![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#4156 | |
A-ganger
![]() Join Date: Sep 2024
Posts: 76
Downloads: 130
Uploads: 0
|
![]() Quote:
Thanks again! |
|
![]() |
![]() |
![]() |
#4157 | |
Ocean Warrior
![]() |
![]() Quote:
![]()
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
|
![]() |
![]() |
![]() |
#4158 |
A-ganger
![]() Join Date: Sep 2024
Posts: 76
Downloads: 130
Uploads: 0
|
![]()
Strange follow up question…
Does anyone know if I can use the Wolfpack add on without running Hsie’s patch? I doubt it’s as easy as just merging the campaign and menu files so that wolfpacks are available without running the .bat file. Asking because while wolfpacks are working for me, there are some issues that have popped up that have caused me to revert back to the original .exe. But I’d love to get the wolfpacks and BDU messages back without running the patch. Thanks! |
![]() |
![]() |
![]() |
#4159 | |
中国水兵
![]() Join Date: Jun 2010
Location: Germany
Posts: 271
Downloads: 3
Uploads: 1
|
![]() Quote:
Its like to eat an apple, without an apple. Go read h.sie v16b1 "Assembler sources". There you may find the functions needed to inject into the sh3.exe to work the Wolfpack. Without the patch, the added Boats into the Campign-file will sit there without doing anything. [edit] There is also "Sergbutos WolfpackMod V3 Reloaded" on h.sie website, but needs heavy edit the Campaign-file. [/edit] HTH Last edited by Hebe Vollmaus; 12-08-24 at 06:09 AM. Reason: add |
|
![]() |
![]() |
![]() |
#4160 |
Swabbie
![]() Join Date: Jul 2017
Location: Europe
Posts: 8
Downloads: 41
Uploads: 0
|
![]()
Greetings
Fog sighted and Fog disappears messages don't appear, neither does time compression change when that happens, so I get no fog warning. Other H.sie features such as engine damage, torpedo reload and even wolfpacks function properly. How can I fix this? I'm using LSH3 2022 and some custom mods. |
![]() |
![]() |
![]() |
|
|