4 screen view I panned around but there was no lookout figures showing. Went to F7 Crew view and the top horizontal bar for the deck crew is not full, but crew members appear okay. Is there a command to get the lookouts up to their posts?
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#2519 | |
Argentinian Skipper
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Regards. Fitz ![]() |
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#2520 |
Argentinian Skipper
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A couple of questions:
1 - If I disable via JSGME the RSRD campaign, the TMO 2.0 returns to original state? 2 - I try Fall of the Rising Sun mod, but I have a rare problem in the ports and bases: ever a ship is in flames and the smoke is too dense, the FPSs (normal in my PC: about 55-60), down to 12 or 10 fps!!! In some cases, if I try to close with my sub the ship in flames, the SH4 (plus FOTRS only) go to CTD... ![]() Many thanks. Fitz ![]() |
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